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Don't Stop Running achievement in Resident Evil

Don't Stop Running

Finish the game in three hours.

Don't Stop Running0
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How to unlock the Don't Stop Running achievement

  • TheTailsEffectTheTailsEffect
    27 Jan 2015 27 Jan 2015 14 Apr 2015
    Ok so I got home today and was going to do a No Save run at first and hopefully manage to get through in under 5 hours, however I barely scratched 3 hours.
    A good way to get this achievement (If you can bear it) is to have a stream in the background, or music, it allows you to pace how far you are into the playthrough.

    So a couple of brief points as outlined above:

    - Save nobody, not Barry or Chris (Or Rebecca/Jill)
    - Not saving is pretty helpful, remember every second counts!
    - Play through several times before, in order to learn the layout/sequence of events
    - Very Easy mode, no question.
    - SKIP all cutscenes.
    - It's not recommended that you pause, but I did a number of times during my playthrough so you can afford the odd toilet break!

    I recommend playing as Jill (More inventory and the ability to bypass Plant 42)

    Synthesise the JOLT-V which saves you fighting Plant 42, this can take up to 5 minutes otherwise.

    Not saving Barry or Chris allows you to bypass the Tyrant battle on the landing pad and also means you don't need to hunt MO Disks down, cutting maybe 20 minutes off your time?

    Use Barry's magnum to one-shot the Tyrant and you should be in with a clear shot of grabbing this achievement.

    NOTE: When carrying the explosive canister in the Laboratory, I would recommend killing the Chimera that comes for you, then grab the container and go fill it up. When you come back in you can run, but I've always found that no Chimera come for me as I go to insert the canister. Playing on Very Easy gives you a bit more time running if you do run, just be careful!

    For the record, my finishing time was 2:58:24.

    Hope this helps, if not please let me know - This is my first solution.

    For general RE play, I followed this guide: http://uk.ign.com/wikis/resident-evil/Walkthrough
    Kudos to IGN!

    Edit: As mentioned below, playing this on Very Easy means missing out on several perks (Infinite Launcher) At the time of writing this I had finished it on Very Easy under 3 hours, the guide was based on this run and I was unaware of there even being a Rocket Launcher unlockable. With this in mind, playing on Normal is advised.

    Guide not helping? View 6 more guides for this achievement.

    Showing most recent comments. View all comments.
    CGX III completely forgot about this and wish I had read it before doing my speedrun!

    "Synthesise the JOLT-V which saves you fighting Plant 42, this can take up to 5 minutes otherwise."

    I found the Plant 42 fight to be the most unpredictable boss fight in terms of health and a BIG time suck, so thanks for pointing that out - I've finished my speedruns now, but will be using this for the other playthroughs!

    Just wanted to share the way I did it, as I'm terrible at speedruns and Resident Evil in general, so it may help someone else like me! I was using thunderkiss92 fantastic walkthrough, and had got as far as the 'Real Survivor Mode' section. I was following a video linked of that playthrough on the same page, but kept messing up and having to start again. Eventually I decided to use the same video as a speedrun guide instead, as it's done in 2hr 03m.

    The difference is, I could put the setting on Normal (so I could unlock the infinite rocket launcher and gun) and and use the item boxes as normal, so I could carry more items and save more. I still tried to save less than normal to save time, but what I would do is play through until I hit a really hard bit and then reload a previous save and keep practicing that bit until I had a good run. So, basically I used saves to break the game into lots of little speed runs. If I figured I could do better with time or resources, I just reloaded and played through until the next time I needed to save.

    In the end, I finished the speedrun win 2hr 40, which felt like a decent amount of padding between the 3hr limit. I was also aiming for 3hrs, but told myself I would be happy to hit 5hrs for this playthrough, so that took a lot of pressure off.

    I skipped cutscenes, and tried not to pause and played with Jill so I could follow the video as close as possible as despite several playthroughs, I always forget where I'm supposed to be going!

    Anyways, here's the link to the page if any of you are having trouble and fancy trying it that way.

