Tony Hawk's Pro Skater 5 achievements
3,412
(1,000)

Tony Hawk's Pro Skater 5

2.5 from 240 votes

There are a maximum of 45 Tony Hawk's Pro Skater 5 achievements worth 3,412 (1,000)

5,755 tracked gamers have this game, 220 have completed it (3.82%)

Achievement Details

Waterborne Illness in Tony Hawk's Pro Skater 5

Waterborne Illness57 (20)

This is a rare achievementAchieve a Sick Score on all Missions in Bonfire Beach

  • Unlocked by 703 tracked gamers (12% - TA Ratio = 2.85) 5,755  

Achievement Guide for Waterborne Illness

AuthorSolution
Pizzacrazy
535,143 (278,515)
Pizzacrazy
Achievement won on 30 Sep 15
TA Score for this game: 3,412
Posted on 30 September 15 at 03:22, Edited on 02 October 15 at 04:44
This solution has 7 positive votes and 1 negative vote. Please log in to vote.
In order to obtain this achievement, you must complete every mission in the level Bonfire Beach on SICK difficulty.



Bonfire Beach Sick Missions:

Collect SKATE – 0:08

Collect COMBO – 0:36

Collect VHS – 1:00

Collect DVD – 1:15

Destroy Tikis – 1:31

Low Tide, High Score – 2:55

The SICK score on this mission is to get 250,000 points. At the start of the mission, you spawn in the middle of the map near four ramps. You should easily get this score by doing tricks between these ramps, while using revert and manual between them.

Beach Blanket Big Head – 3:38

The SICK time in this mission is 70 seconds. In this mission, you must perform combos in order to make your head shrink. The longer the mission goes on, the faster your head grows. You don’t need that big of combos to shrink your head, so at first, you can perform three or four trick combos. As time goes on, you should hold your combo until your head is around 70 or 80% full and then land the combo.

Beachside Tricks Bash – 5:00

The SICK score for this mission is 300 points. This is just a game of Simon Says but instead of Simon, its Tony. Only do tricks that Tony says. You do not have to do these tricks in one continuous combo to get more points. You just have to land the tricks back to back. For example, if Tony tells you to do a kick flip, do a kick flip and then land. Then, if he says to grind, grind and then land. This will add to your combo for the mission and give you more points.

Riptide Rings – 5:49

The SICK time in this mission is 25 seconds. This mission just requires you to go through all the rings in 25 seconds or less. You don’t need to go through them all in one combo, and they are set up in an easy line to follow. Just get to each ring in under 25 seconds and you’re good.

Marshmallow Madness – 6:25

The SICK score on this mission is 75 points. You get one point for every marshmallow that you deliver to the big bonfire. You can hold as many marshmallows as you want, and when you put them in the bonfire, they will respawn. Find a line that you can do that gives you around 37 or more ice cream cones. Turn them into the pool, and then do that line again.

Pellet Beach – 7:50

The SICK time for this mission is 30 seconds. In this mission you must collect pellets by performing the correct trick while going over them. Yellow = Grind, Red = Air, Green = Manual, Blue = Wallride. Make sure that you perform these actions BEFORE you go through the pellet. If you perform the trick while going through the pellet, you will not be rewarded with the pellet. After practicing the line a few times, and hoping the game lets you collect each pellet, it shouldn’t take too long to obtain the SICK time.

Torch the Lights – 8:29

The SICK time for this mission is 15 seconds. In this mission, you will have to ignite the 12 different torches in under 15 seconds. The best way I found to do this was to launch up and get the four on rails above, then drop down and quickly get the eight below. I found that when jumping from one ramp to another on the short sides, you pretty much have to jump right when you touch the torch, and then immediately slam down and hope the game keeps you on the side with the torch. I barely made the time, and I had upgraded my speed a little bit. So if you find yourself not being able to get under the 15 second deadline, try upgrading your speed a bit more.

Combo Cove – 8:51

The SICK score for this mission is 150,000 points. For this mission, you must score a 150,000 point combo without using a manual. This can be achieved by wall riding up the wall at the beginning, and doing flip trick and grab tricks while grinding the rail. If you are constantly jumping and doing a trick while grinding, it shouldn’t take too long to get. If you are having trouble balancing while on the rail, you might want to upgrade your grinding stat a bit and come back to the mission.

Firework Fling – 9:20

The SICK time for this mission is 40 seconds. For this mission, you must do a flip trick to shoot multiple fireworks at once and hit the targets. You can also run through the targets, in case you missed one of them instead of wasting time and doing another flip trick. The fireworks go far so you should always try to shoot the next group of targets shortly after clearing a group of targets. With a little bit of practice, this won’t take too long.

Vampire Doll Vanquisher – 10:08

The SICK score for this mission is 300 points. For this mission, you must collect voodoo dolls to gain points. Voodoo dolls are worth one point, but if you perform combos while collecting them, the amount if multiplied by your combo multiplier. There are normal voodoo dolls and golden voodoo dolls, which are worth more. Similar to previous missions, the voodoo dolls do respawn, but there might be multiple voodoo dolls where a gold one used to be, or a gold one where multiple voodoo dolls used to be.
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