Omerta: City of Gangsters achievements
2,851
(1,250)

Omerta: City of Gangsters

3.3 from 289 votes

There are a maximum of 60 Omerta: City of Gangsters achievements (50 without DLC) worth 2,851 (1,250)

3,073 tracked gamers have this game, 170 have completed it (5.53%)

777
(250)
3.5 from 1 vote

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63 tracked gamers have this dlc pack, 46 have completed it (73.02%)

There are a maximum of 10 achievements worth 777 (250)

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Achievement Details

Secret Achievement in Omerta: City of Gangsters

Secret Achievement63 (20)

Continue playing to unlock this secret achievement. (Secret)

  • Unlocked by 44 tracked gamers (70% - TA Ratio = 3.15) 63  

Achievement Guide for Vendetta

AuthorSolution
Lt Davo
114,491 (54,355)
Lt Davo
Achievement won on 22 Apr 15
TA Score for this game: 2,851
Posted on 15 May 15 at 05:31, Edited on 15 May 15 at 05:34
This solution has 5 positive votes and 0 negative votes. Please log in to vote.
This achievement is unlocked by completing missions or neighborhoods 7 thru 10: "Ducktown," "Albany Ave.," "Margate," and "Vermont Ave.," on any difficulty. For those wanting more details, I have outlined these missions below. These are based on notes made on an easy difficulty playthrough. Some details may be different for harder difficulties.

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MISSION 7: Ducktown

Start with $5,000, $$0, 0 beer/liquor/firearms, 44 liked, 40 feared

Weapons available:
- The Fokker machine gun (unique), from Deputy for $1,800, bribe is $1,000
- Exceptional Pistol, from Crime Lord for $1,200, gift is $1,000
- The Kusanagi katana, from Deputy for $2,300, gift is $1,000
- Exceptional Flame Thrower, from Deputy for $1,500, bribe is $1,000

Objectives:
- LEVEL UP to 8 here
1. Gather $$4,500. You will have other side objectives to complete while doing this: build a lookout, have 80 Feared, and combat over a business. They are optional, but completing them will make your job easier.
2. Follow the markers to find Mikoto. You will need a total of $6,000 to complete this objective. After that, there will be a combat.
3. Combat: Mikoto in Trouble. This is a two-stage combat. The objective both times is to take out all opponents. Mikoto is not available for the first stage of this combat. For the second stage, she is an NPC ally who must survive.

Tip:
You must raise $$4,500 clean money for the first objective, but you don't have anything you must spend it on, so feel free to use it toward the $6,000 needed for the next objective, either via converting it to dirty money first, or spending it outright.

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MISSION 8: Albany Ave.

Start with $4,000, $$500, 0 beer/liquor/firearms, 42 liked, 49 feared

Weapons available:
- The Trailblazer flamethrower (unique), from Crime Lord for $1,900, bribe is $1,000.
- Exceptional Revolvers, from Deputy for $1,500, bribe is $1,000.
- Exceptional Pistol, from Deputy for $1,500, bribe is $1,000.
- The Lone Rangers revolvers (unique), from Deputy for $1,550, bribe is $1,000.
- Exceptional Rifle, from Deputy for $1,600, bribe is $1,000

Objectives:
1. Have a Lookout (Joint). This requires $1,200 and a Level 2 hideout, which requires another $500.
2. Have a Security Agency (Construction). This requires $$1,200. You will also subsequently receive side objectives to have a second Lookout (Joint), have a Private Investigator (Premises), and have a Hidden Storage (Premises).
3. Discover Eda's Hideout. Look for blue dots on the mini-map indicating buildings with question marks over them, similar to informants, but blue. You will need 100 beer, 50 liquor, and $$3,000 to follow the trail. You will automatically begin the next combat in a minute.
- LEVEL UP to 9 here. Do it quickly, before the combat begins!
4. Combat: Escape! Objective: Escape. The Boss and Mikoto are the only allies participating in this combat.
5. Attack Eda's Hideout. You must reduce the rival businesses to 5 or fewer. Sometimes 6 works. You must also have 25 firearms. This begins the next combat.
6. Combat: Eliminate Rival Gang. Objective: Place 2 bombs and escape.

