Dead Rising 2 achievements

Dead Rising 2

4.1 from 307 votes

There are 50 Dead Rising 2 achievements worth 2,498 (1,000)

8,048 tracked gamers have this game, 237 have completed it (2.94%)

Achievement Details

TK's Favorite in Dead Rising 2

TK's Favorite79 (20)

Play and win in all 9 TIR events.

  • Unlocked by 516 tracked gamers (6% - TA Ratio = 3.97) 8,125  

Achievement Guide for TK's Favorite

Rufus Gufus
499,760 (273,935)
Rufus Gufus
Achievement won on 23 Oct 16
TA Score for this game: 2,498
Posted on 13 November 16 at 20:42, Edited on 01 January 17 at 17:38
This solution has 8 positive votes and 2 negative votes. Please log in to vote.
The method for this is quite simple, but takes communication and cooperation in order for it to be successful.

Get four people and have them all search for a ranked match. I recommend that the person who hosts the session make a grid to check off each of the nine events once a person has completed them, and keep the members of your group informed when events are complete for everyone.

Since the online is very lightly populated it should take only few minutes for your group to find each other. Once you have found each other ready up and start. One person will win each event, and it is important that the other three just sit and do nothing.

The events will always come in a set order.
Round 1: Zomboni or Ramsterball
Round 2 & 3: Pounds of Flesh, Master Shafter, Bounty Hunter, Stand up Zomedy, Ball Buster or Headache (Unlike the 360 version these events don't seem to be tied to a particular order)
Round 4: Slicecycles

I recommend that each person rotate through each position for the first four games, so that each booster gets 4 event wins and the following two achievement.

Dead Rising 2Rising StarThe Rising Star achievement in Dead Rising 2 worth 53 pointsCome in first place in a single TIR event.

Dead Rising 2Win Big!The Win Big! achievement in Dead Rising 2 worth 61 pointsFinish in first place in a TIR episode.

From this point on I recommend that one person designates who will win each round, making sure that participants are repeating as few events as possible and maintaining roughly the same number of event wins.

The last two events are usually the most frustrating as they will come from the round 2/3 groups, but that is were good communication comes in.

I estimate it took my group of four approximately 3 1/2 hours to obtain this achievement starting with zero event wins. Even with the light volume of people playing this online, the actual matchmaking still took up a sizable chuck of the session

Please leave any questions or comments on how I can improve this solution in the comments section or message me on TA or Xbox.
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