Trials Fusion achievements

Trials Fusion

3.9 from 3935 votes

There are 51 Trials Fusion achievements (16 without DLC) worth 9,418 (2,750), and 1 challenge

108,034 tracked gamers have this game, 650 have completed it (0.60%)

4.2 from 37 votes

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5,996 tracked gamers have this dlc pack, 497 have completed it (8.29%)

There are 5 achievements worth 1,245 (250)

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Achievement Details

RedLynx to the Sword in Trials Fusion

RedLynx to the Sword660 (100)

Beat all of the RedLynx times on Redlynx vs All-Stars

  • Unlocked by 583 tracked gamers (10% - TA Ratio = 6.60) 5,996  

Achievement Guide for RedLynx to the Sword

864,265 (509,025)
Achievement won on 14 Jul 15
TA Score for this game: 9,418
Posted on 15 July 15 at 04:16, Edited on 15 July 15 at 04:24
This solution has 37 positive votes and 2 negative votes. Please log in to vote.

Warning: This achievement requires quite a bit of skill.

This is, in my opinion, one of the hardest achievements in Trials Fusion to date. It requires you to complete all 10 "vs RedLynx" track challenges on the new tracks, many of which are seconds faster than the platinum times. The achievement unlocks upon completing all 10 tracks, and a text walkthrough for every track can be found below:

Elysian skies
I used the Pit Viper for this, although it is possible in the Roach. This track is relatively easy but there isn't much time for mistakes if you want to hit the target time. You will need to use the 1 timesaver ramp, and also hit the lift perfectly if you want to make it in time. Make sure you use the proper driving line as well, and it should be within reach.
Fish & Ships
This one is mostly about the driving line. As long as your stay on course, and don't make any major mistakes, the time is within reach for most players.
Neo Bradford
Not very difficult, especially if you're able to hit the timesaver near the very beginning by using the hanging container. Just stay on your bike, move quickly between checkpoint and you should make it without an issue.
Seismic Activity
The hardest target in my opinion because there is very little for error even though the track is somewhat straight forward. You need to basically get a perfect run through the entire track if you want to make it, and you'll also need to use the correct driving line. I recommend you view the video and practice, practice, practice.
Trials of Ice and Fire
This requires the baggie which may seem like torture, but the required time is actually pretty easy. It can be a little hard to make larger gaps and keep your flow but still very possible. An easy way to shave 1-2 seconds off your time is to hit the set of moving wooden platforms very early, on the very front of the first one. This will make the trap doors open directly under you as fast as possible. Stay on your bike, and make it to the end!
Adelopodia 9
This is all about hitting the right driving line. There is a small timesaver near the beginning if you are able to gain enough height. Next, you'll want to skip any unnecessary gaps in the terrain by using the correct ramps. Lastly, near the end of the track DO NOT go below the metal hanging piece. Instead bounce over the gap on top of it right away and finish the track. There is a decent amount of room for error here as long as you are on the best driving line.
Sleepy Creek
One of the hardest times to beat in my opinion, and the Pit Viper is a necessity. There are a total of 3 important timesavers and very little room for error. After the first checkpoint you want to go through the pipe, off the ramp and land on top of the pipe to kick over the large gap. Progress forward and hit the billboard very low in order to save another few seconds. Lastly, after climbing the log after the billboard, make sure to aim low, get traction and shoot over a gap with a frontflip to skip a section of track. If you can nail these 3 timesavers and stay low to the track with lots of traction and speed, you will squeak by the required time!
Frontside Ollie
One of the easiest of the track challenges. Just keep on the track and use the downward ramps to clear large sections. You can also get a big 5 second time saver near the end by jumping directly from the top of the circular obstacle across the gap to the next checkpoint.
Short Circuit
Pretty straight forward hard track with the Pit Viper. If you can manage a 0-fault run, you should be able to beat the time.
First off, YOU CAN FAULT! There are a few quick timesavers that can be done pretty easily, but there is plenty of room for error as long as you are good enough to consistently 0-8 fault with track with the rabbit. Keep at it, memorize the track and what works the most consistently for you, and with a bit of practice, you should be able to get it.
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