Sherlock Holmes: The Devil’s Daughter achievements
1,205
(1,000)

Sherlock Holmes: The Devil’s Daughter

3.7 from 95 votes

There are a maximum of 25 Sherlock Holmes: The Devil’s Daughter achievements worth 1,205 (1,000)

1,026 tracked gamers have this game, 541 have completed it (52.73%)

Achievement Details

Agent 221B in Sherlock Holmes: The Devil’s Daughter

Agent 221B39 (30)

Become a shadow unseen

  • Unlocked by 617 tracked gamers (60% - TA Ratio = 1.29) 1,026  

Achievement Guide for Agent 221B

AuthorSolution
cooper101183
372,490 (229,066)
cooper101183
Achievement won on 02 Nov 16
TA Score for this game: 1,205
Posted on 02 November 16 at 17:43, Edited on 02 November 16 at 17:45
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Case 3 Infamy - Monastery

This achievement unlocks after Holmes follows a captured Orson Wilde to the Monastery.

The goal is to sneak past several guards unseen and rescue Wilde.

Press RB whenever you are in cover, to watch guard movements. If you have alerted a guard the indicator will turn yellow, if the guard has seen you it will turn red. In this case you must quickly attempt to escape.

There is not one set route, there are lots of ways you can go. The first sequence is simple. Just be patient and slowly move forwards. (Ignore metal gates) ,make your way to the river side. You will soon come to a stagecoach. Analyse the scene, noting the scratches on the seats, the bloodstains and the broken windows.

Move onwards into the building. Stage 2 of the sneaking (more complicated)

Wait for the first guard, follow behind him then duck to the left into cover, wait for him to turn around then move ahead. Look for and Climb up a ladder - turn right then drop down. Wait for the guard then move to the right (you can interact with an object) . You will see two guards standing in front of the gate. Look out for a gong to the left, bang the gong to create a distraction. To the left of the gong is a ladder, climb up walk to the end and drop down, make a dash for the doors.

The achievement pops after the cutscene
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