Command & Conquer 3: Kane's Wrath achievements
2,155
(1,000)

Command & Conquer 3: Kane's Wrath

3.6 from 986 votes

There are a maximum of 44 Command & Conquer 3: Kane's Wrath achievements worth 2,155 (1,000)

13,657 tracked gamers have this game, 577 have completed it (4.22%)

Achievement Details

Peace through Power in Command & Conquer 3: Kane's Wrath

Peace through Power87 (30)

Complete 'Kane's Challenge' with Nod

  • Unlocked by 1,610 tracked gamers (12% - TA Ratio = 2.90) 13,657  

Achievement Guide for Peace through Power

AuthorSolution
Xerostomia
605,212 (345,510)
Xerostomia
Achievement won on 24 Mar 10
TA Score for this game: 2,155
Posted on 26 March 10 at 22:58
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None of the Kanes Challenges are particularly hard, but they are time consuming. I think scenario number 8 is the hardest when you go up against nod as they tend to rush pretty quickly and already have a well built base.

For the most part if you have the resources, if you build avatars, you can steamroll their bases. The deficiency of avatars is that they have no air attack, so having a few bikes in reserve is always a good idea to protect them. The early scenarios, you can win with scorpion tanks, with the upgraded lasers.

Scenario 8 (and potentially other ones as well), one strategy that works is to build massive amounts of venoms, and then sneek around the perimeter of the map and attack their bases from behind. The AI usually do not rebuild their structures, thus you can wie them out pretty quickly.

When attacking with Avatars, etc, if you ave a nuke, take out all the energy plants 1st with the nuke, and then all the base defences will go down, and the rest is a cakewake.

I have found that the AI tends to harrass your powerplants, and the tiberium spikes, so if you capture a few, for a good part of the game, they go after those before atttacking your base, so capture thise spikes quickly.

If anyone needs particluar help with a specific scenario, let me know and I will tr and help.
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Mecha Werner
267,318 (136,908)
Mecha Werner
Achievement won on 23 Apr 14
TA Score for this game: 2,155
Posted on 15 April 14 at 21:46
This solution has 1 positive vote and 0 negative votes. Please log in to vote.
For this there are 9 factions to play as. The fastest strategy for 8/10 missions is to immediately build a secondary build structure then 1 power generator and 2 refineries. Then build the structures necessary to mass produce air units. Venoms, Devastators, or Hammerheads. Make around 20 or 10 Devastators. Then skirt the outsides of the map to get around the enemy base and kill all power plants then the MCV and the enemy will be easy picking. Also bd sure to make 1 or 2 base defenses.

As for the hard fight it is against NOD you will be attacked on 3 sides. Make base defenses then your epic unit. From there it is expansion, power units and the epic eventually storming the enemy base. If air vehicles are not available use light tanks or flame tanks. Titans for Steel Talons same number as stated earlier. The last fight should be the easiest of the lot. No need to rush.
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