XCOM 2 achievements


4.4 from 680 votes

There are a maximum of 80 XCOM 2 achievements (50 without DLC) worth 5,304 (1,520)

18,861 tracked gamers have this game, 94 have completed it (0.50%)

Achievement Details

Who Needs Tygan? in XCOM 2

Who Needs Tygan?203 (30)

Beat the final mission using only conventional gear

  • Unlocked by 413 tracked gamers (2% - TA Ratio = 6.75) 18,894  

Achievement Guide for Who Needs Tygan?

239,446 (136,470)
Achievement won on 15 Mar 18
TA Score for this game: 2,567
Posted on 06 October 16 at 07:19
This solution has 31 positive votes and 2 negative votes. Please log in to vote.
Found this on StackExchange, props to Isuka:
Of note is that this only applies to the final mission, you can happily upgrade throughout the game, just make sure your squad going into the final mission is downgraded. (Tip: Psionics/Dominate is AWESOME).

Only Tier 0 items:
- Assault Rifle, Pistol, Shotgun, Cannon, Sniper Rifle, Sword, Gremlin Mark I, Psi Amp, Grenade Launcher
- Nanofiber Vest
- Medikit
- Frag Grenade
- Flashbang
- Smoke Grenade
- PCS Upgrades
- Weapon Mods

Exceptionally, the following upgrades are allowed: (since you can't downgrade)
- Alien/Plasma Grenade (Permanent upgrade to Frag Grenade)
- Nano Medikit (Permanent upgrade to Medikit)
- Smoke Bomb (Permanent upgrade to Smoke Grenade)

Forbidden Items include (not comprehensive - ANYTHING not in the list above may be bad):
- Skulljack
- Battle Scanner, Mindshield, Mimic Beacon
- ANY Special Ammo (Talon, Venom, Dragon, AP, etc.)
- ANY Special Armor (EXO Suit, Warden armor etc.)
- ANY Special Grenade (Gas, EMP, Acid Grenade/Bomb, etc.)
- ANY better weapon (Advanced Grenade Launcher, Arc Blade, etc.)

In essence, the game checks the inventories of all soldiers and makes sure that you only have Tier 0 items, with the exception of the three permanent upgrades (Alien Grenade, NanoMedikit, Smoke Bomb) and any drops you got throughout the mission.
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