Resident Evil 0 achievements
2,590
(1,000)

Resident Evil 0

4.3 from 440 votes

There are a maximum of 47 Resident Evil 0 achievements worth 2,590 (1,000)

9,788 tracked gamers have this game, 432 have completed it (4.41%)

Achievement Details

I Could Shoot, You Know in Resident Evil 0

I Could Shoot, You Know104 (25)

This is a rare achievementObtain all weapons.

  • Unlocked by 568 tracked gamers (6% - TA Ratio = 4.14) 9,788  

Achievement Guide for I Could Shoot, You Know

AuthorSolution
Einhander
264,048 (158,890)
Einhander
Achievement won on 01 Apr 17
TA Score for this game: 2,590
Posted on 30 March 17 at 11:00, Edited on 30 March 17 at 16:02
This solution has 1 positive vote and 0 negative votes. Please log in to vote.
There are 13 weapons in total. The most of weapons are easy to find. You will get some weapons by complete the game on normal or hard difficulty and get a specific ranking. Also one weapon is earned by playing Leech Hunter mini-game. But there are two weapons are tricky: Billy's Custom Handgun and Rebecca's Custom Handgun. This two weapons are different because Rebecca has a S.T.A.R.S gun and Billy has a Army gun. For getting this Achievement, you will have to play one playthrough and half more (use the same save file) because you have to combine the opposite handgun with other custom handgun parts. Also be sure load every Grenade Launcher's ammo type too (Napalm, explosive and acid)

Extra info: You don't need to examine, shoot or kill anything with the thirteen weapons, just picking them up and leave them. The trophy can also be achieved in Wesker Mode.


Rebecca's Handgun: Its located in Rebecca's inventory at the very beginning of the game.

Billy's Handgun: Its located in Billy's inventory at the very beginning of the game

Hunting Gun: This weapon is located in the room 101 on the top floor of the train after the bar area.

Molotov Cocktail: This weapon is found everywhere in the game. For making this weapon, you have to combine a glass bottle and a gas tank.

Knife: Billy starts out with one in his inventory. Also you can get other knife in this room. For getting in, you have to jump through the hole in the roof.

Grenade Launcher: This weapon is located in the Painting Room (Training Facility 2F). Also you can get the White Statue here. Also be sure load every Grenade Launcher's ammo type (Napalm, explosive and acid)

Shotgun: This weapon is located in the Storage room (Training Facility 1F). Also you can get the Black Statue here.

Billy's Custom Handgun: This weapon is made when you combine the handgun parts from the case found in the locker where you first fight the hunters. The code for opening the briefcase is 385.

Rebecca's Custom Handgun: This weapon is made when you combine the handgun parts from the case found in the locker where you first fight the hunters. The code for opening the briefcase is 385.

Magnum: This weapon is located in the rail car at the very end of the Laboratory Area. Its next to the corpse on the bench.

Sub-Machinegun: This weapon is earned when you complete the game on normal or hard difficulty and get an A ranking (beat it under 5 hours). It'll be in Billy’s inventory when you start a new game.

Rocket launcher: This weapon is earned when you complete the game on normal or hard difficulty and get a S ranking (beat it under 3 hours and 30 minutes). It'll be in Rebecca’s inventory when you start a new game.

Magnum revolver: This weapon is earned when you collect 91-99 or 100 gems in the Leech Hunter mini-game. Its found next to the corpse on the train in the room next to the first save room.
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