Tips:
None of the early main objectives or side objectives do anything to earn you money, so it's best to start first with two joints - a Boxing Arena and a Pawn Shop - so you'll always have a flow of dirty and clean money. Build an economic foundation first, then proceed with the objectives. In the escape combat, test each of the exits at the beginning of battle to see which one is closest, then just run for it and don't worry about killing enemies. On the last combat, you only need one gang member to escape.

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MISSION 9: Margate

Start with $4,000, $$1,000, 0 beer/liquor, 10 firearms, 39 liked, 39 feared

Weapons available:
- Exceptional Tommy Gun, from Deputy for $1,500, bribe is $1,000.
- Better Revolvers, from Deputy for $500, bribe is $1,000.
- The Rocksalt shotgun (unique), from Crime Lord for $1,500, gift is $1,000
- Sleepy Time machine gun (unique), from Crime Lord for $2,100, gift is $1,000.
- Exceptional Katana, from Deputy for $1,500, bribe is $1,000.

Objectives:
1. Have 150 Ma Evans Sympathy. You will get a few sympathy opportunities automatically, but most of them will not be available until you question at least two informants first. Questioning more informants opens more opportunities.
- LEVEL UP to 10 here
2. Rescue Adam Evans from Ichiro Sato. This is marked as "Rescue Ma Evans' Boy" on the map. This begins the next combat.
3. Combat: The Showdown. Objective: Take out all Opponents. Ma Evans joins this combat as an NPC ally.

Tip:
There are no celebrities to scam or city officials to extort (although there are three politicians), so there are fewer shortcuts to quick money. That means a strong suite of income-producing businesses is key.

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MISSION 10: Vermont Ave

Start with $4,000, $$500, 0 beer/liquor/firearms, 43 liked, 36 feared

Weapons available:
- Exceptional Machine Gun, from Deputy for $1,500, bribe is $1,000.
- The Dove pistol (unique), from Deputy for $1,650, bribe is $1,000.
- Vera tommy gun (unique), from Deputy for $2,600, bribe is $1,000.
- (I believe there are four deputies), but I didn't note the fourth weapon.

Objectives:
- Ma Evans is now recruitable into your gang.
1. Deal with the 2 Underbosses. You must talk to four informants to learn the first underboss's location. After you question the 4th one, you are forced to decide on "non-violent plan" vs. "attack immediately." The non-violent plan costs 50 liquor, which may mean needing to upgrade your storage as well. The attack plan launches a combat with the objective to kill 1 target (the underboss) and escape. If you choose "non-violent," Mikoto will scold you afterward, but don't worry, you didn't do anything wrong. After this underboss is dealt with, an informant with a blue X will appear on the mini-map. Question that one, plus three more informants, to learn the second underboss's location. After questioning the last one of those, you are forced to decide on Fritz's plan or Mikoto's. Mikoto's plan launches a combat with the objective to take out all opponents. Fritz's plan costs $10,000, and you lose Mikoto for a while.
2. Defeat the rival gang and kill Ichiro. There will be two more informants to question. After the second one, Mikoto will return if she left your earlier, but if she had a car before, she won't have it now.
- LEVEL UP to 11 here.
(2.) Continuing objective 2, you must reduce the rival gang's properties, not including their hideout, to five or fewer. You will also need 25 firearms. This begins the next combat.
3. Combat: Ichiro Sato. This is a two-stage combat. The objective of both stages is to take out all opponents.

Tip:
Choose Mikoto's plan for dealing with the second underboss. I usually don't choose combat when it's optional, but Fritz's plan makes the mission take considerably longer.
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