Episode 4: Dark Room

26320012
4.4648,26632,799 (68%)2-3 h
Episode 4: Dark Room

Achievement Details

Fisheye

Take optional photo #7 in Episode 4: Dark Room

Fisheye0
5 guides

Achievement Guide for Fisheye

  • SpakonSpakon535,236
    28 Jul 2015 28 Jul 2015
    62 2 1
    As soon as you arrive at the barn go around the left side and take a photo of the bird sitting on the fence, if you take too long rewinding should work.
  • Maka91Maka911,016,283
    28 Jul 2015 28 Jul 2015 28 Jul 2015
    46 6 1
    This achievement is earned for finding optional photo #7. If missed on the first run, you can "Play Episodes" and select specific parts of the Episode in order to find the missing optional photos through collectibles mode. The following collectible is described and can be seen below:


    [4:36] - Optional Photo #7
    Once at the barn, go to the left and take a picture of the bird on the fence in front of the windmill. If you aren't fast enough and the bird flies away, rewind time.

    Collecting all 10 photos will also reward you with the following achievement:
    Life is StrangeShutterbugThe Shutterbug achievement in Life is Strange worth 64 pointsTake all optional photos in Episode 4: Dark Room
  • NE0182NE0182185,221
    29 Jul 2015 29 Jul 2015
    8 0 0

    7 - Bird and Windmill - 06:00

    When you arrive at the barn, go straight to the fence on the left where the windmill is. Take a photo of the bird that is sitting on that fence. The bird flies away pretty quickly, so you might have to rewind time to get the shot.
  • TripleJakey1TripleJakey1138,467
    02 Jul 2018 07 Jul 2018
  • NastyMastaDaddyNastyMastaDaddy1,976,223
    28 Jul 2015 28 Jul 2015 28 Jul 2015
    4 5 0
    Here is a walkthrough of all 10 pictures you need to collect. If you miss any you can play certain part of a episode to get them. I have included the optional photo locations in the video so you can skip to the photo you need. I have described each one in detail to help you out.



    (6:14)For photo seven its the bird on the fence to the right of the barn. If he flies away simply rewind time.
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