Elite: Dangerous achievements
22,103
(2,850)

Elite: Dangerous

4.1 from 822 votes

There are a maximum of 174 Elite: Dangerous achievements (43 without DLC) worth 22,103 (2,850)

24,079 tracked gamers have this game, 8 have completed it (0.03%)

5,688
(350)
4.2 from 16 votes

6,104 tracked gamers have this dlc pack, 9 have completed it (0.15%)

There are a maximum of 24 achievements worth 5,688 (350)

There are no reviews | Estimated completion: 200+ hours

Achievement Details

Triple Elite in Elite: Dangerous

Triple Elite3,771 (150)

Reach a rank of Elite in Exploration, Combat and Trading

  • Unlocked by 39 tracked gamers (1% - TA Ratio = 25.14) 6,104  

Achievement Guide for Triple Elite

AuthorSolution
RedDragonSwords
157,699 (71,100)
RedDragonSwords
Achievement won on 08 Jan 17
TA Score for this game: 20,898
Posted on 17 May 16 at 05:49, Edited on 11 April 17 at 15:27
This solution has 8 positive votes and 4 negative votes. Please log in to vote.
Be warned: this will be an extremely time-consuming task, but with enough persistence you'll get this monster of an achievement. The first PC player who reached this status got 10.000 (10,000 for Americans) British pounds from the developers. I'll format all other large numbers with dots between groups of three numbers in a value.

The achievement requires you to reach the rank of Elite in all three main game paths: Trading, Exploration and Combat.

It's hard to pin down the exact requirements since they change over time and I will update the solution if new rank requirements are found.

You rank up in a path by earning Cr (the in-game currency) with activities related to that path. For example, killing a wanted criminal earns you progress to Combat Elite, while scanning undiscovered systems and selling that data earns progress towards Exploration Elite.

Combat rank progression: killing ships. Relative rank does matter.
Trade rank progression: trading profit. Payouts from trade missions count.
Exploration rank progression: exploration profit at Universal Cartographics.

NOTE: I've noted the highest known values for each rank.

The requirements (the most recently deducted values):
Combat (in kills):
Harmless: 0
Mostly Harmless: 15
Novice: 75
Competent: 250
Expert: 750 (reaching this rank nets the Combative achievement)
Master: 1.250
Dangerous: 2.600
Deadly: 4.200
Elite: 8.750

Trading (in Cr PROFIT):
Penniless: 0
Mostly Penniless: 10.000
Peddler: 100.000
Dealer: 800.000
Merchant: 3.800.000 (reaching this ranks nets the Playing the Markets achievement)
Broker: 33.779.000
Entrepeneur: 134.000.000
Tycoon: 420.000.000
Elite: 1.015.000.000

Exploration (in Cr PROFIT):
Aimless: 0
Mostly Aimless: 40.000
Scout: 340.000
Surveyor: 1.250.000
Trailblazer: 4.140.000 (reaching this rank nets the A new Ranulph? achievement)
Pathfinder: 10.140.000
Ranger: 29.000.000
Pioneer: 116.140.000
Elite: 322.000.000

The amount of credits needed to reach Explorer Elite will be doubled in patch 2.3, but the payouts will increase with the same increment.

My suggestion is doing missions from the Bulletin Board since they tend to make players progress faster through the ranks of Trading and Combat in particular. Exploration rank progress is best earned by making trips outside the 'bubble' of known space and scanning unknown systems/planets.

With Combat, the rank of the ships you destroy also affects your progress. Destroying higher-ranked ships leads to more progress in combat. Thanks to the games masta for reminding me of this. The kill figures are based on the amount of ships you kill when you're solely killing ships of your own ranks.

UPDATE: Frontier will never reveal the precise rank requirements to prevent players from solely working towards a single rank in the most efficient way they can find.
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