Payday 2: Crimewave Edition achievements
4,368
(1,000)

Payday 2: Crimewave Edition

3.7 from 640 votes

There are a maximum of 42 Payday 2: Crimewave Edition achievements worth 4,368 (1,000)

25,277 tracked gamers have this game, 177 have completed it (0.70%)

Achievement Details

Don't Bring the Heat in Payday 2: Crimewave Edition

Don't Bring the Heat153 (35)

This is a rare achievementIn the Big Bank job, complete the heist without triggering the alarm.

  • Unlocked by 1,309 tracked gamers (5% - TA Ratio = 4.38) 25,277  

Achievement Guide for Don't Bring the Heat

AuthorSolution
Sighris
800,025 (414,740)
Sighris
Achievement won on 13 Jan 17
TA Score for this game: 2,305
Posted on 11 January 17 at 20:16, Edited on 12 January 17 at 21:47
This solution has 0 positive votes and 0 negative votes. Please log in to vote.
Since the other solution SNIKNYG posted has been patched, I found a text guide of Reddit to do it legit that explains all the variables.

https://www.reddit.com/r/paydaytheheist/comments/28flcl/quic...

One thing it doesn't mention is there is a keycard glitch. If every person hits RB to pickup a keycard at same time, you each get it. Using the in game mission clock is best way to coordinate.
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Tucky90
448,695 (203,610)
Tucky90
Achievement won on 13 Jan 17
TA Score for this game: 2,183
Posted on 27 January 17 at 22:49
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Hey all

Warning - This is a long guide

For the following guide please look at the general details needed to help you. In doing so it will make going for stealth in the Big Bang pretty risk free.

Players - You will need minimum of 2 players but recommend either 3 or 4.
Difficulty - Normal or Hard
Pre-planning - The Elevator trick escape and place a Keycard in canteen (requires skill see below).

Skills - ECMs to open doors (ECM Overide Aced - Ghost Tree)(Semi essential for 2 players, optional for 3-4)
- Inside Help (Control Freak Aced - Mastermind Tree) (Essential for placing extra Keycard)
- Picking up Keycards in Casing mode (Sixth Sense Aced - Fugitive Tree) (Essential)
- Chameleon (tag guards in casing - not essential but helpful - Ghost Tree)

Random factors - Now with pretty much every mission in Payday, the layout will change from one attempt to the next, these factors are difficult to account for and can result in a failed attempt when nothing is done wrong. I will list the bad ones to look out for below.

* Please note this guide is treating everyone as a beginner in order to give them the best chance to get the achievement, I understand many will be familiar with the mechanics of the game so please skim over any parts you have knowledge of.

One final note is that due to the method used I this guide, certain players will not get credit for completing the mission on difficulty but will get the payout and achievement. This will be explained further down.

Now onto the guide.

To start please set up yourself with the mentioned pre-planning and skills with a detection rating of around 15. Now before entering the bank, please remember that walking into a guide or standing still will alert them. To start with the Host of the mission will remain outside of the bank until stated.

Step 1 - The remaining players will enter the bank check where the double doors are and if there is a camera facing the door then I recommend restarting the mission, if not proceed to the canteen to where you placed the Keycard. You will want to dupe the Keycard by picking it up at the same time whilst still in casing mode. If you don’t managed to dupe it and do not have an ECM that opens doors then restart.

From here 2 players that have Keycards will need to go to the double doors, mask up when safe to do so and use the Keycards on both laser slots. As soon as the players do this, They must quit out of the mission and rejoin off the host. Doing this will remove the laser grid and you will rejoin back in casing mode.

Step 2 - Now 2 players will need to re-enter the bank, if you have a 3rd Keycard from duping then proceed to the Security room, if not then find the additional Keycard in the opening area before you do. You may need to search the area thoroughly but there will be a 2nd Keycard that is not the one you place. When safe to do so, the person with the Keycard masks up and enters the Security room.

Computer Hack - the next part is the most annoying part of the mission, the player in the Security Room will need to interact with the computer until a 2nd player finds the correct computer to hack in the offices. The correct computer will make an audible noise and also will flash a msg on the screen. Once you have done this, Player 1 quits out and rejoins whilst player 2 will mask up and interact with the correct office computer when safe to do so. As soon as they have done this they also quit and rejoin.

Step 3 - Once both players are back in, one player will need to go up and wait in the managers office in casing whilst the other player masks up and activates the time lock when safe to do so. They then quit out and rejoin. After a bit of time, the managers phone will ring, which player 1 will need to mask up and answer the phone when safe. As soon as the phone is answered, they can back out and rejoin (you do not need to wait for the conversation to end). Now wait for the time lock to finish.

Step 4 - Now with the time lock done and the laser grid down, all players beside the host may enter through the double doors in casing mode. (your detection will remain the same as the first room despite having walked through the double doors). In this room there will be 3 guards patrolling and some cameras, ignoring the objective for now you will want to take out the 3 guards and cameras. Make sure not to kill a guard in front of a camera as you will fail without a second chance. It is really up to you how you approach this room, but being patient and waiting for the guards to walk by good take out spots is a solid way to get through. Once the room is clear of guards and cameras, proceed with the objective until it asks you to recover codes from the managers office.

Step 5 - If a player other then the Host is still in casing then they will go to managers office and recover codes, if not, 1 player will need to quit out and rejoin before grabbing the codes, either way the player will quit out and rejoin when they have done so. At this point the Host is now safe to proceed to the vault.

Step 6 (looting) - At this point, all players should be in the vault and safe from detection, once you grab one bag, the elevator escape will be highlighted. This is in the 2nd room so you will not need to go back to the main lobby area to escape. Now loot as much as you want and escape at your own pace with all remaining players.

Summery - The quitting out method allows players to rejoin in the mode the host is in (thus the reason the host remains inactive for so long). In doing so any player that quits out and rejoins will not get credit for any difficulty but will earn money/exp and the achievement. I am unable to confirm the achievement as I earned it before coming up with this method (however, we had 2 players join mid mission and earn it so I am confident it works) any confirmation would be appreciated.

I apologize for the length of this guide but felt that a lot needed to be covered. Please let me know if this was helpful to you and if there are any improvements then leave a comment.

Good Luck
Tucky
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