Halo: The Master Chief Collection achievements
20,750
(6,000)

Halo: The Master Chief Collection

4.5 from 12428 votes

There are a maximum of 600 Halo: The Master Chief Collection achievements (400 without DLC) worth 20,750 (6,000)

155,887 tracked gamers have this game, 628 have completed it (0.40%)

2,211
(500)
3.6 from 84 votes

68,461 tracked gamers have this dlc pack, 974 have completed it (1.42%)

There are a maximum of 50 achievements worth 2,211 (500)

There are no reviews | Estimated completion: 200+ hours

Achievement Details

Aim for the Head in Halo: The Master Chief Collection

Aim for the Head45 (10)

This is a rare achievementEarn a total of 2,500 Headshot medals in multiplayer.

  • Unlocked by 7,762 tracked gamers (11% - TA Ratio = 4.47) 68,461  

Achievement Guide for Aim for the Head

AuthorSolution
MAJORPOOPY
436,090 (271,660)
MAJORPOOPY
Achievement won on 10 Jan 15
TA Score for this game: 16,022
Posted on 09 January 15 at 23:10, Edited on 03 February 15 at 00:49
This solution has 50 positive votes and 4 negative votes. Please log in to vote.
I'd like to offer up a similar solution to Epilepsy Sucks', although I think mine is easier to setup and maintain.

Start up a second controller and load forge on Skyward in H2. Turn on infinite ammo or bottomless clip, and change the starting weapons to BRs and Magnums. Turn shields off and turn health to 10%. Turn respawn to instant.

You'll start on a very small floating platform with two initial spawns and one respawn point. Now, you have a couple options. First, you can just stand in front of the respawn point and headshot controller #2. The problem is that the weapons and bodies collect and eventually will crash the game.

To mitigate that problem, build a crate a few feet off the edge of the platform and set its physics to phased or fixed. That way it won't drop when you let it go. Then move the respawn point on top of the crate you just built and set its physics to phased. This way, when you kill controller #2, the bodies and weapons simply fall into the sky below and disappear, removing the crashing and lag issues.

Assuming you start with zero headshots and don't miss a headshot the entire time, you'll need to reload your magnum 209 times.

User Dizyne suggests that you dual-wield magnums and alternate firing them in order to never have to wait for a reload. Could potentially shave several minutes off of this grind.

Hope my solution helps!
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