Battle High 2 A+ achievements
5,423
(1,600)

Battle High 2 A+

2.9 from 24 votes

There are a maximum of 35 Battle High 2 A+ achievements (15 without DLC) worth 5,423 (1,600)

258 tracked gamers have this game, 13 have completed it (5.04%)

Achievement Details

Chris's Chronicle in Battle High 2 A+

Chris's Chronicle279 (65)

This is a rare achievementEarn all of HW's Journal Entries.

  • Unlocked by 14 tracked gamers (5% - TA Ratio = 4.29) 258  

Achievement Guide for Chris's Chronicle

AuthorSolution
Sanada
507,320 (217,965)
Sanada
Achievement won on 21 Dec 15
TA Score for this game: 4,863
Posted on 21 December 15 at 04:15
This solution has 1 positive vote and 0 negative votes. Please log in to vote.
In order to earn all of HW's Journal Entries, you'll have to do the following.

Play as HW in Arcade Mode.

Complete Arcade Mode on the hardest difficulty with HW. There's another one for completing it on any difficulty.

Complete Arcade mode without using a continue as HW.

Defeat Principal in Arcade Mode while playing as HW. In order to face Principal you must earn roughly 245-250 million points in arcade mode. You gain more points by winning quickly, with a lot of health and having a decent combo in the round. This is fairly simple with HK. Simply jump in with a Heavy Kick (B) and then follow up with another Heavy Kick, followed by Quarter-Circle Back + LP (X). This is an easy 3 hit combo that deals some good damage. Change the Quarter-Circle back + LP in to Quarter Circle Back, Quarter Circle Back + LK (A) when your meter is full for a decent 10-hit combo.

Complete all of HW's challenges in Challenge Mode. There's another one for completing half of the challenges.

Land a 12 hit combo with HW in Arcade Mode

Standing Heavy Kick (B)
Quarter-Circle Forward + Light Kick (A)
LP follow-up
Rush Cancel
Standing Heavy Kick
Quarter-Circle Forward + Light Kick (A)
LP follow-up
Quarter-Circle Back, Quarter Circle Back LK (A)

Perform Blazing Dash 25 times in one match. Input Quarter-Circle forward + LK (A) 25 times in one match. You can follow it up with a LP (X) if you want to hit the opponent.

Defeat your opponent with Rapid Fire assault. Finish the opponent with your super. This is executed by Quarter-Circle Back, Quarter-Circle Back + LK (A). Naturally, your opponents health should be low before you use the Super.
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