Command & Conquer 3: Kane's Wrath achievements
2,168
(1,000)

Command & Conquer 3: Kane's Wrath

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There are a maximum of 44 Command & Conquer 3: Kane's Wrath achievements worth 2,168 (1,000)

14,151 tracked gamers have this game, 588 have completed it (4.16%)

Achievement Details

Vanguard of the Prophet in Command & Conquer 3: Kane's Wrath

Vanguard of the Prophet89 (30)

Complete 'Kane's Challenge' with the Black Hand

  • Unlocked by 1,592 tracked gamers (11% - TA Ratio = 2.98) 14,172  

Achievement Guide for Vanguard of the Prophet

AuthorSolution
Doominatorx6
1,105,430 (488,615)
Doominatorx6
Achievement won on 12 Jul 10
TA Score for this game: 2,168
Posted on 12 July 10 at 15:44
This solution has 2 positive votes and 2 negative votes. Please log in to vote.
First, an introduction:
There is no quick way to do the challenge missions. You have to do all 10 with all 9 sub-factions. It takes an average of 15 minutes (give or take) for each mission, so you're in for the long haul.

Kane's Challenge is similar to the Generals Challenge in Command and Conquer Generals: Zero Hour, if you played that. You pick one of 9 sub-factions (within 3 factions), and battle against all 9 of the sub-factions, with a 2v1 battle at the end.

Now for this particular sub-faction:
The Black Hand is one of the 3 sub-factions of NOD, which means for the most part, they are very similar to the regular NOD units, but there are some slight differences:

- They have NO aircraft. You won't need them though.
- They can buff their flame units (Purifiers, Flame Tanks, and Black Hand troopers)

For pretty much each level, build two war factories and spam out purifiers ($3000). Make sure you have enough resources coming in (I recommend at least 3 refineries) to keep up. Also, purchase the "Purifying Flame" upgrade from the Secret Shrine ($2000) to upgrade their flamethrowers. They use lasers by default but rape anything in close proximity with the flamethrowers. Build a couple of Mantis's too, to protect your purifiers from air attacks.

Remember to build a decent defense, with AA and Obelisks, but don't focus too heavy on it. Build a Temple of Nod and nuke your enemy's power plants to knock out their defense to make it a little easier.

Only the third battle (VS Traveler-59) gave me any real trouble. They'll throw aircraft at you early on and obliterate your harvesters if you aren't careful. Get a few Mantis's early on to counteract this.
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Mecha Werner
281,653 (142,118)
Mecha Werner
Achievement won on 24 Apr 14
TA Score for this game: 2,168
Posted on 15 April 14 at 21:47
This solution has 1 positive vote and 1 negative vote. Please log in to vote.
For this there are 9 factions to play as. The fastest strategy for 8/10 missions is to immediately build a secondary build structure then 1 power generator and 2 refineries. Then build the structures necessary to mass produce air units. Venoms, Devastators, or Hammerheads. Make around 20 or 10 Devastators. Then skirt the outsides of the map to get around the enemy base and kill all power plants then the MCV and the enemy will be easy picking. Also bd sure to make 1 or 2 base defenses.

As for the hard fight it is against NOD you will be attacked on 3 sides. Make base defenses then your epic unit. From there it is expansion, power units and the epic eventually storming the enemy base. If air vehicles are not available use light tanks or flame tanks. Titans for Steel Talons same number as stated earlier. The last fight should be the easiest of the lot. No need to rush.
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