Batman: Arkham Knight achievements
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Batman: Arkham Knight

4.6 from 4242 votes

There are a maximum of 113 Batman: Arkham Knight achievements (69 without DLC) worth 4,086 (2,000)

78,163 tracked gamers have this game, 2,312 have completed it (2.96%)

513
(160)
3.1 from 28 votes

Price: Free - Xbox LIVE Store

2,688 tracked gamers have this dlc pack, 980 have completed it (36.46%)

There are a maximum of 7 achievements worth 513 (160)

There are no reviews | Estimated completion: 10-12 hours

Achievement Details

Eternal in Batman: Arkham Knight

Eternal83 (30)

This is a rare achievementComplete the Endless Knight AR Challenge, taking out 50 Enemies as Batman.

  • Unlocked by 1,896 tracked gamers (71% - TA Ratio = 2.76) 2,688  

Achievement Guide for Eternal

AuthorSolution
buzzo9neo
179,625 (87,015)
buzzo9neo
Achievement won on 23 Mar 16
TA Score for this game: 3,861
Posted on 23 March 16 at 11:43, Edited on 06 May 16 at 17:42
This solution has 14 positive votes and 0 negative votes. Please log in to vote.
My first solution, but here it goes.

As the achievement states, you need to take out 50 enemies during this challenge. This is a timed but continual predator challenge. When you get to a low threshold of enemies on the map, a new wave will spawn in.

**EDIT 5/6/2016**
As RSDAY Commented, This achievement will pop during the level, as soon as you hit 50 enemies, not after you run out of time or die.

Now for some helpful tips.
-I found sabotaging the medics with the disruptor was always a good strategy. Not only does this take one enemy out and adds it to your count, but it also stops another enemy from being revived.
-I had some trouble with the machine gun militia henchmen. I would avoid them, but if they are causing trouble, you can use the voice synthesizer to lure them to a gun box sabotaged with a disruptor, or near an electrical generator and blow it up with your remote hacking tool.
-Eventually, they go crazy with laying mines on the ground. Not a bad thing for me as my play style was hop from vantage point to vantage point. They can mine a vantage point, but the disruptor again can fix this.
-Inverted takedowns are an easy source in this map as well, as they will shoot the guy down from the vantage point for you, freeing the vantage point up for another inverted takedown.
-This map has a count down. It starts with 5 minutes and you will get +25 seconds for each silent take down.
-Fear takedowns can be your best friend. A fully upgraded fear takedown can give you a large amount of time as you can take down up to 5 in a row. This was a rarer occurrence, as I could usually only get 3 or so at a time.
-Optical camouflage henchmen can give you a surprise sometimes, but just keep an eye out for them.

Took me about 10-13 tries to get into a rhythm on this, but it can be done if you can use gadgets effectively and have just a bit of luck with the spawns and how intense the AI is acting.
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