Minecraft: Xbox 360 Edition achievements
4,950
(1,360)

Minecraft: Xbox 360 Edition

4.3 from 10798 votes

There are a maximum of 62 Minecraft: Xbox 360 Edition achievements (20 without DLC) worth 4,950 (1,360)

163,294 tracked gamers have this game, 41,841 have completed it (25.62%)

1,803
(600)
3.8 from 120 votes

52,510 tracked gamers have this dlc pack, 6,902 have completed it (13.14%)

There are a maximum of 30 achievements worth 1,803 (600)

There are no reviews | Estimated completion: 30-35 hours

Achievement Details

Return to Sender in Minecraft: Xbox 360 Edition

Return to Sender81 (30)

Destroy a Ghast with a fireball.

  • Unlocked by 22,334 tracked gamers (43% - TA Ratio = 2.70) 52,510  

Achievement Guide for Return to Sender

AuthorSolution
The Acheivement
87,348 (47,435)
The Acheivement
Achievement won on 30 Apr 15
TA Score for this game: 2,291
Posted on 28 April 15 at 14:08, Edited on 01 May 15 at 00:32
This solution has 17 positive votes and 5 negative votes. Please log in to vote.
First of all, to even be able to find a ghast, you must be able to enter the nether.

See:
Minecraft: Xbox 360 EditionInto The NetherThe Into The Nether achievement in Minecraft: Xbox 360 Edition worth 50 pointsConstruct a Nether Portal.


If you don't feel like building your own nether portal, you can always join a friend's game or use the tutorial level.

Then, to actually find a ghast, you have to look in specific areas. Ghasts only spawn in at least a 5×4×5 block area and only above ground. So looking over lava pools and in caves is useless.

Once you do find one, killing it with its own fireball can be extremely difficult. You have to hit the fireball while it's in mid-air, and it will fly back in the opposite direction. As long as it hits the ghast, it's an instant kill. To make it easier, you could also use a bow to hit the fireball while it's still near the ghast. Just try to aim it towards the ghast. It may take practice, but once you manage to get the rebounding down, the aiming is easy enough. I recommend trying to get the ghast stuck on something, taking away the need to strafe and jump around to hit the ghast.

Video credit goes to SkilledWhacky
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