Risk: Urban Assault achievements
2,250
(1,000)

Risk: Urban Assault

3.3 from 50 votes

There are a maximum of 20 Risk: Urban Assault achievements worth 2,250 (1,000)

1,219 tracked gamers have this game, 49 have completed it (4.02%)

Achievement Details

NEW WORLD LEADER in Risk: Urban Assault

NEW WORLD LEADER439 (100)

Win the General's League.

  • Unlocked by 63 tracked gamers (5% - TA Ratio = 4.38) 1,221  

Achievement Guide for NEW WORLD LEADER

AuthorSolution
Shadow 00 Fox
523,328 (221,808)
Shadow 00 Fox
Achievement won on 01 Jan 17
TA Score for this game: 2,250
Posted on 01 January 17 at 08:10, Edited on 01 January 17 at 22:24
This solution has 4 positive votes and 0 negative votes. Please log in to vote.
****Note: Could someone help me out and clarify the promotion requirements for the Leagues? I can't view lower league requirements and can't remember the exact numbers required to promote or not be demoted. Thanks!

The General's League is the 4th tier of the League play matchmaking in Risk: Urban Assault.

****The Tiers of the League Play are:
1. Captain's League(60 points required to advance)
2. Major's League(60? points required to advance, 30? points required to stay)
3. Colonel's League(70 points required to advance, 40? points required to stay)
4. General's League(80 points required to win the league, 50 points required to stay)

The 'Seasons' are:
There are 6 games per 'season'. Each season determines your status in the leagues. If you gain enough points in one season to advance to the next league, you will be advanced after playing your 6th game in the current season. Playing all 6 games is required to complete each season.

How to get points:
Winning the game is worth 20 points.
Eliminating another player is worth 5 points.
Second place is worth 10 points.
Third place is worth 5 points.
The maximum you can score in one game is 35 points, with Winning and 3 eliminations(it's impossible to get 4 eliminations because you will have 5 Town Hall's already at that point)
If boosting, you don't need to win as many as you can lose, so it's quite easy to deal out the points between 2+ people in order for everyone to advance in the league.
Once you reach the minimum required to pass your current league, you can throw the games to help the others reach their league targets.

What happens when you quit:
There are several things you should know about what happens when quitting out of a game.
If you use the in-game menu's to quit out, you will be counted as having played a game in the current season, for 0 points.
However, if you dashboard and quit out that way, you will have no game progress! That is quite useful in case you're losing a game you really need to win.

Boosting Partners!
Get boosting partners!! It is very important to save yourself a lot of time, unless you really love strategy games like this, to find yourself some boosting partners. It will make things a lot easier as you can team up on both the computer AI and other people playing RISK.

Strategies for winning:
It is impossible to give a complete guide for this because of how much randomness is involved. However, I will try to detail:
1. All Commanders in order of my preference and why
2. What each building does and how to use them
3. Possible strategies
4. Map specific strategies

Commanders in my personal order of preference:
*** Spoiler - click to reveal ***

What each building does and how to use them:
*** Spoiler - click to reveal ***

Possible Strategies:
*** Spoiler - click to reveal ***

Map Specific Strategies:
*** Spoiler - click to reveal ***
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