Plague Inc: Evolved achievements

Plague Inc: Evolved

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There are 164 Plague Inc: Evolved achievements (100 without DLC) worth 6,343 (1,540)

12,580 tracked gamers have this game, 62 have completed it (0.49%)

Achievement Details

Complete Teleportation in Plague Inc: Evolved

Complete Teleportation40 (10)

Score 3 biohazards in the Teleportation scenario

  • Unlocked by 776 tracked gamers (6% - TA Ratio = 4.02) 12,584  

Achievement Guide for Complete Teleportation

613,887 (347,514)
Achievement won on 29 Sep 15
TA Score for this game: 3,771
Posted on 29 September 15 at 04:38, Edited on 06 October 15 at 01:06
This solution has 39 positive votes and 0 negative votes. Please log in to vote.
"Highly advanced technology has created the opportunity to travel through a portal and teleport to other countries. Meanwhile, after playing realistic plague simulator video games, humans have worked out which countries are likely to be the safest in the event of a global pandemic. Will they put this knowledge to good use?"

Use the Neurax Worm virus.
You can get this achievement playing on casual difficulty.

Gene Setup:

Metabolic Jump (you can also use Metabolic Hyjack on casual difficulty to auto-pop the red/orange bubbles)
Genetic Mimic
Native Biome

1. Start in India

2. Evolve ALL the transmissions, but evolve these five Transmissions and this Ability first:

Genetic Swap
Corpse Feeder 1 and 2
Mutative Regeneration 1 and 2
Trojan Planes 1

3. From here on out, send the planes to any island (you'll see an orange plane icon pop up from Trojan Planes, click it then select the country to infect) if they haven't been infected yet. Start in Greenland, then Iceland, then Caribbean. You choose the islands after that. Just hit Y for the world screen and see which countries aren't infected. If all the islands are infected, then go after healthy countries next. If every country is infected, go after the biggest research contributor.

Don't worry about which countries people are teleporting to on the pop-ups. Send your planes there if you wish, but you should infect that country before long anyway. The islands are just harder to get to by natural means.

4. Evolve Cold Resistance 1 & 2, then Drug Resistance 1 & 2

5. Evolve these Symptoms if they haven't mutated yet (the first two are basically always mutated by this time):
Neural Breach
Cerebral Tendrils
Frontal Mesh

6. Rest of the DNA can go to whatever you choose. I prefer going after the evolutions that increase infectivity, though. If for some reason your cure % is getting high, you can use Genetic ReShuffle 1 & 2 if necessary.

NOTE: There is a luck factor in this game. If this doesn't work for you, try again or change some slight details to fit your preference. This method worked for me 1st try. The key to getting 3 stars is least amount of days for the win and lowest possible research %.

Credit: Unknown author, from
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