Dying Light achievements

Dying Light

4.3 from 5120 votes

There are a maximum of 68 Dying Light achievements (50 without DLC) worth 3,207 (1,490)

108,154 tracked gamers have this game, 1,966 have completed it (1.82%)

2.7 from 86 votes

21,256 tracked gamers have this dlc pack, 1,545 have completed it (7.27%)

There are a maximum of 3 achievements worth 429 (60)

There are no reviews | Estimated completion: 2-3 hours

Achievement Details

The Boy Who Could Run in Dying Light

The Boy Who Could Run197 (25)

Complete all Parkour Fever Challenges

  • Unlocked by 1,757 tracked gamers (8% - TA Ratio = 7.86) 21,256  

Achievement Guide for The Boy Who Could Run

207,594 (121,176)
Achievement won on 31 Aug 16
TA Score for this game: 1,889
Posted on 01 September 16 at 02:11
This solution has 10 positive votes and 3 negative votes. Please log in to vote.
Noticed there was no true guide on here for this so here is my best advice on how to clear on this.

The night solution includes many videos and etcetera that should help but basically clearing the areas at night will take clearing them during the day so that you know where to go. On your first couple tries, you will likely fail but you will see where you need to go. Please note, some locations actually do not penalized you as hard for taking that extra second or two to make sure that jump you're about to take is correct. I found the best way to do this is to get your agility high enough to have the two speed boosts and etcetera. Do the Old Town ones first, they are easier in my opinion and will get you more into the free running mechanics of the game. The Slums will typically be more windy and make you do sudden turns so you will have to pay attention to your map at all times (hence the benefit of replaying the challenges). This achievement is more manageable than the ratio indicates. Just save it for later in the game and it will be so so much easier.

As far as what agility skills are best to get, my suggestions are:
dodge, slide, vault, free running adept, light drop, free running expert, tic tac. You can add in the reversals and forward roll for added insurance. Tic Tac will be the highest level requirement (13) so feel free to add in health regens and etcetera.
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