Lists Game
Mega Man Legacy Collection
tracking their Mega Man Legacy Collection achievements.
Click here to track your progress.

Gold x50 achievement in Mega Man Legacy Collection

Gold x50

Earn 50 gold medals by completing Challenges.

Gold x50-2.0
Hide ads

How to unlock the Gold x50 achievement

  • Johnny SinisterJohnny Sinister
    07 Sep 2015 07 Sep 2015 25 Oct 2020
    To unlock this achievement, you must get gold on 50 of the 54 available challenge levels. You unlock new challenges by completing a certain number of other challenge levels (each locked level tells how many more you need). To unlock new stages, you do not need to get gold medals, just complete them before the bronze timer runs out.

    The great news about this achievement, half the work is done for you. Simply check the leaderboards for any given level and watch the replays of the top players. This will show you most of the time saving and efficient strategies. Even if you mess up a few times, you should still have room to make gold. Be warned though, even with all the strategies laid out for you, the execution can be quite daunting.

    Here are a few notes concerning things you may see in replays that may cause some confusion, so hopefully this will clear things up:

    Pause buffering: In the original Mega Man, there is a popular exploit that lets you pause the game (LB) at certain points to allow weapons to deal extra hits on boss enemies. Although I thought I was ahead of the curve knowing this trick, turns out it is all but required on many Mega Man challenges in order to get gold.

    Mega Man 2 boss skip: On a couple of the boss stages, namely Heat Man and Bubble Man, there is an exploit that allows you to pass the stage if you hit the boss while touching the entrance door. It is a little tricky, but if you see it done in the replays, pay close attention and you should be able to duplicate it.

    Autofire: If you see a replay in which a player seems to be firing at an unusual rate of speed, it is because they are using autofire button (initially Y button). It is very useful in some places, but the charged buster shot is more useful in others. If I was in a stretch where I needed to use autofire frequently, I would change the control layout so it was assigned to "X" button.

    Death Glitch: There is a glitch where if you die during a challenge, and part of your dispersing energy (mega man exploding upon death) touches the exit portal, it will carry you onto the next area. If you fall in spikes, you will start the next area with the same life bar you had before. If you die due to energy depletion, you start next area with empty life bar. Sometimes, an empty lifebar grants you invincibility, most of the time though, you die after the next hit.

    Now, as far as gold times go, there doesn't seem to be any indicator in-game that tells you each goal. Below is a list of all the challenges, and my time for gold. This is not a definitive cut-off time for gold medals, but may give you a reference if you think you are close:

    MM1 Remix 1: 1:54:78
    MM2 Remix 1: 2:25:86
    Yellow Devil: 1:22:26 (without pause buffering)
    Mecha Dragon: 19:15
    Craig's Challenge: 2:43:68
    MM1 Remix 2: 3:34:68
    MM2 Remix 2: 3:51:05
    MM1 Robot Rush: 1:37:06
    Wily Machine #1: 38:03
    MM1 Megamix: 3:58:43
    MM2 Robot Rush: 2:04:65
    MM2 Megamix: 4:36:50
    Wily Machine #2: 29:80
    MM1-2 Mashup: 5:25:71
    MM3 Remix 1: 2:06:15
    MM4 Remix 1: 2:02:00
    Yellow Devil MK-II: 44:88
    Square Machine: 56:96
    MM3 Remix 2: 2:56:61
    MM4 Remix 2: 4:38:33
    MM3 Robot Rush: 2:37:85
    Wily Machine #3: 31:53
    Cossack Catcher: 32:60
    MM3 Megamix: 3:51:15
    MM1-3 Mashup: 5:18:06
    MM4 Robot Rush: 3:49:21
    MM4 Megamix: 5:11:70
    MM1-4 Mashup: 5:58:20
    Wily Machine #4: 46:98
    MM5 Remix 1: 2:45:00
    MM6 Remix 1: 2:23:91
    Big Pets: 26:40
    Mechazaurus: 24:70
    MM5 Remix 2: 5:52:91
    MM6 Remix 2: 4:39:28
    MM5 Robot Rush: 3:26:05
    MM5 Megamix: 5:06:03
    Wily Machine #5: 1:33:58
    MM1-5 Mashup: 6:41:55
    MM6 Robot Rush: 3:39:21
    MM6 Megamix: 4:09:95
    Wily Machine #6: 51:20
    MM1-6 Mashup: 6:16
    All Appearing Blocks: 2:16:58
    Dr. Wily Forever: 7:00:10
    All Robot Rush: 20:00
    MM1 Robot Rush (No items): 3:08:96
    MM2 Robot Rush (No items): 5:39:46
    MM3 Robot Rush (No items): 7:30:00
    MM4 Robot Rush (No items): 5:56:51
    MM5 Robot Rush (No items): 6:04:16
    MM6 Robot Rush (No items): 6:04:53
    All Appearing Blocks (No items): 3:02:80
    All Robot Rush (No items): 45:00:00


    Hope this helps. If you have any questions concerning any of the challenges, please post in the comments and I will do my best to answer. Thanks.
    Showing most recent comments. View all comments.
    IIFelipheIIGood Day my friend, nice guide btw. i'm currently stuck in All Robot Rush (No items), basically i can't defeat shadow man with just the normal buster, can you give me some tips on how to deal with him? is there a way to know the attack he will use? thank you
    Posted by IIFelipheII on 05 Jun 18 at 13:10
    Kol MagiusOn the challenge selection screen it shows the required time to get the next-best medal, so I’m confused why the exact times aren’t listed here. Maybe they updated the way the game works? Anyway, I purposely got bronze and silver on each challenge so I could see all the times. Below are all the times for Gold, I’ll post the silver and bronze times separately in those achievements. I’m kind of hoping you’ll come back and put these in the solution so they’re not hidden in the comments, but if you don’t feel like it since it’s been years, I might come back and put them in a separate solution later just so they don’t get lost.

