Seriously... achievement in Gears of War: Ultimate Edition


Kill 10,000 people in Versus matches

6 guidesOnline Game ModeVersusCumulative +Time Consuming

How to unlock the Seriously... achievement

  • Da LukinatorDa Lukinator236,057
    29 Mar 2017 25 Aug 2015 03 Mar 2016
    161 64 125
    This requires you to kill 10,000 people in versus COMPETITIVE multiplayer, so social matches will not count.

    EDIT: this achievement has been updated in that social AND competitive kills count towards this achievement however private kills still do not count. The social kills you had before the update do NOT count towards the count.

    The best way I've found to get kills is in King of the Hill as it is not restricted by numbers of deaths only score so it's possible to get many kills per match.

    The fastest method to boost this seems to be 2v2 gnashers at the moment. Connect up a dummy account and get a friend to do the same. Simply match together by playing on a server well away from your location and searching at the same time. Then trade off kills alternating between who wins the final 7th round. Doing this method can net you around 20 kills per game (each should take around 10 mins including load times).

    There is also a method to boost this found in the 360 version but this shouldn't be necessary, especially with the King of the Hill mode in this version of the game.

    ***furkokiller - "Mine popped at 10005 if people leave game it still counts as kills to seriously 1.0" ***

    ###BUSHEE BROW - "Mine popped at 10,014. Chevo will pop when the game ends, as you can see I had a few more kills than I needed.

    Even if everyone but you leaves the game the kills still count. You will get credit for any kills you have gotten and the match ends immediately, regardless of which round you happen to be on. Naturally your team is the winner of the match.

    Tracker pops up at the oddest times and is easy to miss." ###

    Good luck and happy hunting.

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    Showing most recent comments. View all comments.
    Mr MADDWhat a statement "The Fastest" but its not. I can get 28 kills every 6 minutes including all load times.
    Posted by Mr MADD on 23 Jan at 12:38
    RoymondoooHey guys, I just unlocked the Seriously... achevo after leaving it for a while and since I came back on yesterday I've been doing the 2v2 Gnasher method with 4 controllers and 2 xbox's since literally no one plays this game anymore sadly and the tracker didn't pop up after a game once and didn't even pop just before I got the achevo, so yeah the tracker is suffed but it only seems just for the Seriously achevo which is good. Thought this may help.
    Posted by Roymondooo on 26 Jan at 20:15
    RoymondoooI also unlocked at 10,738 kills so I must of got roughly 700 kills in social BEFORE the update which works out right, glad the achievement weren't buggy as the first gears lol
    Posted by Roymondooo on 26 Jan at 20:19
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    43 5 14
    Kill 10,000 enemies in ANY gametype in versus (Social or Compeditive as of Feb 23, 2016)

    Boosting - 2 vs 2 Gnasher Boosting with 2 players and 2 controllers

    I believe this is the best way of boosting this game.

    1. Sign in a guest account on a second controller for both players and then search Japan servers for 2v2Gnashers in social. No one plays on this server unless they are boosting.

    2. When you are in the same lobby, the first players can start killing and the other player can sleep for half of the session. Player 1 runs his main controller over a SHORT distance, along the same path, to the other side and kills the 2 enemies. You will discover that you aren't even using the controller for half the time. easy. Relaxed.

    3. Half way through the session, you change roles, your partner kills and you idle.


    - This is slower - 171 kills per hour (KOH/Blitz gives 200 per hour and up depending on players)
    - It is repeditive
    - This requires twice the online time (but you don't need to be there). A session of 4 hours would give you 340 kills and then you would be idle for the remainder of the time, unable to play (but you could sleep or go out)

    (Okay, now if you didnt stop reading, here are the)


    - you get 171 kills per hour.
    - you can be AFK for half the session (the rounds are so quick the game doesn't kick anyone.
    - XP is higher than blitz/KOH boosting (80-90K/hour)
    - If someone drops, it doesn't really matter
    - Even when you are killing you only need to play 1/2 the time.
    - There is only one path to run and two kills per round, so you don't need to concentrate and can watch a movie or read a book.
    - you don't need to rely on a session of 4 people which seems to be hard nowadays.
    - you don't need to waste time searching for the right maps
    - there is no wasted time at the end capturing the rings to end the game
    - there is no stress
    - you don't have to be present the whole session and constantly be controlling your character.

    As of yet, I haven't had anyone drop. 1 minute rounds isn't long enough for the game to kick anyone. I even went a few rounds and my controller turned off and the game continued on with draws.

    IFF you want to speed things up and both players want to remain present, you can both run both your main controllers into the center (which is really close), and trade off kills, alternating who wins thus taking it to extend each game to 13 rounds. Although faster, since you save the 2.2 minutes loading time, and moving closer makes the killing go faster, you do need to be there the whole time. HOWEVER, this would make it the similar kill count as 4player blitz boosting (200 per hour) WITH all the other PROS I listed.


    *If you drop from a game, those kills DO NOT COUNT towards the achievement although they will add your kill total to your stats.

    *Kills are added to your stats as soon as they happen, but the acheivement does not pop until the game is over. is updated as each kill happens.

    *If someone else drops from your game, your kills still count.
    Showing most recent comments. View all comments.
    DwaggieniteYou can check your count by going here..
    Posted by Dwaggienite on 25 Jun 17 at 09:46
    DwaggieniteThought you'd like to know.

    In 2v2 you can kill your partner with friendly fire. These kills count towards your 'total kills' stats, but they DO NOT count to your achievement. CONFIRMED. I did it about 1100 times as I was playing, and my achievement didn't pop until 11149 kills, so don't waste your time.
    Posted by Dwaggienite on 01 Jul 17 at 16:47
    netstrykerReally 2 vs 2 Gnasher is the best way. In my case was very fast because I hadn't to trade kills with my friend. I simply stayed killing your both players/controllers.
    Posted by netstryker on 15 Jan 18 at 16:30
  • Piyi PiyiPiyi Piyi264,234
    12 May 2016 07 Feb 2016 23 Feb 2016
    21 4 12
    UPDATE: Thanks to AceMcCloud and rafa1000house for news about TU

    TU is roll on today, 9am PST on Tuesday 23rd February, and social kills before Title Update DON'T count for "seriously..."


    EDIT: Forgot to put the link about Gears TU:

    EDIT 1: Thanks to rafa1000house for the exact date when The Coalition changed competitive modes

    The Coalition changed competitive game modes on October 30th, 2015 to only Blitz and Execution, so you can't play KotH like the others solutions says.

    Well, some people (like me) are unable to find matches like others (Because the country we live/Internet connection/Random/Time we connect/Etc). So playing Blitz it's like 5 times in a week, and Execution is more slower for this achievement (And I can't find any match, anyway).

    But fear not!! The Coalition posted about an important update, and social kills will be count for Seriously... :)

    The problem is that nobody knows if all the kills made in social before the TU will count, but I'll update this guide when I know ;)
    Showing most recent comments. View all comments.
    Piyi PiyiJust like ArkhmInmate0801 says, this is quoted from The Coalition Title Update FAQs:

    Will Seriously count my kills in Social from before the update?
    The achievement will not retroactively add your kills from social games before the update to your achievement progress. From the update onwards, you'll be able to add to your kill count in any Social or Competitive playlist.
    Posted by Piyi Piyi on 25 Feb 16 at 16:33
    SKYWALKER IXHow big is this update? Have now way of telling if it's done or not.
    Posted by SKYWALKER IX on 25 Feb 16 at 17:37
    Piyi PiyiThe update is about 4.3 or 4.7 GB.
    Posted by Piyi Piyi on 26 Feb 16 at 16:44
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