Batman: Arkham Knight achievements
4,033
(2,000)

Batman: Arkham Knight

4.5 from 5128 votes

There are a maximum of 113 Batman: Arkham Knight achievements (69 without DLC) worth 4,033 (2,000)

95,761 tracked gamers have this game, 2,655 have completed it (2.77%)

497
(160)
2.9 from 59 votes

Price: Free - Microsoft Store

3,843 tracked gamers have this dlc pack, 1,336 have completed it (34.76%)

There are a maximum of 7 achievements worth 497 (160)

There are no reviews | Estimated completion: 8-10 hours

Achievement Details

Eternal in Batman: Arkham Knight

Eternal80 (30)

Complete the Endless Knight AR Challenge, taking out 50 Enemies as Batman.

  • Unlocked by 2,680 tracked gamers (70% - TA Ratio = 2.67) 3,843  

Achievement Guide for Eternal

AuthorSolution
buzzo9neo
214,025 (98,785)
buzzo9neo
Achievement won on 23 Mar 16
TA Score for this game: 4,033
Posted on 23 March 16 at 11:43, Edited on 10 January 17 at 17:15
This solution has 28 positive votes and 1 negative vote. Please log in to vote.
My first solution, but here it goes.

As the achievement states, you need to take out 50 enemies during this challenge. This is a timed but continual predator challenge. When you get to a low threshold of enemies on the map, a new wave will spawn in.

**EDIT 5/6/2016**
As RSDAY Commented, This achievement will pop during the level, as soon as you hit 50 enemies, not after you run out of time or die.

Now for some helpful tips.
-I found sabotaging the medics with the disruptor was always a good strategy. Not only does this take one enemy out and adds it to your count, but it also stops another enemy from being revived.
-I had some trouble with the machine gun militia henchmen. I would avoid them, but if they are causing trouble, you can use the voice synthesizer to lure them to a gun box sabotaged with a disruptor, or near an electrical generator and blow it up with your remote hacking tool.
-Eventually, they go crazy with laying mines on the ground. Not a bad thing for me as my play style was hop from vantage point to vantage point. They can mine a vantage point, but the disruptor again can fix this.
-Inverted takedowns are an easy source in this map as well, as they will shoot the guy down from the vantage point for you, freeing the vantage point up for another inverted takedown.
-This map has a count down. It starts with 5 minutes and you will get +25 seconds for each silent take down.
-Fear takedowns can be your best friend. A fully upgraded fear takedown can give you a large amount of time as you can take down up to 5 in a row. This was a rarer occurrence, as I could usually only get 3 or so at a time.
-Optical camouflage henchmen can give you a surprise sometimes, but just keep an eye out for them.
**EDIT 1/10/2017**
-lokisapocalypse comments that at around 40 kills, you can get a good amount of kills from using the disruptor on the mines as enemies walk over them, and i remember there should be quiet a few of them around by the point you get to 40+ kills.

Took me about 10-13 tries to get into a rhythm on this, but it can be done if you can use gadgets effectively and have just a bit of luck with the spawns and how intense the AI is acting.

**EDIT 8/17/2016**
Freakzilla8250 coments that they had it pop not in one sitting, so this might work for some
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