Shredding through HORDE on INSANE (Special thanks to
S 0 U L S I C K and
AZ JUMPMAN 23)
This method actually works:
But I do not take any credit for it. I do not know who did it, but I saw another guy post it on another solution, but he had not the achievement, so I guess it's not his video.
However, I will try to explain how we did it. I also post a video I recorded by myself and some screenshots below. They speak for themselves. [
UPDATE: New videos for
sniper and
scout added further down]
Map: Fallout
Base location: Right where you spawn
Time: 2-3 hours
Boss: Kestrel (Helicopter Boss). If you get the wrong boss, fail with purpose and hope for a new one
UPDATE: Snatcher/Carrier seems to work very well, as long as he gets stuck/glitched (?) in the far end of the map.
He must spawn in the "middle" in the far end of the map, not to the left, or he won't get stuck. Simply kill all small enemies first, then move outside with some turrets.
Engineer and
scout is essential and mandatory. We used the following classes and skills:
Soldier - level 7 (I was not very useful, lol)
Assault Rifle Damage +50 damage (lvl 5 card)
Cover boost +55% damage reduction (lvl 5 card)
Active Reload Boost +100% reload bonuses (lvl 5 card)
Assault Rifle Magazine +85% magazine size (lvl 4 card)
Engineer - level 5Barrier cost 40% discount (lvl 5 card)
Turret cost 32% discount (lvl 4 card)
Repair boost +80% efficiency (lvl 3 card)
Heavy - level 310% damage turrets (lvl 1 card)
20% spotted damage (lvl 2 card)
Sniper - level 1Headshot damage
Scout - level 350% deposit (lvl 5 card)
X-ray vision
Obviously, engineer will build/repair and scout will deposit energy. When possible, let the last enemy live so the scout can pick up all energy before the next wave.
If you getting the wrong boss (example: Swarmak), rush to the middle of the map and die asap (fun moment :D), or the Swarmak may come too close to your base and destroy it.
Camping in your base with some turrets will make this task pretty easy after all but intense. We was down by boomers and dropshots (as you can see in my video) a few times. Barriers, decoys and turrets is absolutely necessary. Don't bother with sentries. [
UPDATE: Sentries CAN be very very useful and OP at level 3/4, watch new videos below]
----
Tips from S 0 U L S I C K-Sniper might/will be useful in the first rounds as enemies still die with one headshot (or two at most), since there's no turrets at the beginning there's a sniper.
-Scout can very well be a level 1, as long as he has the deposit bonus it's fine.
-Decoys might seem useless but they actually attract a LOT of enemies, specially groups of decoys, this will divert mainly Trackers, Juvies and many others who otherwise would be a pain in the ***.
-Don't repair decoys. Let them get destroyed so that the scout can get some of the money back. This helps to get the Fabricator at level 4.
-Don't use laser barriers near your turrets. They might get deactivated by accident and the horde will simply walk through.
-Second image: Hoffman could be a soldier in the beginning of waves, using his active reload boost. Old Man Marcus could also be a soldier mid-waves taking advantage of that same bonus. Cover on the right wall tho, instead of where he is.
-Always spot as many enemies as possible (Heavy may have a damage boost for it).
-Every time you see that the Fabricator is going to level up buy a turret. It will automatically be a the new level of the Fabricator (and you save some power). We kept a sixth turret in the back in case one got destroyed - and it did - we could replace it asap
-Don't panic nor frustrate yourself, it' easier than what it looks. You can/should pause the game (we did it prior to wave 31, but it's not mandatory to be exactly in that one).
Priority targets:
-Guardians/Sentinels should be taken out ASAP.
-Scions ASAP - they are deadly accurate with dropshot/boomshot.
-Trackers should be taken out quick too as they use their rotation attack to destroy barriers/decoys + shocks can down the COG.
-If the Kestrel is on the left watch out for rockets. If on the front, move away from the red lasers - he will shot you soon.
Guess that's pretty much it :D
Oh be careful not to kill yourself with the boomshot *cries in a corner*
PS/EDIT: imo, the hardest thing will be waves 1 through 7/9 (whenever you build those turrets/barriers) and getting the correct boss. When that's done, it's pretty easy.----
UPDATE: I also did this achievement as a
lvl 1 sniper with lvl 4 card +80% headshot damage. Don't think I will post a separate solution for it. Like the soldier class, this is also a pretty "useless" one, in my opinion. I stayed in the back most of the time, getting some kills, reviving teammates. Played with some other guys this time and we tried a new strategy, with a different "barrier pattern", sentries and barely no decoys. Intense. Here is a video, it might be useful for some of you.
UPDATE: Tonight I did it with a
lvl 1 scout with lvl 5 card +50% deposit bonus. Very simple. Our base was OP. :D
Here is some screenshots giving you a hint on what to build and when. (from my first insane run as a soldier)
Click for larger images.Negative vote? Let me know why!
Good luck! :)