The Flame in the Flood achievements
4,761
(1,000)

The Flame in the Flood

3.6 from 201 votes

There are a maximum of 36 The Flame in the Flood achievements worth 4,761 (1,000)

6,353 tracked gamers have this game, 39 have completed it (0.61%)

Achievement Details

Sickly in The Flame in the Flood

Sickly58 (20)

Contract every affliction.

  • Unlocked by 752 tracked gamers (12% - TA Ratio = 2.90) 6,392  

Achievement Guide for Sickly

AuthorSolution
WhyattThrash
234,381 (122,115)
WhyattThrash
Achievement won on 09 Mar 16
TA Score for this game: 4,761
Posted on 15 March 16 at 00:13, Edited on 04 December 17 at 18:16
This solution has 6 positive votes and 0 negative votes. Please log in to vote.
To get this achievement you must contract each affliction at least once:

Weather
- Wet: stand in rain (Does not count towards achievement progress)
- Ill equipped: wear insufficient clothes

Health
- Dehydration: deplete Thirst (potentially fatal)
- Starvation: deplete Hunger (potentially fatal)
- Hypothermia: deplete Body temperature (potentially fatal)
- Exhaustion: deplete Fatigue (potentially fatal)

Hazards
- Laceration: wolf, boar or bear attack (cure with bandage or stitch kit)
- Broken Bones: boar or bear attack (cure with splint)
- Snake bite: get bitten by a snake (cure with dandelion tea)
- Ant Bites: stand on the ant holes in the ground (cure with aloe)
- Poison ivy: stand on the large reddish/orange flower beds (cure with aloe)
- Tiny cuts: walk through thorn bushes (cures with time)

Disease
- Staph infection: leave Laceration untended (cure with penicillin)
- Bacterial infection: leave Ant Bites untended (cure with penicillin)
- Sepsis: leave an Infection untended (potentially fatal, cure with penicillin)

Food
- Food poisoning: Yucca, Spoiled meat or Tainted meat (cures with time)
- Parasites: Spoiled meat, Polluted water or Moldy lump (cures with time)
- Giardia: Polluted water (cures with time)
- Listeria: Polluted water (cures with time)
- Dysentery: Polluted water (cures with time)
- Blood flukes: Spoiled fish (looted from bear caves. cure with Sumac tea)
- Drunk: Alcohol (cures with time)

Deaths
- Drowning: die by totalling the raft (Does not count towards achievement progress)
- Wolf attack: die from wolf attacks (Does not count towards achievement progress)
- Gored: die from boar attacks (Does not count towards achievement progress)
- Mauled: die from bear attacks (Does not count towards achievement progress)

Thanks to foodiddiedoo for helping narrow down which afflictions are needed and which are not.
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