Elite: Dangerous achievements

Elite: Dangerous

4.1 from 1033 votes

There are 220 Elite: Dangerous achievements (43 without DLC) worth 27,715 (3,700)

29,188 tracked gamers have this game, 14 have completed it (0.05%)

Achievement Details

Secret Achievement in Elite: Dangerous

Secret Achievement563 (100)

Continue playing to unlock this achievement. (Secret)

  • Unlocked by 922 tracked gamers (3% - TA Ratio = 5.62) 29,190  

Achievement Guide for Secret Achievement

219,071 (116,293)
Achievement not yet won
TA Score for this game: 1,825
Posted on 25 August 15 at 02:52, Edited on 22 May 16 at 21:57
This solution has 61 positive votes and 3 negative votes. Please log in to vote.
Update May 22nd 2016: It seems with each patch/update to the game the amount of credits/kills/experience needed in order to achieve each rank gets adjusted. The list I've provided below at the end was pulled from the Frontier forums while the game was still in its initial preview so it is inaccurate as of now. The requirements seem to increase with each update. I will search for more current requirements and adjust them in the future.

In order to get this achievement, you have to reach the maximum rank (Elite) in any of the 3 Pilots Federation career paths: Explorer, Trade, or Combat. You can check how far along you are and what your rank is in each of these by checking your ship panel (the right one - hold cn_X+cn_right) - on the left of the first tab of that panel (status tab) you'll see progress bars in each with your rank in text above it - explorer is cyan, trade is white, and combat is orange.

The easiest/fastest path to this achievement is in trading (white). Get a ship with a high cargo capacity and just keep choosing delivery, trade, or smuggling missions with high payouts off of the bulletin board and completing them. Smuggling missions net the most (in a Cobra Mk III the average high-payout smuggle mission a few systems away pays around 100,000CR). You can also buy/sell on the commodities market. Basically any sort of cargo-related activity where you gain money will count. Selling on the black market and mining profits will not count. Once you get around 1,015,000,000 credits (it varies depending on player) overall from trading you will reach elite. Exploration is the slowest/hardest path (since income is low and it takes months to gather scans/data), and combat depends on how skilled you are (also costs of maintenance are high).

If you would rather choose another path these are the requirements for each rank (pulled from the Frontier forums):

Explorer (by CR): scanning systems, selling universal cartographics data
SCOUT: 85,000
SURVEYOR: 300,000
TRAILBLAZER: 1,050,000
PATHFINDER: 2,500,000
RANGER: 9,000,000 ~ 11,500,000
PIONEER: 30,000,000
ELITE: 100,000,000

Trade (by CR): delivery, smuggling, commodities, piracy
PEDDLER: 100,000
DEALER: 750,000
MERCHANT: 3,800,000
BROKER: 33,779,000
ENTREPRENEUR: 134,000,000
TYCOON: 385,000,000 ~ 420,000,000
ELITE: 1,015,000,000

Combat (by CR / kills): termination missions, bounty hunting, conflict/combat zones, warrant scanning, piracy
MOSTLY HARMLESS: 152,167 ~ 250,000 / 15
NOVICE: 500,000 ~ 750,000 / 75
COMPETENT: 1,717,370 ~ 3,500,000 / 172 ~ 400
EXPERT: 5,022,829 ~ 8,000,000 / 450 ~ 750
MASTER: 11,437,575 / 1,100 ~ 1,253
DANGEROUS: 42,000,000 / 2,100 ~ 2,600 [4,335]
DEADLY: Unknown / 4,200
ELITE: Unknown / 8,600 ~ 8,750
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