Stikbold! A Dodgeball Adventure achievements
2,200
(1,000)

Stikbold! A Dodgeball Adventure

3.0 from 214 votes

There are a maximum of 26 Stikbold! A Dodgeball Adventure achievements worth 2,200 (1,000)

3,123 tracked gamers have this game, 346 have completed it (11.08%)

Achievement Details

Hall of Famers in Stikbold! A Dodgeball Adventure

Hall of Famers350 (120)

Complete Finally Finals on All Star difficulty

  • Unlocked by 366 tracked gamers (12% - TA Ratio = 2.91) 3,123  

Achievement Guide for Hall of Famers

AuthorSolution
GREGO McGEE
1,275,738 (796,750)
GREGO McGEE
Achievement won on 17 Sep 16
TA Score for this game: 2,200
Posted on 19 September 16 at 16:17, Edited on 19 September 16 at 22:04
This solution has 9 positive votes and 1 negative vote. Please log in to vote.
SOLO - ALL-STAR - FINAL BOSS STRATEGY

The other solution is fine in terms of general strategy, but I'm assuming it was completed with another player (which makes the FINAL boss much easier and is recommended) - but if you're going it alone on All-Star, prepare to be highly frustrated.

I beat the first 9 levels in around 30 minutes on All-Star, but the last boss took over an hour. The problem is that the truly horrendous AI will do you no favors and will usually either glitch into a wall, or get killed at the beginning of the stage, leaving you to go it alone...

Here are some tips I used but remember there is a degree of luck to this that no guide can help you with. You simply need your bonehead AI to have a good run.

The boss has 2 stages. STAGE 1:

Your goal is to dodge his fairly easy to avoid attacks and throw things at his two hands. This isn't hard, but your dumbo AI will get killed here by running into a wall or getting smushed. If he goes down on STAGE 1, it's advised to restart, because you WILL need him for STAGE 2.

*Pro tip. One way I found to keep him alive is to NOT destroy the fireballs on your own. Let them hit whatever they're going to hit (rocks, border, etc) - Your dipshit AI can't seem to dodge when you hit them and will get destroyed.

Other than that, pray he survives and now you're on to the real challenging part.

STAGE 2:

The boss has two primary attacks and they go in this order (EYE LASER, FIRE BREATH) - while this is happening a ton of skeletons will spawn and try to kill you. They have INCREDIBLE aim, some of the best in the game. And it's VERY hard to dodge them since they overlap and it's impossible to tell who's actually throwing at you. Your lamebrain AI partner will most likely get obliterated quickly here, leaving you A LOT of work to do. I believe once you get here, you need to HIT the boss five times, which is a lot.

*Pro tip. Since the skeletons ONLY go after the dodgeball, your goal is to grab the ball and HOLD it the whole time. The skeletons will chase you around, while you're dodging the laser beams. This theoretically allows your estupido AI partner an easy chance to pick them off. (of course, the dumbo will often NOT do this, and instead uselessly shove the skeletons around or worse HIT YOU with a throw) - which means you should AIM to peg the final couple skeletons on your own, RIGHT BEFORE the boss does his fire breath attack)

-When the FIRE BREATH comes, run behind a rock and wait. Once over, IMMEDIATELY, go find the dodgeball again and HOLD IT. The nice thing about this tip, is it also CLUMPS UP the skeletons so you can get a MULTIKILL on them when you attack.

This sounds easy, but more often than not, your Idiot AI will be dead a couple waves into this Stage. So you'll have to go it alone. Continue the strategy. HOLD the DODGEBALL and keep moving, only firing it right before the Fire Breath, allowing the fire to knock out any stragglers as they chase after the ball. (Peg the boss in the face every time the boss PEEKS) and that's it.

It's really not too bad, but some luck (and a decent amount of skill) is required. Hopefully your stupid ass AI can survive a couple rounds into the second stage and you can handle the rest. But be prepared for some frustration, or just go find someone else to help you. Someone far less moronic.
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