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Achievement Details

Dungeon Conqueror

Defeat the Dealer as the Warlord.

Dungeon Conqueror0
2 guides

How to unlock the Dungeon Conqueror achievement

  • Elite1111111111Elite1111111111786,029
    15 Feb 2016 16 Feb 2016 11 Apr 2017
    20 0 6
    I did this achievement when I had essentially every card unlocked, so it will be written from that standpoint. The only encounter chains I hadn't finished were the Warlord's itself and the Dragon Relics.

    This achievement is the only time I really tried to build my own deck instead of using the recommended. The recommended deck actually puts some really terrible cards in sometimes.

    First we'll look at encounters.
    Since you'll need to win the fight against the dealer (and all 12 Face cards), you'll need to be fairly good at combat. As such, the cards I chose for the deck mainly came in three forms.

    1. Cards that are solely a benefit.
    2. Cards that you can ignore (walk right over), essentially a free space.
    3. Fights.

    Beneficial Cards
    - Soul Gem - By default can only raise your max health. Can pay 5 food to remove a random curse. Can apparently heal too, might have to be at a certain threshold.
    - The Maiden - Food, supplies, or max health. Can give blessing but you'd need to get rid of the curse you start with.
    - Metal Ore - Used for other encounters.
    - Holy Forge - Uses the Metal Ore to make a weapon. Also kind of ignore spaces.
    - The Elder Lizard - Also uses the ore. NOTE - I don't think either space actually 'uses up' the ore. I've used the ore for both spaces at least 2 times.
    - Food Wagon - Gives a food card if you call out.
    - Helpful Priest - Can sell potion or food if low on either.
    - Merchant's Favor - Might lead you out of the way but can also be ignored.
    - Hero's Remains - Same as Merchant's Favor
    - Local Peasant - Pay to reveal squares. 5 food gives equipment. Can be ignored.

    Free Spaces
    - Most have an 'ignore' option unless otherwise stated. Most also provide a benefit at a risk.
    - Ghost of the Sea - Normally a benefit but won't help Warlords.
    - Shop - I only put it here because you MIGHT have to fight people if you actually go in the shop.
    - Help the Locals
    - Cursed Treasure
    - Sunken Treasure
    - Twisted Canyon
    - Soldiers on Leave
    - Loan
    - Maze of Traps
    - Treasure Chest
    - Secret Society
    - Trading Post
    - Desert of the Damned
    - Noble Trader
    - The Apprentice
    - Marketplace
    - Oracle
    - Devil's Wager
    - Mister Lionel

    Combat

    - Battle Practice - From the Apprentice unlocks. You get to choose what suit you fight and it's just one card from that suit.
    - Goblins - Usually Goblins plus one other card. Need to kill or they take your stuff.
    - Tavern Wager - If you ignore the bet you fight one card.
    - Cave Rescue - Worst case is combat. Can negotiate. Two Human cards (Dust or Mage)
    - Cave Shelter - Announcing yourself is two monsters for three gain. Worst case for hiding is two monsters for one gain.
    - Kraken Unleashed - This one might seem weird but the mask is so good I felt it's worth it. You attack so fast on Warlord you can really screw over the Jack and King of Scales that spawn before they're even out of the ground.
    - The Lizard Dome - Draw two monster, choose one.
    - Dead King's Hall - Worst case is two monsters and one pain card.
    - Deadman's Gorge - One or two monsters for three gain.
    - A Wife's Fury - Jack/King of Dust + one other human.
    - A Winding Trail - One or two monsters.

    Now, you could have less combat cards, but most other cards are more luck based and I would frankly rather try my hand at the combat. There is still a bit of luck involved based on what monsters you draw.

    For equipment, it's more personal preference. By the time I had won, I had a huge safety net.
    - Ring of Justice - Fully heal on weapon ability. Breaks ring.
    - Berserker Ring - 30 Health for every six kills in a single combat.
    - Ring of Survival - 20 Health for every third combat.
    - Emergency Ring - If you would die, you eat all your food and heal instead.
    - King's Ring - If you would die, uses 10% gold instead. Not sure how this stacks with emergency ring.

    I feel the best shield is the Skeleton King's since it can stun most enemies and can insta-kill non-boss skeletons.
    Favorite weapon is the Skeleton King's Sword since keeping a high combo can heal. Can also keep running away and healing using the ability.
    Armor preference - Mithril.

    All the rest is really personal preference. This achievement does take quite a bit of luck no matter what happens. While the Warlord doesn't list it in it's description (it might be based on how far you are), the Dealer also adds 5 other curses to the deck, two terrible fortunes, and you start with the Cursed Luck curse. This makes the shuffling happen faster. Not sure if it actually adds more fails.

    Please comment any questions/concerns/changes. Please comment if you downvote.