    Resident Evil Walkthrough
    Posted by CGX II on 03 Jul 20 at 06:38
    B Scrizzle21I also took breaks shut the game off and tried the next day and still got about 2hr 35 min. Was way easier than I thought also I died twice and had to return to the main menu and reload checkpoint. I think the first time I finished it said about 3hrs 7 minutes. So I just re loaded my save when I first entered the labs since I knew what to do now and beat it in 2hr 35min
    Posted by B Scrizzle21 on 23 Nov 20 at 14:12
    Amonshi1986I'm a casual player. No Pro skills. I needed 2h 54 minutes:

    - Jill on normal (important to get Rocket launcher)
    - I skipped the first Shotgun and Magnum
    - I saved Richard to get the Riot Gun. I waited until Yawn killed Richard, than I grabed the gun and left. Don't fight Yawn here!
    - I killed Plant 42 with 3 fire rounds (no V-Jolt)
    - I pushed Lisa over the edge with 3 bullets (Barry Magnum)
    - I saved the game 4 times (Yawn1, Residence, Lisa and Labor).
    - Please note: The two krypta zombies and the zombies on the sub levels of the lab never change to crimsons!


    I mean to skip Magnum is a very good time saver for rookies. You don't need this gun. To kill Lisa and Tyrant, Barrrys Magnum with 6 Bullets is totally fine. Same for the first shotgun. No need for that. You can kill the two dogs with the handgun and heal with the green herbs on the same balcony.
    Posted by Amonshi1986 on 27 Feb 21 at 08:53
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  • VirusTk GaMBitVirusTk GaMBit
    01 Apr 2015 01 Apr 2015 01 Apr 2015
    Hi,
    I got this achievement today which is mainly the outcome to the excellent guide below.
    A few things beforehand:

    ------------------------------------------------------SPOILERS-------------------------------------------

    0. This guide is meant for people who want to get the rocket launcher which means you have to play it on normal. Don't worry I did so and got it on my first try with plenty of ammo, ink ribbons and healing items. I don't mean to show off at this point. I am just writing this so you know that picking up stuff and saving is quite alright if you just stick to the guide. I finished the game with 2:33 h and saved 8 times! So there is even some room for mistakes (I messed up the puzzle with the jewelery box a few times). IF you feel like you messed up too much at some point just reload your save-game. As I said before there is plenty of time to save whenever you enter a safe area.

    1. You should have played this game before and should be familar with it. Personally I held myself to the Roadmap here, which means it was my second playthrough: http://www.xboxachievements.com/forum/showthread.php?t=60832...

    2. Get a buddy and convince him to be the guy who reads this guide to you while you are playing. This worked like a charm for me. My friend did not know the game but since the guide is written in very short paragraphs, has room names above each and describes just the things you need to do it was the perfect combination for me.

    3. Play as Jill. She is the person the guide is written for. But other than that I am convinced that the additional item slots can make the difference with this achievement.

    4. Let all your teammates die! (get Richard the serum but don't fight the snake. You don't need his shotgun) ( Don't give Barry his gun) (Don't rescue Chris)

    5. Don't waste your time mixing V-Jolt. Take fire rounds with you and the plant is death with 5 shots.

    6. Avoid Lisa whenever possible. Even in the cellar, just push down the blocks to avoid fighting her.

    7. Keep Barry's Magnum for the tyrant figth --> Instant kill even on normal

    With these things out of the way: Here is the excellent guide I used. I couldn't think of a better one!

    http://www.gamefaqs.com/gamecube/535836-resident-evil/faqs/1...


    Hope this helps you guys :-)
    Any improvements? Let me know in the comments!
    Showing most recent comments. View all comments.
    Julz D 01I want to know also if dahboarding out pauses the timer because it does on RE Zero. Would be helpful if you are playing the Origins Collection like I am.
    Posted by Julz D 01 on 22 Mar 16 at 08:34
    VirusTk GaMBitI am actually not sure about it. I can't fact-check it unfortunatley. Could you check it out? I am more than willing to update the solution.
    My guess is: the timer is still running, no matter what.
    Posted by VirusTk GaMBit on 22 Mar 16 at 14:01
    TVthePunisherGlad to see that people enjoyed my guide laugh great solution here btw.
    Posted by TVthePunisher on 30 Jul 17 at 23:43
  • SpectrixSpectrix
    29 Jan 2016 02 Feb 2016 02 Feb 2016
    So after reading all of these solutions I figured I'd throw one up.

