Deadliest Warrior: Battlegrounds achievements
1,817
(1,000)

Deadliest Warrior: Battlegrounds

2.9 from 20 votes

There are a maximum of 50 Deadliest Warrior: Battlegrounds achievements worth 1,817 (1,000)

155 tracked gamers have this game, 20 have completed it (12.90%)

Achievement Details

Well Prepared in Deadliest Warrior: Battlegrounds

Well Prepared29 (15)

Finish Training Mode

  • Unlocked by 41 tracked gamers (26% - TA Ratio = 1.93) 155  

Achievement Guide for Well Prepared

AuthorSolution
Rathelon
622,045 (366,822)
Rathelon
Achievement won on 26 Jul 15
TA Score for this game: 1,817
Posted on 26 July 15 at 19:10, Edited on 26 July 15 at 21:25
This solution has 3 positive votes and 1 negative vote. Please log in to vote.
I do not have the equipment to record a video myself, but I have linked someone else's video on the PC version who got pretty far. While the person in the video did not succeed, it at least lets you know what to expect when you attempt it yourself.


It took me a while but I unlocked this after reaching the 4th room of the "Gauntlet" when in training mode. Approach the closed doors in front of you as you load into Training mode and press cn_X to open them. Prepare yourself for rooms with progressively harder enemy setups

I ended up going with the Samurai using the Naginata (unlocked at rank 10) and bow at the time. The samurai's club weapon also works well as it does more damage but lacks reach.

General tips:
- Any class could theoretically be used but I find that "tankier" warriors with more health and armor like the Samurai, Knight, or Viking seem to work the best.
- Play defensively. Let the bots attack you then block. This will open them up for attacks and not put yourself at risk of counter attacks.
- To combo your attacks, attack again when you are in the middle of your swing. You will attack faster overall and can end up stun locking opponents if you are using a fasters weapon. It does not have to be the same attack either. A combo of horizontal swing cn_RT > overhead swing cn_RB > stab cn_LB+cn_RT
- You can rest after completing a room to regenerate your health and stamina.
- Ammo does not appear to regenerate between rooms. So try not to rely on projectile/thrown weapons

Room 1 enemies:
2x Melee (Spartan and Samurai)

The fight does not start until you round the corner.
1. I played defensively and moved around a lot to keep the bots getting in each others way.
2. Rest/heal before advancing to the next room.

Room 2 enemies:
2x Melee (Knight and Viking)
1x Ranged (Samurai with a bow (unlimited ammo)) The bow samurai stays in the back of the room and does not appear to come after you.
The fight does not start until you go around the corner.

1. I ended up poking my character around the corner to lure the knight and Viking to the entrance of room 2.
2. Like before, I played defensively and moved around a lot to keep the bots getting in each others way.
3. Once the melee enemies are dead, you can either shoot the bow samurai with ranged attacks or rush at it to get into melee range to finish it off that way.
4. Rest if needed before heading to the next room.

Room 3 enemies:
4x Melee (2 Ninjas, 1 Spartan, and 1 Samurai)
1x Ranged (Pirate with a pistol (unlimited ammo))

The the Ninjas spawn to the left and right of you as you enter the room. The Spartan and Samurai will reach you within ~5-10 seconds of entering the room. The pirate will keep its distance and try to shoot you throughout the fight.

I found that following steps worked best:
1. Run to the left as soon as you enter the room and killing that Ninja quickly.
2. The Ninja from the right side will soon be there so turn around and kill the second Ninja quickly.
3. At this point, the Spartan and Samurai were approaching from the right side of the room, The pirate now also becomes at threat at this point as well.
4. While being mindful of the pirate's position, try and keep moving around the large room so that there is always something blocking the pirates shots (a wall, bridge, etc...)
5. Use the same strategies when dealing with the melee enemies as you did the 2 previous rooms. (ex: play defensive, be mobile so that enemies get in each other's way).
6. With all the melee threats now dead, you have a chance to rest and heal if you were hit, Just hide behind something so that the pirate cannot shoot you.
7. Carefully approach the pirate from cover. A pirate's gun can do 50%+ damage to you or in some rare cases kill you in one hit if it was a headshot.
8. Kill the pirate.
9. As usual, rest before heading to the 4th room.

The achievement unlocked for me at this point. Fights beyond this point do not appear to give any special rewards or XP.

Please let me know if you have any comments, feedback, or other solutions and I can incorporate them into the above.
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