    Guide not helping? View 1 more guide for this achievement.

    Showing most recent comments. View all comments.
    Skeptical MarioA lot of really great tips, I used your guidelines setting up my decks before attempting this.
    I beat it yesterday using Skeleton King's Sword, Immovable Object, and Time Heals. Rings included Occult Ring and Berserker Ring. I had had several poor runs, and then one where it all came together and I felt unstoppable by the time I got to the boss.
    Posted by Skeptical Mario on 07 Oct 16 at 20:50
    LockiePhew, just got it! Took a few goes but eventually had a good run where I entered the end battle with Blood Crescent sword, Dragon Armour, Hag Wraps, Time Heals and 200hp thanks to Ring of Fulfilment.

    Ended up just running circles around the first 3 rounds of bosses to kill them with Dragon Armour and used Blood Crescent's one hit kill on a couple of the Scales at the end. Easy! smile
    Posted by Lockie on 22 Oct 17 at 12:46
    FuuldrinDoes anyone know if killing the Dealer in Warlord also grants the other achievement (Dungeon Master, from the base game)? If not I'll start with adventurer difficulty.
    EDIT: It stacks. Also, I got an very potent combination of equipment to generate possibly infinite gold, food and max HP, for an easy fight.
    Rings: +10 gold for 10 shield bash, one that gave me 1 gold per encounter per ring, -20% to prices, +1max HP per food, and also +1 piece of equipment every 3 fights
    Helm : I also purchased with that money the helm to get +45% food.
    Rest : whatever equipment you like to fight.
    Find a merchant that sells you 10 food for 30 gold, get ambushed, generate gold with your shield. Leave, go 1 encounter away and back to the merchant. You generate more gold, which allows you to purchase the equipment above progressively. Then purchase plenty of food (with the helmet and rings it was 14 food for 24 gold) and enjoy your crazy max HP. I got bored at 230HP ut you can go as far as you want since you'll get also nice equipment along the way. Reaching the dealer with end game setup (I used dragon armor for safety but mithril or the cold armor are fine, blood crescent but in fact dragon tongue or skeleton sword would have been better, witch hags) + 240HP = easy fight.
    Posted by Fuuldrin on 18 Apr 18 at 10:40
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  • DeviSlatorDeviSlator430,047
    09 Mar 2016 10 Mar 2016 10 Mar 2016
    3 0 4
    A good guide by Elite for deck building but to add my own experience in to the mix.

    There are 4 main objectives to fulfil as you play through to the Dealer.

    1. Reduce/remove curses
    2. Increase blessings/rings/equipment/health
    3. Stay alive!
    4. Use exploits.

    Getting Soul Gem early on to remove one of the starting curses is important as they can quickly stack up and make life very difficult. Not all curses/equipment/rings etc are equal so pay attention to what you have.

    Dashboard trick - if an encounter doesn't go your way, dashboard, select, quit and restart to go back to the previous card.

    Exploit / gear combos - some combinations in this game can produce very useful results and the way I managed to beat the Dealer on hard relied heavily on this. I found myself with the Skeleton King sword and the ring which gives you gold whenever you're healed (name eludes me). This meant that every combat I would take damage, heal with the Skeleton King sword (LB) and get gold. I had the fleet gloves to run around quickly without being hit while waiting for the sword to charge. Doing this I could get up to 60 gold per battle. Add in a few other rings and it's getting close to 100 gold per battle.

    GOLD IS KING. It allows you to remove curses, buy food, heal, get equipment etc so I would suggest make this a priority.

    Now, when you go to some shops you get ambushed. I was able to keep moving backwards and forwards with shop cards to have battles to generate gold. Gold then used to buy food, equipment and rings.

    My final set-up when facing the dealer was;
    Skeleton King Sword
    Skeleton King Shield
    Fleet Gloves
    Time Heals (VERY IMPORTANT!)
    plus several rings and blessings which made no/little difference.

    You may prefer different weapons for the final combat but Skeleton King Sword is great when combined with the ring for gold generation.

    Good luck!
    Showing most recent comments. View all comments.
    DeviSlatorI also had armour of might so I could chose opponents that would give more gold / be easier to defeat.

    There are many options around the core Skeleton sword and ring of healing
    Posted by DeviSlator on 15 Mar 16 at 01:24
    DeviSlatorHaving now unlocked Dragon armour, I think Dragon armour and fleet gloves would make the final boss quite easy - just run around avoiding damage while they all burn to death
    Posted by DeviSlator on 15 Mar 16 at 01:27
    TimmayDragon Armor did indeed make boss fight more manageable. Especially the Rat fight, but also Lizardmen. Paired with a decent weapon should only take you a few tries if you have above 70 health.
    Posted by Timmay on 15 Apr 16 at 18:18
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