Prison Architect: Xbox One Edition achievements
3,349
(1,000)

Prison Architect: Xbox One Edition

4.1 from 148 votes

There are a maximum of 31 Prison Architect: Xbox One Edition achievements worth 3,349 (1,000)

3,254 tracked gamers have this game, 82 have completed it (2.52%)

Achievement Details

The Justice System in Prison Architect: Xbox One Edition

The Justice System67 (30)

No deaths, escapes or riots for 10 in-game days in Prison Architect mode on a standard difficulty

  • Unlocked by 660 tracked gamers (20% - TA Ratio = 2.22) 3,254  

Achievement Guide for The Justice System

AuthorSolution
chrisie81
237,735 (147,700)
chrisie81
Achievement won on 29 Jun 17
TA Score for this game: 1,092
Posted on 29 June 17 at 11:55
This solution has 0 positive votes and 0 negative votes. Please log in to vote.
You can unlock this achievement by building a luxury prison for a very small number of prisoners.

Start a new game, Prison Architect on County (this gives you plenty of money to work with).

Using quick rooms, Build the following:

Canteen
Kitchen
Utilities
Common room
Yard
Staff room
5 Offices
3 Luxury cells (may work with less but in case a prisoner is released early its safer to have at least 3)
A room ready for the laundry (this is the only one not available under quick rooms but will be finished later)

Fire all but a couple of builders to keep your costs down and hire the following staff:
Warden
Cook
2 Guards

Set research going for and hire more staff:
Finance - then hire a Accountant
Maintenance - then hire a Foreman
Psychology - then hire a Psychologist
Security - then hire a Chief

Make sure the prison is enclosed! Adjust the intake to have your three prisoners arrive.

While you wait for the prisoners, research:
Cleaning - hire two janitors
Prison Labour - finishing building a laundry

Change the regime to have no lock down, one work hour and plenty of free time.
Assign prisoners to the laundry.

Now let the game run. As you have psychology unlocked you can keep an eye on the needs of the prisoners:

Drugs - if this rises you will need to research medical, build an infirmary, hire one doctor and then setup a Drug addition program.

Shower - can sometimes go critical with one shower slot, add another near the end of the day if needed.

Family - I added phone booths to the yard

Recreation - add a couple of book shelves to the common room and weights, benches to the yard.

Literacy - This was orange for me but stayed steady, you may need to research education, train up a prisoner to be able to work in the library, but I didn't need to do this.

My first three prisoners arrived on day 3, one was released early so I had another arrive on about day 7, the achievement popped on day 13.
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