Enigmatis: The Ghosts of Maple Creek achievements
1,220
(1,000)

Enigmatis: The Ghosts of Maple Creek

3.4 from 511 votes

There are a maximum of 11 Enigmatis: The Ghosts of Maple Creek achievements worth 1,220 (1,000)

4,269 tracked gamers have this game, 2,115 have completed it (49.54%)

Achievement Details

The whole story in Enigmatis: The Ghosts of Maple Creek

The whole story93 (75)

Finish the bonus chapter.

  • Unlocked by 2,787 tracked gamers (65% - TA Ratio = 1.23) 4,269  

Achievement Guide for The whole story

AuthorSolution
Spilner
590,173 (365,893)
Spilner
Achievement won on 09 Apr 16
TA Score for this game: 1,220
Posted on 09 April 16 at 14:13, Edited on 13 April 16 at 15:04
This solution has 22 positive votes and 2 negative votes. Please log in to vote.
I recorded these steps by using hints in the normal difficulty, it does not matter which difficulty you play on as there are no other achievements tied to this but id suggest normal so you can use hints and skip minigames.
Note: that you need to have completed the story to unlock the bonus chapter, details how to complete the story here: Solution for Detective in Enigmatis: The Ghosts of Maple Creek

Be aware that the items to find in the Hidden Object Scenes are random but the scene itself is always the same as the ones in my images, some scenes are used more than once so the other items may be covered at later times. The images themselves are large though so that may help with searching for yours (Clicking the image opens a direct link to the image)

Load up the 'The Ghosts of the Past' adventure and do the following:
• Head right 'To the bridge'
• Interact with the bird on the left and zoom where it was and then close with cn_B
• Go back to the start area
• Press on the car to 'walk up'
• Move all the junk out of the way so you can grab the $5, $2 and $1 bills and the two coins. Then interact with the back of the seat to find the last $5 bill then open the flap top right to find the last coin.
• Head right 'To the bridge'.
• Go forward 'Across the bridge'.
• Press cn_X to use the $18 on the mechanic, he will give you a key.
• Zoom into the gas station doors, use the key with the lock and interact with it to open the door.
• Head 'Inside the gas station'.
• Pick up the pump on the wall to your left.
• 'Walk up' to the display on the right to start a HOS, here are my items and their locations:
External image
completing this gives you the crowbar.
• Head back outside.
• Head back to the bridge and zoom into the left where the bird was earlier.
• Use the crowbar on the loose plank.
• Zoom into the new fallen items on the floor and pick up the two lettered keys (E & R) and interact with the photo and then back out.
• Head 'Across the bridge' again and talk to the man on the left who is the preacher by the gas station door.
• Skip the dialogue if you want and when finish head 'Inside the gas station'.
• 'Walk up' to the display on the right again and play the HOS, here are my items and their locations:
External image
completing this gives you the power cord.
• Zoom into the power outlet to the right of the hot & cold drinks machine.
• Use the power cord on the outlet.
• 'Walk up' to the hot & cold drinks machine and use the $1 coin on the slot top right.
• This begins your first mini game, id suggest pressing cn_up to skip this as I couldn't figure it out. Pick up the drink that you just made.
• Head back outside.
• Use the cup of coffee on the preacher (man on the left) and skip the dialogue if you want and then close the item.
• Head back to the bridge.
• Head back to the car.
• Zoom into the flat front tyre.
• Use the car pump on the flat tyre and interact with the pump once placed.
• Click on the car to 'Drive to the cottage'.
• 'Walk up' to the front left side of the house to start a HOS, here's my items and their locations:
External image
completing this gives you the pliers.
• Zoom into the front door of the cottage and use the pliers on the boards.
• Head 'Inside' the cottage.
• Zoom into the floor here:
External image

