The Molecular Level achievement in Fallout 4

The Molecular Level

Complete "The Molecular Level"

The Molecular Level0
1 guideOffline Game ModeSingle PlayerMain Storyline

How to unlock the The Molecular Level achievement

  • VvWhiteFangvVVvWhiteFangvV184,148
    19 Nov 2015 12 Nov 2015 13 Dec 2015
    74 34 22
    Main mission, however i will be giving a rundown of the mission then giving you some info to prevent having to multiple play through for those that don't want to do that.

    The Molecular Level
    Speak to Dr. Amari in Goodneighbor (Memory Den, From mission Dangerous Minds)

    Okay now this will save you hours on hour of your life if you want the whole game done.

    Since there has been some confusion. These are the quests for each faction the go with this quest which will help you get the faction related achievements
    1. BoS - Outside The Wire
    2. Railroad - Underground Undercover
    3. Minutemen - Inside Job (don't even bother you're already done with all their quests)

    *** Spoiler - click to reveal ***
    Showing most recent comments. View all comments.
    VvWhiteFangvVyes BoS or Rail will determine who's faction achievements you finish up with
    Posted by VvWhiteFangvV on 27 Nov 15 at 15:49
    Sol Invictus XII built the reflector platform at Sanctuary without getting help from any of the factions. I have the plans for the signal interceptor i bought from Tinker Tom, but the only two things under my special build menu are the reflector platform and Minutemen Artillery thing. I've tried to talk to all three factions and none of them will start a conversation with me about it. Seems bugged, but does anyone have a suggestion for how to proceed without reloading a pretty dated save?
    Posted by Sol Invictus XI on 01 Dec 15 at 04:48
    Sol Invictus XICompleted a mission for PAM to reinforce Mercer station and talked to Tinker Tom again and somehow the build options unlocked. Bring it on, Institute!
    Posted by Sol Invictus XI on 01 Dec 15 at 05:10
    PraXis91xI just posted this question in Hunter/Hunted.. can you use any faction to build the relay? My understanding is that you can do most quests up to this point as long as you do NOT make a choice in Mass Fusion (save right before that). I'm trying to 100% in one playthrough.
    Posted by PraXis91x on 14 Dec 15 at 02:45
    C3LLDW3LLERDo you need three large generators? Or can you use a mixture of generators? I chose railroad and that new settlement but it didn't work. So moved to sanctuary hills, but still didn't work. Everything is powered up but doesn't work.
    Posted by C3LLDW3LLER on 21 Jan 16 at 22:39
    BrunoWidorskiIf you accidently start building the device for the wrong faction, talk to Desdemona after you get OUT of the Institue and she'll ask you to change your affiliation!
    Posted by BrunoWidorski on 17 May 16 at 01:24
    ClaytThaGreatThese solutions by WhiteFang are so vague facepalm I don't know how he's gotten so many + votes... Used a combination of Gamefaqs, Fallout wiki and more to clarify the order to complete quests/required save points. One of the few times that the TA community has let me down.
    Posted by ClaytThaGreat on 26 May 16 at 08:11
    ClaytThaGreat^Referring to Hunter/Hunted, Molecular Level and all of the missable faction achievements.
    Posted by ClaytThaGreat on 26 May 16 at 08:13
    InfinityOnH1ghAgreed. I still can't make sense of these guides. They're useless.
    Posted by InfinityOnH1gh on 10 Jul 17 at 23:50
    psybOltOnNeeds to be more clear and specific.
    Posted by psybOltOn on 16 May at 20:56
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