Blood Bowl 2 achievements

Blood Bowl 2

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There are 30 Blood Bowl 2 achievements worth 4,632 (1,000)

12,898 tracked gamers have this game, 73 have completed it (0.57%)

Achievement Details

What a pity in Blood Bowl 2

What a pity204 (40)

You gained an MVP mention for a dead player (League or Campaign)

  • Unlocked by 498 tracked gamers (4% - TA Ratio = 5.09) 12,917  

Achievement Guide for What a pity

197,659 (124,615)
Achievement won on 13 Oct 15
TA Score for this game: 3,681
Posted on 06 November 15 at 10:02
This solution has 3 positive votes and 0 negative votes. Please log in to vote.
This achievement is purely down to being lucky (or unlucky, whichever way you see it) but you can do a few things to increase your chances of unlocking it.

The easiest teams to get this achievement with (in order) are as follows:

1) Lizardmen (DLC Team)
2) Skaven / Wood Elves
3) Dark Elves

The reason Lizardmen are so much easier, is that you can create an entire team of 2 Strength "Stunty" characters (Skinks) who get injured much more frequently.

Basically what you want to do, is have your team be beaten up as much as possible, leaving players in tackle zones (particularly against "Big Guys" or players with Mightly Blow / Piling On) and just take a beating, hoping your team suffers as many deaths as possible (which will increase the chances of MVP going to a dead player).

Its still very luck based, but I wish you good luck.
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242,906 (115,810)
Achievement won on 07 Feb 17
TA Score for this game: 4,632
Posted on 02 February 17 at 01:14, Edited on 03 February 17 at 07:42
This solution has 3 positive votes and 0 negative votes. Please log in to vote.
This can take a while if you're unlucky. (20+ games and 30+ deaths is possible)

Just as some added tips:

Journeymen do not count - consider starting a new team if you end up with too many.

• Leave players at the edge to get crowd surfed as this is an instant injury roll.

• If you run your ball carrier into the corner he will get surfed on anything but a skull or both down. The added benefit is that it will take the AI a few turns to get to him so usually you can have a few turns before where you can get more players surfed.

• Try and dodge beside players who can then surf you, if you fall it's an armour roll, if not you'll be surfed! This will be on a 3+ for elves and a 4+ for skaven assuming you are dodging beside one player.

• If you have to pick an injury, try and pick niggling injury, -AV or -ST. They all make your player easier to kill

• As you will be trying to get players surfed, wood elves are the better team to use if you have them and don't have the Lizardman DLC. They can dodge more easily into positions where they can be surfed.

• When you re-roll an injury, if it isnt a death and you have the no casualty option, select this for more chances for the player to be injured that game. The only exception to this is if you roll a -AV or niggling injury. Take this instead as long term it increases the chanes of the player getting injured more.

• When you can buy loners at the end of the game, try and buy those with niggles, -AV or -ST (in that order). Save your cash for these otherwise.

• Buy the upgrade for the stadium that gives +1 to surf injury rolls to help as well. As you have a team of linemen you should have the cash from the start.

• For Inducements - after the maximum 2 wandering apoths buy babes to get KOs back for more chances at injury.

• The wizards is next. When receiving bunch your players into a 3x3 grid and use the fioreball spell on them. Even player has a 4+ chance of taking an amour roll with mighty blow.

• After that get extra, team training to help with dodging to get surfed. Don't get any star players or mercs, you only want 11 players potenitally getting the MVP.

• If you haven't gotten this achievement after 10 games or so, you should be maxxing out in inducements (as long as you are playing in a league structure with enough games/seasons for AI Team value to keep rising!).

• With all this you can average 1.5 - 2 deaths a game or so with skaven against any opponent. More with lizardmen given all skinks have +1 to injury as standard and can easily dodge into positions where they can be surfed.
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