    MM1 Remix 1: 1:55
    MM2 Remix 1: 2:30
    Yellow Devil: 1:25
    Mecha Dragon: 0:25
    Craig’s Challenge: 2:45
    MM1 Remix 2: 3:40
    MM2 Remix 2: 4:00
    MM1 Robot Rush: 1:40
    Wily Machine 1: 0:45
    MM1 Megamix: 4:00
    MM2 Robot Rush: 2:05
    MM2 Megamix: 4:45
    Wily Machine 2: 0:30
    MM1-2 Mashup: 5:30
    MM3 Remix 1: 2:30
    MM4 Remix 1: 2:10
    Yellow Devil MK-II: 0:50
    Square Machine: 1:00
    MM3 Remix 2: 3:00
    MM4 Remix 2: 4:40
    MM3 Robot Rush: 2:45
    Wily Machine 3: 0:40
    Cossack Catcher: 0:35
    MM3 Megamix: 4:00
    MM1-3 Mashup: 5:45
    MM4 Robot Rush: 4:30
    MM4 Megamix: 5:30
    MM1-4 Mashup: 6:40
    Wily Machine 4: 0:50
    MM5 Remix 1: 2:45
    MM6 Remix 1: 2:30
    Big Pets: 0:27
    Mechazaurus: 0:35
    MM5 Remix 2: 6:00
    MM6 Remix 2: 5:15
    MM5 Robot Rush: 3:50
    MM5 Megamix: 5:50
    Wily Machine 5: 3:15
    MM1-5 Mashup: 6:50
    MM6 Robot Rush: 3:45
    MM6 Megamix: 5:10
    Wily Machine 6: 0:55
    MM1-6 Mashup: 6:50
    All Appearing Blocks: 2:20
    Dr. Wily Forever: 8:25
    All Robot Rush: 20:00
    MM1 Robot Rush (No Items): 3:20
    MM2 Robot Rush (No Items): 6:50
    MM3 Robot Rush (No Items): 7:30
    MM4 Robot Rush (No Items): 7:20
    MM5 Robot Rush (No Items): 6:45
    MM6 Robot Rush (No Items): 6:30
    All Appearing Blocks (No Items): 3:20
    All Robot Rush (No Items): 40:00
    Posted by Kol Magius on 02 Jul 20 at 23:49
    Johnny SinisterThanks for the updated time. While it is possible I overlooked it, I am fairly certain these times weren’t available initially. I remember having to do some trial and error on times until I got gold with no real indication on a goal time. Regardless, this info is extremely helpful.
    Posted by Johnny Sinister on 03 Jul 20 at 20:51
    Johnny SinisterOh, and when I get back on my desktop, I will be sure to update the solution with the times.
    Posted by Johnny Sinister on 03 Jul 20 at 20:52
    UltimateDespairJust a heads up that you haven’t yet put the provided times into the solution :)
    Posted by UltimateDespair on 25 Oct 20 at 02:51
    Johnny SinisterThere, finally updated it ;) Perhaps in isn't as big of an issue now, as I believe someone said an update now displays the gold time minimums. Either way, the list is now complete.
    Posted by Johnny Sinister on 25 Oct 20 at 03:45
    UltimateDespairWhen you get Silver, the ‘Time to Beat’ changes from the Bronze time to the Gold time, likewise when you get bronze it changes to the silver time,

    I remember this info being there when I first played the game a few years back but it isn’t the most obvious ^^
    Posted by UltimateDespair on 25 Oct 20 at 12:12
    KJer25I can’t seem to replicate the Heat Man boss glitch of jumping through the door at the start. Any tips or advice? This is for MM2 Robot Rush.
    Posted by KJer25 on 02 Jun 23 at 14:33
    Johnny Sinister@KJer25 unfortunately, I don’t remember the specifics. I didn’t even know it was possible until seeing it on someone else’s replay. I just did my best to replicate their movements and I was able to get it to work. I can’t recall anything special though. Maybe just timing.
    Posted by Johnny Sinister on 02 Jun 23 at 23:55
    KJer25I finally abandoned trying it and was able to just skate in at 2:00 somehow. I’ll take it. Thank you for the response. I know it’s an old game.
    Posted by KJer25 on 03 Jun 23 at 04:14
  • Have you got any tips or tricks to unlock this achievement?
    Add a guide to share them with the community.

    Add a guide
Do you have a question about this achievement? Please post it in the Mega Man Legacy Collection Forum