Battle High 2 A+ achievements
5,536
(1,600)

Battle High 2 A+

3.0 from 24 votes

There are a maximum of 35 Battle High 2 A+ achievements (15 without DLC) worth 5,536 (1,600)

258 tracked gamers have this game, 14 have completed it (5.43%)

Achievement Details

Kazuo's Key in Battle High 2 A+

Kazuo's Key233 (65)

This is a rare achievementEarn all of Kazuo's Journal Entries.

  • Unlocked by 20 tracked gamers (8% - TA Ratio = 3.59) 258  

Achievement Guide for Kazuo's Key

AuthorSolution
Sanada
507,348 (217,965)
Sanada
Achievement won on 20 Dec 15
TA Score for this game: 4,864
Posted on 20 December 15 at 22:31
This solution has 1 positive vote and 0 negative votes. Please log in to vote.
Play as Kazuo in Arcade Mode

Complete Arcade Mode on the highest difficulty, another one for completing it on any difficulty.

Complete Arcade mode without any continues.

Defeat Principal in Arcade Mode. In order to face Principal you must earn roughly 245-250 million points in arcade mode. You gain more points by winning quickly, with a lot of health and having a decent combo in the round. With Kazuo, jumping in with a heavy kick and following it up with another heavy kick followed by a shoulder charge (Quarter-Circle back + Light Kick) works fairly well.

Complete all of Kazuo's challenges in Challenge Mode

Win 2 rounds with 75% health or more. If you use the method mentioned above, chances are you'll get this while you're completing arcade mode. If not, play conservatively and wait for openings. This Isn't too difficult, but he also doesn't have a projectile to spam to play it safe.

Defeat the opponent with Enraged Earth. Lower the opponents health and use Kazuo's super to defeat the opponent. The input is Quater-Circle Forward, Half-Circle back + Throw (LT). It's easy to make sure it connects, given the fact it's near-impossible to avoid.

Land a 9 hit Combo in Arcade Mode:

Quarter-Circle back + LP
Quarter-Circle back + LP (After the first move comes out)
Quarter-Circle back + LK
Forward, Down, Downforward + LP
Quarter-Circle Forward, Half-Circle back + Throw (LT)
Jump HK
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Terrificy
288,486 (169,829)
Terrificy
Achievement won on 27 Jan 16
TA Score for this game: 1,798
Posted on 27 January 16 at 13:06
This solution has 1 positive vote and 0 negative votes. Please log in to vote.
The combo (jump in HK, standing HK, qcb LK) can be followed up with 3x crouching LP, which creates a 6-hit combo. You can easily continue this with some combination of Rush Cancels, qcb LK and crouching LP, to make a combo over 9, if you're having problems with the other method listed.
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