Hand of Fate achievements

Hand of Fate

3.5 from 1204 votes

There are a maximum of 53 Hand of Fate achievements (33 without DLC) worth 8,123 (1,330)

40,869 tracked gamers have this game, 244 have completed it (0.60%)

Achievement Details

Champion in Hand of Fate

Champion352 (40)

This is a rare achievementKill one of each monster type in a single session.

  • Unlocked by 530 tracked gamers (1% - TA Ratio = 8.79) 40,869  

Achievement Guide for Champion

406,072 (197,605)
Achievement won on 26 Feb 15
TA Score for this game: 8,123
Posted on 05 March 15 at 12:44, Edited on 08 March 16 at 14:01
This solution has 16 positive votes and 6 negative votes. Please log in to vote.

Ok after many hours and tears i finally got this to pop and i can confirm the bug is fixed.
I killed the white minotaur with Blood Crescent's ability and it was the only minotaur killed.
I killed:
Goblins (already completed the goblin king's halls)
Minotaur (White Minotaur Encounter)
Hellbeast (doubt this was required)
Lava Golem
Mages (popped after killing)
I did this in endless mode, on adventurer. Previously tested on Apprentice mode, no achievement.
I would suggest endless mode if you have completed the goblin king series and were on the White minotaur encounter as well as descend into the underworld, which gives you a series of battles that have lava golems and a lich in the last battle.

I also did not quit, or dashboard, i only killed the minotaur with the weapons ability (LB instant kill costs HP) but killed several enemies with the instant ground finisher including all the scales i fought. Got it after just 6 floors of endless due to the new encounter cards. Also had 0 (zero, none, nada) boss encounters, meaning i did not kill any Jacks, Queens, or Kings.
Posted by Steamboat Wi11y today at 19:09

ORIGINAL SOLUTION (BEFORE UPDATE) In order to unlock this you need to kill at least one of each enemy below in one single game.

Dust (Humans)
Plague (Rats)
Skulls (skeletons)
Scales (Lizardmen)

Make sure to choose different types of enemies if ever given the choice, also play a story mode game further down the tree for more fighting opportunities.

Some people claim they are not popping this achievement, my exact settings were as follows...

Queen of scales
I fought Dust, Plague, skulls, scales, mages, and one lava golem...the achievement popped after I killed scales.

UPDATE - THIS ACHIEVEMENT MAY BE BUGGY-GLITCHY ..... note that I also killed mages and a lava golem when mine popped, I killed a scale last. http://steamcommunity.com/app/266510/discussions/0/617329150...
Any questions, comments, concerns, please post below. Thank you..
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419,997 (199,795)
Achievement won on 09 Mar 16
TA Score for this game: 7,498
Posted on 09 March 16 at 14:55, Edited on 10 July 16 at 08:47
This solution has 11 positive votes and 1 negative vote. Please log in to vote.
Ok the other solutions are quite good, and helped me a lot, but i just want to add some helpfull tips on what to do and how i finaly got it today.
I will walk you trough in a few steps:

1: What you need to kill
First of all i can now confirm through a lot of sessions without getting the achievement, what is needed and what isnt.

You NEED: Four basic enemies (Dust, Skull, Scale, Plague), Mages, Lich, Lava Golem, Minotaur

You DONT NEED: Hell, Goblins, Kraken, Bosses

2: What to play
I played King of Plague on Adventurer, apprentice doesnt allow you get this achievement, and warlord also works, but is harder, so i would recommend to stick with adventurer.

I think playing the King of Plague mission is way easyer then endless, because of a few reasons:

1. You wont get a new curse each floor.
2. You can choose the cards in your deck. (!!!)
3. It has the "winding trail" trap cards already in the deck, which will allow more fights.
4. It is quite short, so you can just restart if something messes up your game or you die.
5. Its still long enough to get all the enemy types, with a little luck and the right cards.

3: What cards will you need for this ?
I added mostly fights as you will have to increase the chances of fighting all the mentioned enemies. And you will need a few special cards to get certain enemies.

- For the four basic enemies: Winding Trail, Wifes Fury (help the woman), Tavern Wager (decline the wager), The Lizard Dome, Ambush, Dead Kings Hall(attack), Deadmans Gorge, Desert Cult(Decline), Summoned, Cave Rescue(attack)

- For Mages: Nothing special that only triggers mages, but entering shops will often lead to an ambush which is often mages, so i added a extra shop, Tavern wager (decline wager) also can get mages, over all mages arent to rare and you will most likely get them while just doing every fight possible.

- For Liches: Now that is important, i didnt find a way to reliably get a Lich in an encounter, so for those i added the"Battle Practice" card, (earned after completing all aprentice encounters), it lets you choose every kind of enemie, so if you already got a Lich somehow, you can choose another enemy type, but you need this encounter to guarantee a Lich encounter, if you will find the card.

- For Lava Golems: They are kinda random, too, as you can get them in standard encounters sometime, but what i found most reliable, was the "Battle at Brooktop" and "Summoned" cards, but like i said, you can also get Lava Golems at normal encounters by chance. Also, if you havent finished the Soul Gem quest line, the "Soul Gem II" encounter will guarantee you Golems, also the red Hell cards often have Golems, if you havent completed them already.

- For Minotaurs: Add the White "Minotaur Card", as it will guarantee a Minotaur, but you can also get normal Minotaurs in standart encounters by chance, if you fought a lot during that session and, most other monster cards were already used. I wasnt able to get a Minotaur from the "Battle Practice" card, so White Minotaur helps a lot.

I was worried because i got the "Wrath of the old Gods" blessing, halfway through my session, which will kill a random enemy, each fight, and other people stated, that enemies killed by that blessing wont count.
BUT my last enemy type left, was the minotaur, and the blessing killed it instantly after the fight began, which still gave me the achievement, so it seems like, kills by the blessing, will still count as a kill for that enemy type.

Also i didnt, quit and restart the game, so i dont know, if it will work if you quit and restart, or if it will reset like the deflect 100 arrow achievement.
EDIT: "Shulamm" confirmed, that restarting the game, resets your progress, so dont do that while going for this achievement.

If something is unclear, please feel free to ask, and please add a comment if you rate negative !
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