RISK (Xbox 360) achievements

RISK (Xbox 360)

3.5 from 112 votes

There are 20 RISK (Xbox 360) achievements worth 1,618 (1,000)

1,138 tracked gamers have this game, 161 have completed it (14.15%)

Achievement Details

TOP TABLE in RISK (Xbox 360)

TOP TABLE189 (75)

Get promoted to the General's League.

  • Unlocked by 178 tracked gamers (16% - TA Ratio = 2.52) 1,138  

Achievement Guide for TOP TABLE

1,467,549 (877,614)
Achievement won on 30 Apr 15
TA Score for this game: 1,618
Posted on 30 April 15 at 20:27
This solution has 1 positive vote and 0 negative votes. Please log in to vote.
Hai! This guide is basically the same for all of the League achievements in Risk. These achievements are not particularly hard to do, but it is VERY hard to boost if other people are playing online. These must be done in matchmaking, not private matches. The silver lining is that you can quit before the game if you have a random.

Please note: having a boosting partner quit out does NOT work. They'll be replaced by an AI, and you still have to finish the whole game.

Risk leagues have four tiers: Captain, Major, Colonel and General. These operate like Premier League or Seasons Mode in EA Sports titles. In essence, you have to get enough points to move up (or win), and if you don't get enough you can be relegated.

Each "Season" is 6 games. (Yes, even if you "win," you have to play 6 games.) For three of the four League achievements, you only need to be promoted; you do NOT need to win the League, although there is a gold award that says you won. Woo-hoo!

Points are awarded for performance in the match. Winning matches will net you 25 points, while just showing up gives you 5 points for participation. (Some have said you need to take a territory. My alt didn't move and still got 5 points.)

In order to be promoted from one league to the next, you need 60 or more points. In order to "win" you need 80. In other words, promotion takes two wins (25 + 25 + 4x5 = 70 points), while winning will take three wins. Yes, you can win the league by losing half your games.

The major upside to this is that two people boosting can take turns winning and both get it in the same length of time as it would take one person. Remember, you still have to play all 24 games (but you only have to win 3 out of 6 at each level).

NOTE: Work on eliminating your opponent by taking all their territories, rather than winning by taking 30 territories in general. That way this works towards No Mercy.

Best of luck in finding your boosting partner (unless you're just that good wink)!

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