• Pick up the knife and the newspaper.
• Head left 'To the living room'
• Zoom into the fireplace.
• Interact with the paper ball in the middle and go close the item.
• Use the old newspaper on the fireplace and close the scene.
• Head back to the hallway.
• Head right 'To the dining room'
• 'Walk up; to the cupboard top right to start a HOS, here are my items and their locations (You will have to open the doors to get things inside):
External image
completing this gives you matches.
• Zoom at the object below the cupboard and pick out the poker.
• Head back to the hallway.
• Head back outside the cottage.
• 'Walk up' to the left of the cottage again to start a HOS, here are my items and their locations:
External image
completing this gives you dry wood.
• Zoom into the top right window.
• Use the poker on the hanging bag to receive a shield piece.
• Head' Inside' the cottage.
• Head left 'To the living room'
• Zoom into the fireplace.
• Use the dry wood on the fireplace, the use the matches on the fireplace. Skip the dialogue if you wish.
• Once finished talking 'Walk up' to the sleeping bag at the bottom of the screen to start a HOS, here are my items and their locations:
External image
completing this gives you the knife.
• Zoom into the ornament on top of the fireplace.
• Use the knife on the lock and pick out the bent wire. Pick up the spoon.
• Zoom at the bag to the left of the screen which is in front of the sofa.
• Pick up Emily's casket (the box on top) then pick up the woodcut piece and finally pick up the shield piece to the right on the floor.
• Head back to the hallway.
• Zoom into the door handle on the far right door (Not the dining room) then zoom into the lock.
• Use the bent wire on the lock and close once the lock is clear.
• Head 'To the dining room'
• 'Walk up' to the cupboard to start another HOS, here are my items and their locations (Might need to close the door again):
External image
completing this gives you cutlery.
• 'Walk up' to the dining table, use the cutlery on the table. Pick up the key and shield piece from the newly opened drawer.
• Head back to the hallway.
• Zoom into the lock of the far right door again and use the old key on the lock, then interact with it and the door handle after to open the door.
• Head 'To the nursery' via the newly opened door.
• Zoom into the dolls on the far right.
• Interact with the hat in the middle and pick up the win-up key, then pick up the shield piece on the top left.
• Head back to the hallway.
• Head 'To the living room'.
• 'Walk up' to the sleeping bag for another HOS, here are my items and their locations:
External image
completing this gives you a woodcut piece.
• 'Walk up' to the door at the back of the room.
• Use the shield pieces on the crest to start a minigame, you can press cn_up so skip but heres a solutions: Rotate the two outer pieces to match the outside wall, the screen then zooms in. Grab the discs and arrange them in the correct slots so the crest looks like this:
External image

• Head 'To the study' from the door we just opened.
• Interact with the top right drawer of the desk.
and then 'Walk up' to it.
• Use the 'R' key on the top left space and then the 'E' key on the top right space. (We've yet to find the missing number key so go back)
• Zoom into the music box on the far right.
• Use the win-up key on the slot on the bottom side and interact with it 3 times. Zoom into the flower inside and pick up the tin-covered medallion inside it.
• Zoom into the open book on top of the desk and interact with the paper and then pick up then '3' key.
• 'Walk up' to the open drawer again and use the '3' key on the last missing space an go back.
• Head back to the living room.
• Zoom into the fireplace and then use the tin-covered medallion on the fireplace. Now use the poker on the fireplace to receive a medallion.
• Head back 'To the study'.
• 'Walk up' to the open drawer again and use the medallion on the hole top right to start a minigame. You can press cn_up to skip but heres a solution:
You need to spell out Margaret so you need to arrange the letters and numbers as follows and press the lever bottom right to type the name:
Top: G S R C X K E O
Bottom: 6 8 0 4 3 7 0 5
Then interact with the paper in the newly opened cubby and the pick up the woodcut piece after closing the paper item. Then go back.
• Head back to the living room.
• Head back to the hallway.
• Head ' To the nursery'.
• 'Walk up' to the wood puzzle which is on the floor to the left by the doll.
• Use the woodcut pieces with the puzzle to start a minigame. You can press cn_up to skip but heres a solution: The aim is to arrange the pieces on the board to make it look like this:
External image
once complete pick it up.
• Head back to the hallway.
• Head 'To the living room'.
• Zoom into the wall above the fireplace and use the picture you just made on the wall. The interact with the picture to open it. Interact with the 5 papers inside one by one to start a cutscene. You can skip if you want.
• Head down 'To the chambers' via the hole in the ground.
• 'Walk up' to the pile of bones at the back of the room to start a HOS, here are my items and their locations:
External image
completing this gives you a skeletal hand.
• Zoom into the door at the back on the right and use the skeletal hand on it.
• Head 'To the ritual hall'.
• 'Walk up' to Emily on the slab in the middle.
• Head back twice to the chambers and 'Walk up; to the pile of bones again for another HOS, here are my items and their locations:
External image
completing this gives you a pickaxe.
• Head 'To the ritual hall'.
• 'Walk up' to Emily again and use the pickaxe on the chains on her hands to the left. There will be a cutscene which you can skip.
• You'll wake up in a new location, use the pickaxe on the bit of light top right three times
• 'Escape' through the hole you just made.
You can skip the cutscene to complete the chapter.
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