Kerbal Space Program achievements
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(1,000)

Kerbal Space Program

4.3 from 41 votes

There are a maximum of 44 Kerbal Space Program achievements worth 9,060 (1,000)

2,023 tracked gamers have this game, no one has completed it (0%)

Achievement Details

Fly Me to the Mun in Kerbal Space Program

Fly Me to the Mun10 (5)

Complete a flyby of the Mun.

  • Unlocked by 467 tracked gamers (23% - TA Ratio = 2.08) 2,023  

Achievement Guide for Fly Me to the Mun

AuthorSolution
austex360
156,002 (77,279)
austex360
Achievement won on 19 Jul 16
TA Score for this game: 9,050
Posted on 21 July 16 at 04:58
This solution has 1 positive vote and 0 negative votes. Please log in to vote.
Does not need to be in Career or Science, Sandbox mode is fine. Start up by going to the Vehicle Assembly Bay and load a stock rocket, I've chosen Kerbal X. (Open -> Kerbal X -> Load). This one is great for getting far into space, and easily can hit Mun's orbit with fuel to spare.



Launch time. After throttling up to full, ignite, release supports, and watch it go up. Two engines will run out of fuel and need to be decoupled AFTER they run out. Do this for each pair as they run out of fuel, throttling full the entire way. Eventually you will even need to decouple the biggest rocket and push a little harder with the last big engine.

Notes: You can combine stages 7 & 8 if you like, or push A a second time after igniting the engines to release the rocket.
SAS control on will be a lifesaver for you throughout launch. Keep in mind that it will use up all your electricity if you wobble around in space, but engines will recharge it.


By this point you should be viewing space view (cn_RB and cn_LB) and checking how far out your rocket is. At around 100,000M, you can slow down the throttle as you have many minutes before catastrophic failure so you can fart around with the controls to get this right. aim your reticle on the NAVBALL until its in the purple circle, and throttle up until your ship's trajectory intersects the Mun's. This is where it gets tricky. You need to time your spaceship arrival with the moon's pass, which may involve a LOT of luck. The easiest way to get lined up with the moon is by getting into orbit which can be very difficult to nail it on your first pass (or return-pass).

The method I used was by creating a massive orbit around Kerbin that also passed through the Mun's orbit (2x, once going out once going in) and speeding time up until my orbit got close to intersecting the actual Mun. After your orbit gets close enough to the Mun, (trajectories will adjust and you will see a Mun Escape nav point and a Mun Enter nav point. At this point I cannot 100% undoubtedly confirm this to be true, but I believe hitting these two points is all it takes to get credit for a flyby. If you see these two points on your trajectory, you should be easily able to lineup a close flyby of the moon. Because you were super frugal with your fuel, right?

Note: The parachute will not deploy on the mun. I just left it on the craft because I don't want to fiddle with what already works :).

Next up: Land on the moon, Bring a rover, and Land-> return to earth. !!!!!! damn this game..
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