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Crime Fighter Challenge Pack #6

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Crime Fighter Challenge Pack #6

The Chill in the Air achievement in Batman: Arkham Knight

The Chill in the Air

Complete the Crime Alley AR Challenge unharmed as Batman, Robin and Nightwing.

The Chill in the Air0
2 guidesOffline Game ModeSingle Player

How to unlock the The Chill in the Air achievement

  • Mr PeanutbubberMr Peanutbubber614,411
    27 Jan 2016 27 Jan 2016 10 Feb 2017
    36 1 39
    NOTE: Crime Alley must be completed using Batman, Robin, and Nightwing. There is not a tracking feature in the Achievements application for this achievement, so you will have to keep track yourself.

    This achievement is pretty straightforward, but quite tough. The most important part of pursuing this achievement is obviously not getting hit. If your health ever pops up in the top left corner of the screen during the fight, restart, because you've been hit. You can also see if you receive the "No Hit" bonus at the end of each round. If you don't, you should also reset as not to waste your time. And for a final check, you should receive the "Perfect Knight" bonus if you survived all four rounds without a scratch.

    I have included some generic combat tips below.

    Use Evade (cn_A+cn_A) often. It is very helpful and can be used to dodge the majority of the attacks thrown at you.

    Countering (cn_Y) is essential as well, but be wary of the Blade Dodge Takedowns. They can be useful for quickly dispatching enemies, but they also leave you exposed for easy hits if you miss the cn_Y button hold and releases. Use them at your own discretion.

    Lavindathar recommends taking care of enemies in order of highest to lowest priority:

    Medics, Guns, Shock Batons, Shields, and generic thugs

    I would recommend taking out the Brutes first since they have a surprisingly quick attack that can throw you off guard, but they're also not too bad to leave until the very end.

    In the latter two rounds, you will face Brutes that have either Blade, Electric, or Shield abilities. Make sure to use two Combat Takedowns (cn_B+cn_Y when combo meter is full) to efficiently take them out. According to Fooga, you can also hit the Brutes a few times with weapon pick ups and then KO them with a single Combat Takedown, instead of having to double up on them.

    Some other helpful advice regarding the weapon pick ups and a few general combat tips can be found below.
    Philip Andrews said:
    The first 3 rounds can be done quite easily by picking up the metal rod so you can use 1 takedown on the brutes instead of needing 2, but you can also use it to disarm enemies (hitting them with it makes them drop their shield, rods or gun). So getting that weapon at the start asap does make a huge difference since you can basically hit without worry (as long as you remember to dodge/counter)

    The quickfire Batclaw/takedown is great too, not only can you pretty much teleport Batman with it, but he is also invincible during its animation. And another thing (too bad only for Batman) is to use the quickfire electrician (cn_LT+cn_B*) on the stun baton guys, since this makes them basically blow up in their hands (though others can still pick them up) and can stun nearby enemies caught in the shockwave (made wave 2 a lot easier and faster to deal with).
    Make note that Batman is only "invincible" when he is grappling an electrified enemy. If it is a standard enemy, he apparently can still be hit. (Thanks, Lt Davo!)

    And finally, there will be some guns scattered throughout the latter two rounds. Make sure to use Batman's Disarm ability (cn_Y+cn_X) to dispose of them. If you're not able to get to them for a takedown, simply hit them with some Batarangs cn_LT to knock them on their butts!

    Here's a video of Lavindathar completing Crime Alley with Robin if you need some visual assistance.



    This is my first solution, so please let me know if you have any other tips or you spot any mistakes in the comments. Thanks!

    Guide not helping? View 1 more guide for this achievement.

    Showing most recent comments. View all comments.
    Guirec730One minor correction...a takedown with a bat in your hand will take out a cyber brute in one shot without needing to damage it at all first...as long as your combo counter is yellow and you have the weapon in your hand, the brute is going down, no need to waste durability softening him up first.
    Posted by Guirec730 on 06 Feb 20 at 21:15
    bloodlands 666mine didnt even pop score went up after a system restart but still saying 110 outof 113 unlocked been robbed of the joy of seeing it pop
    Posted by bloodlands 666 on 15 Apr 20 at 13:56
    Mr PeanutbubberThat sounds like an issue on Xbox's side. I find that they usually rectify themselves eventually. Hope the guide helped!
    Posted by Mr Peanutbubber on 15 Apr 20 at 16:47
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  • Tan110688Tan110688210,070
    14 Jun 2020 18 Jun 2020 18 Jun 2020
    0 1 0
    So to complete this achievement you'll need to play crime alley as Batman, Robin and Nightwing. All must be complete without taking any damage. If you even see your health bar appear start over. Always be dodging (jump, jump), if nothing else it helps you get a lay of land and gives you a minute to breath.

    I'll add a link to a video of me completing the achievement.

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