Plague Inc: Evolved achievements

Plague Inc: Evolved

4.0 from 829 votes

There are 184 Plague Inc: Evolved achievements (100 without DLC) worth 7,875 (1,740)

12,764 tracked gamers have this game, 67 have completed it (0.52%)

Achievement Details

Nano-Virus Victory in Plague Inc: Evolved

Nano-Virus Victory21 (10)

Win a game with Nano-Virus on Normal Difficulty or higher

  • Unlocked by 2,952 tracked gamers (23% - TA Ratio = 2.08) 12,805  

Achievement Guide for Nano-Virus Victory

MIA Tum Tum
579,338 (296,395)
MIA Tum Tum
Achievement won on 09 Jan 16
TA Score for this game: 4,806
Posted on 09 January 16 at 14:37
This solution has 32 positive votes and 1 negative vote. Please log in to vote.
After attempting this many times and failing I went looking for some help on this one. I found this guide on ( It works wonders i tried it out and beat the nano virus first try on mega brutal. Highly recommend giving it a try. This is in no way my guide, I only found it, all credit goes to, AllHailSpicy from (
I actually won before adding the last heat resistance he asked for.

Before starting, make sure you have these genes equipped:

ATP Boost - we'll need this because we're going to evolve a few stuff before selecting a country to start in.
Aquacyte - makes those hard to reach island countries, that are only accessible by ship, easier to infect.
Sympto-Stasis - this gene stops the increase of DNA costs of symptoms every time you evolve but it increases the speed of the cure progression. This is probably the most important gene to have.
Genetic Mimic - slows down the cure progression. The primary reason we need this is to counter the cure speed increase that sympto-stasis has.
Extremophile - gives a small boost on every climate. Very useful.
1. Before selecting a country to start in, we'll need to evolve a few things:
Code Fragment Interception
Hyper Sensitivity
It might seem that you won't have enough DNA to evolve everything above, but you do. Insomnia and Paranoia costs nothing to evolve.

2. Start in China or Saudi Arabia (Saudi seems to be recommended a lot by other people and its airplane paths really provide a boost into infecting countries sooner)

3. Evolve the following symptoms in any order you want. I recommend evolving the cheaper ones first
4. Continue by evolving the next set of symptoms(if they aren't mutated yet), transmissions, and abilities in this exact order. It is highly recommended that you evolve something once you have the DNA to do so. Why? Because Genetic Shifts happen, and when they do they'd most likely increase the costs.
Code Segment Interception
Water and Insect 1
Skin Lesions
Water and Insect 2
Radical Elements Stabilised
Drug Resistance 1
Genetic Hardening 1 and 2
Drug Resistance 2
Cold Resistance 1 and 2
Encryption Breached
Replication Factory Overload
Genetic Re-Shuffles 1, 2, and 3
Heat Resistance 1 and 2
By following this order of evolution, cure progress won't even hit 70%. Again, evolve every time you get the needed DNA.

5. At this point, you'll have to wait until the whole world is infected, you'll get a prompt saying that there are no healthy people left. Once this happens, evolve every lethal symptom you can. I suggest getting Total Organ Failure and Hemorrhagic Shock maybe even Internal Hemorrhaging. There are times though that you will have enough DNA to evolve every remaining symptom.

6. From here on, people will start dying fast. Wait for a pop-up saying something like "Nano-virus is about to eradicate humanity", after that shows up evolve Broadcast Interceptor Overload. This significantly lowers the cure progression which in turn boosts your highscore.
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