Tom Clancy's The Division achievements

Tom Clancy's The Division

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There are a maximum of 65 Tom Clancy's The Division achievements (50 without DLC) worth 3,317 (1,450)

135,429 tracked gamers have this game, 3,354 have completed it (2.48%)

3.2 from 166 votes

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36,513 tracked gamers have this dlc pack, 2,872 have completed it (7.87%)

There are a maximum of 5 achievements worth 505 (150)

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Achievement Details

Objectively Experienced in Tom Clancy's The Division

Objectively Experienced46 (25)

Complete each of the 6 different mission objectives in the underground.

  • Unlocked by 20,383 tracked gamers (56% - TA Ratio = 1.85) 36,513  

Achievement Guide for Objectively Experienced

Hirsute Dave
157,841 (95,370)
Hirsute Dave
Achievement won on 29 Jun 16
TA Score for this game: 2,635
Posted on 01 July 16 at 12:38, Edited on 01 July 16 at 12:42
This solution has 42 positive votes and 0 negative votes. Please log in to vote.
There are six different missions to complete and these can be done on any difficulty, with any modifiers you prefer. Probably the fastest way to get these done is to do them on Normal and if you see a mission you've already completed, just kill yourself (or get yourself killed), respawn back in the TOC and try again for something different. The six missions to complete are:

Critical Infrastructure
Defend three generators against increasingly difficult groups of enemies. A named boss will arrive to attack the third generator

Missing Patrol
Fight your way through to a JTF officer and then defend him for two minutes. A named boss will appear towards the end of the timer.

Recover the Report
Eliminate three groups of enemies to recover data pointing to the location of a JTF officer. A final group of enemies including a named boss will arrive after speaking to the officer. He doesn't need to survive the encounter/

Supply Depot
There will be three supply caches to be destroyed (they look like a pile of ammo crates and will have an orange objective halo if you get your crosshairs over them). Each one has a timer (four, three and two minutes) so they should be the priority over any enemies. A named boss will guard the final cache.

Surgical Strike
Kill two lieutenants of a named boss and then the boss themselves. Identical to the Bounty side missions of the base game.

Target of Opportunity
Similar to HVT missions, you'll have 20 minutes to locate a named boss. Once found, the timer stops.
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