Trials Fusion (Xbox 360) achievements
2,642
(1,000)

Trials Fusion (Xbox 360)

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There are a maximum of 46 Trials Fusion (Xbox 360) achievements (16 without DLC) worth 2,642 (1,000)

9,469 tracked gamers have this game, 94 have completed it (0.99%)

263
(100)
4.4 from 8 votes

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400 tracked gamers have this dlc pack, 175 have completed it (43.75%)

There are a maximum of 5 achievements worth 263 (100)

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Achievement Details

Rhetoric & Romance in Trials Fusion (Xbox 360)

Rhetoric & Romance104 (40)

Go on all 5 dates with SynDI on After the Incident

  • Unlocked by 286 tracked gamers (72% - TA Ratio = 2.60) 400  

Achievement Guide for Rhetoric & Romance

AuthorSolution
VV3APON
268,034 (162,811)
VV3APON
Achievement won on 11 May 15
TA Score for this game: 2,642
Posted on 10 April 15 at 01:42, Edited on 29 May 15 at 22:42
This solution has 11 positive votes and 0 negative votes. Please log in to vote.
Rhetoric & Romance - 40 Gamerscore - Guide

This solution is for finding the squirrels in the "After The Incident" DLC. What your looking for is large blue orb-type areas that you can drive into that activates cutscenes of dates your rider is on with a lady-squirrel named "SynDI".

The First Date/Squirrel is on the track = "Force Majeure"

(Checkpoint #9) NOTE: The first checkpoint after the starting checkpoint is easily missable but is visible below your starting position as the platform you are on shifts backwards. Keep in mind I am counting this checkpoint in this solution for those of you counting checkpoints along the way. Once you reach the ninth checkpoint (not
including the start checkpoint) slowly drive over the ramp in front of you and drop down. The blue orb is underneath the ramp you just drove over. Back up into the orb and you will activate the first date. The squirrel unlocks once the cutscene is finished.

The Second Date/Squirrel is on the track = "Forgotten Peak"

(Checkpoint #10) Once you reach the tenth checkpoint (not including the start checkpoint) slowly roll forward and down onto the platform below, then slowly continue forward a bit and drop down to the area below. The blue orb should be just behind you after you land. Back up into the orb and you will activate the second date. The squirrel unlocks once the cutscene is finished.

The Third Date/Squirrel is on the track = "Overflow"

(Checkpoint #10) Once your sitting at the tenth checkpoint (not including the start checkpoint) just roll back gently and land on the platform below, then continue rolling backward and drop into a small space with some ladders around it. You should land right on top of the blue orb and activate the third date. The squirrel unlocks
once the cutscene is finished.

The Fourth Date/Squirrel is on the track = "Storm Chaser"

(Checkpoint #1) This is a really cool track! Just after you pass the first checkpoint (not including the start checkpoint) you will see a steep ramp ahead of you. Instead of trying to drive all the way up the ramp, drive up the ramp slowly until your rider slips through a small gap in the ramp. Remembering to brake or "hook" your back tire as your rider passes through the gap to assist in a softer landing in the area just below you, land on the orb to activate the fourth date. If you miss it, you will clearly see the blue orb in a hole in the floor from checkpoint 2. The squirrel unlocks once the cutscene is finished.

The Fifth Date/Squirrel is on the track = "Static Discharge"

(Checkpoint #7) Once you have arrived at the seventh checkpoint (not including the start checkpoint) you will be in the entryway of a large room with some metal staircases in it, you can clearly see the blue orb in a far corner of the room. Directly out in front of you is a staircase with a smaller piece of a staircase dangling from it.
First you need to smash your bike onto that hanging piece and it will fall away. Hit B to return to checkpoint 7, now drive somewhat slowly over the edge of your starting point, but angle your bike downwards and bail your rider underneath the staircase that you knocked the piece off of and across the room to the platform on the other side. So long as you are level on the same platform as the blue orb the cutscene will begin and the fifth and final date will be activated. The squirrel unlocks once the cutscene is finished.

I hope this guide helps you out! If anyone sees any need for improvements to this solution or if I have been unclear somehow, please let me know and I will update it accordingly. Happy Trials!

*UPDATE* Some of my instructions on how to fall onto or jump into some of the orbs was a little over-technical and such maneuvers are not entirely necessary, the orbs for the most part are activated just by being in the "mist" around the orbs, so they are actually much easier to "touch" than I had previously thought. Credit for pointing this out goes to FELDGESCHREI.
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