    I did this on normal - to get the infinite launcher which makes several other achievements much easier to get later on and I believe it's necessary for the Starsenal achievement as well.

    I followed the IGN guide I found on youtube which I'll embed here at the bottom of this solution. I set my tablet up on my coffee table and literally watched it while I played the game. It made this achievement a lot easier than I initially thought. The video completes it in 2hr 43 minutes, I finished right at the 2hr 30 minute mark. I had to re-start a couple of areas due to deaths or just completely messing up and honestly I was stressing the entire time worried I wouldn't come in under the 3 hour mark - turns out even with several mistakes i still had PLENTY of time.


    Some general tips -
    Don't pause - timer still runs

    Play as Jill!

    SAVE! - i saved 8 or 9 times in my play through, it doesn't take long and if you felt like you've made good time since your last save, there's nothing wrong with saving and if you mess up on the next section you can go back and reload, I did this a few times. (especially on the puzzle box) You do NOT need to skip saving.

    Don't shoot Yawn on the first fight, run right by him and just get the death mask and run back

    don't worry about the blue and yellow gems - don't waste time with that statue

    When you fight the dog for the collar, don't worry about killing the 2nd one - 2 shotgun shots first one is dead - i hit the herb box, got the collar and ran out

    When you fight plant 42 - USE INCENDIARY ROUNDS IN THE GRENADE LAUNCHER! I followed the guide and he used regular rounds, I died like 3 times. I took incendiary rounds and I think it only took 2-3 shots. It was way easier

    You can skip black tiger - I just ran around got the knife, cut the door open and moved on. There's herbs on the other side.

    Electrocute neptune by grabbing at the key triggering the cutscene, push the generator into the water, then flip the switch

    Let Barry die

    When you get to the lab, you should only have about 20 minutes left in the game, maybe 30. In the video I link the guy took the time to burn every body on the b2f - you DO NOT need to do this. I didn't burn them and they hadn't turned into crimson heads after I killed Tyrant. You should be going fast enough to just kill them. I did not kill the one on the stairs - he is a puker and easily avoided.

    While the same can be said for the zombies on the b3f - you should still burn them just in case unless you're really short on time.

    When you get into the lab - the guy in the video really screws up the order you should do. This is my order and it shaved about 5-10 minutes off
    Get into lab and save, grab lighter/kerosene/shotgun/grenade launcher
    Kill 1st zombie in b2f - run downstairs ignore puker
    turn left in b3f, shoot zombie/burn him. Go to end of the hall and go into the NE room - double doors. Run to the computer and enter in JOHN - ADA unlock b2f with CELL, unlock b3f and leave.

    Go back upstairs to B2F run past puker, and go to the other room you haven't been in yet and kill the zombie on the way
    go to the control panel on the right side of the room, enter 8 4 6 2 - go into the room it unlocks and grab the lab key. You can get the first aid spray if you have room/need it

    Go back downstairs avoiding puker again. Go to the SE corner of the square and unlock both doors and discard the key - go into the east room.

    Kill both zombies in this room, go into the south room. When you come into this room you can take the time to kill a ton of chimeras. I just went up to the capsule, killed the chimera there, got the capsule, and left. Go into the east room - it's the save room. I saved, dropped off the lighter/kerosene and booked it to the room at the base of the stairs in b3f, it's the northwest room of the square. Then go into the fuel fill room - kill the zombie, fill the fuel, then walk all the way back to the capsule and never ran into any problems.

    From here to the end I just ran by every single Chimera and the only person I shot was tyrant - with Barry's magnum that i picked up from the item chest OTW to tyrant.

    DO NOT FORGET THE LAB KEY WESKER DROPS - YOU CAN'T GET ON THE ELEVATOR WITHOUT IT!

    Showing both comments.
    FaTtyCatTzHoly Crap! so I did this achievement by playing the video along with my gameplay and some slightly different routing in the 2nd mansion part (different order of going to yawn after the red gem part instead of grabbing the jewelry box first) and my play time said 2:17:00.
    Posted by FaTtyCatTz on 17 Feb 16 at 04:27
    JGSLabthe lab instructions saved me about 15 mins thx

    2.09 mins
    Posted by JGSLab on 27 Feb 16 at 16:08
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