Assassin's Creed The Ezio Collection achievements
5,411
(3,000)

Assassin's Creed The Ezio Collection

4.5 from 1450 votes

There are 149 Assassin's Creed The Ezio Collection achievements worth 5,411 (3,000)

21,372 tracked gamers have this game, 1,751 have completed it (8.19%)

Achievement Details

ACR | Fond Memories in Assassin's Creed The Ezio Collection

ACR | Fond Memories56 (20)

Achieve 100% Synchronization in all Sequences.

  • Unlocked by 2,754 tracked gamers (13% - TA Ratio = 2.78) 21,465  

Achievement Guide for ACR | Fond Memories

AuthorSolution
DaFonkster87
173,948 (100,727)
DaFonkster87
Achievement won on 13 Feb 17
TA Score for this game: 5,411
Posted on 13 February 17 at 20:44, Edited on 13 February 17 at 21:16
This solution has 28 positive votes and 3 negative votes. Please log in to vote.
This achievement is very similar to the Il Principe achievement in AC: Brotherhood, however, it is much simpler. For this achievement, you have to obtain a 100% synch in all main story missions.

It is recommended that you just complete and obtain 100% synch as you go, rather than simply completing the missions and revisiting them later - it'll save a lot of headache later on. If you are in a mission and fail the optional requirement, then you will need to completely restart the memory, regardless of checkpoints gained. This can definitely be a pain, especially if you fail late on a very long mission.

Each main DNA Sequence varies in length, with some memories having optional objectives and some not having optional objectives and are more cinematic than anything.

DNA Sequence 1
- Memory 1 - The Hangman (No Optional Objective)
- Memory 2 - A Narrow Escape (Kill a Byzantine Templar with a counter kill)
- Memory 3 - A Journal of Some Kind (Do not fail a single tail)
- Memory 4 - A Hard Ride (No Optional Objective)
- Memory 5 - The Wounded Eagle (Kill at least 5 guards from a haystack)
*** Spoiler - click to reveal ***


DNA Sequence 2
- Memory 1 - A Warm Welcome (Do not wander far from Yusuf)
- Memory 2 - Upgrade and Explore (No optional objective)
- Memory 3 - The Hookblade (Perform every hook blade move successfully at least once)
- Memory 4 - A View from Galata (Climb the tower in under 60 seconds)
- Memory 5 - Advanced Tactics (Perform a zipline assassination)
- Memory 6 - On the Defense (No optional objective)
- Memory 7 - On the Attack (Do not create any conflict in the Imperial North District
*** Spoiler - click to reveal ***


DNA Sequence 3
- Memory 1 - The Prisoner (Pickpocket the guard to retrieve the key)
- Memory 2 - The Sentinel, Part 1 (Use your Assassin Signal at least 1 time)
- Memory 3 - Guild Contracts (No optional objective)
- Memory 4 - Bomb Crafting (No optional objective)
- Memory 5 - A Familiar Face (No optional objective)
- Memory 6 - The Yerebatan Cistern (Do not be detected)
- Memory 7 - Quid Pro Quo (No optional objective)
- Memory 8 - The Mentor's Keeper (Save all citizens under attack)
- Memory 9 - Curse of the Romani (Poison all of your targets while blending with the Romanies)
- Memory 10 - The Sentinel, Part 2 (Do not be detected while you search for the prisoners)
*** Spoiler - click to reveal ***


DNA Sequence 4
- Memory 1 - The Prince's Banquet (Beat Yusuf to Topkapi Palace)
- Memory 2 - An Uneasy Meeting (Do not be detected)
- Memory 3 - The Fourth Part of the World (Get in and out of the port without being detected)
- Memory 4 - Signs and Symbols, Part 1 (No optional objective)
- Memory 5 - Galata Tower (Complete the level within 6 minutes)
- Memory 6 - The Mentor's Wake (Do not lose more than 3 synchronization points)
*** Spoiler - click to reveal ***


DNA Sequence 5
- Memory 1 - The Janissaries (Distract 2 guards with bombs)
- Memory 2 - The Arsenal Gates (Make sure 40 or more rioters survive)
- Memory 3 - Arsenal Infiltration (Perform an Air Assassination from a zipline)
- Memory 4 - Portrait of a Lady (Steal the painting without the merchant spotting you)
- Memory 5 - Signs and Symbols, Part II (No optional objective)
- Memory 6 - The Forum of the Ox (Do not take any damage)
- Memory 7 - A New Regime (No optional objective)
*** Spoiler - click to reveal ***


DNA Sequence 6
- Memory 1 - Into the Shadows (Assassinate a guard from a hiding spot)
- Memory 2 - Honor, Lost and Won (Perform an air assassination on Tarik)
- Memory 3 - Bearer of Mixed Tidings (Do not kill anyone)
- Memory 4 - A Little Errand (No optional objective)
- Memory 5 - Signs and Symbols, Part III (No optional objective)
- Memory 6 - The Maiden's Tower (Obtain the Masyaf Key without falling into the water)
- Memory 7 - The Mentor's Return (Do not kill anyone except Abbas and his Captains)
- Memory 8 - Setting Sail (Do not kill anyone with blades)
*** Spoiler - click to reveal ***


DNA Sequence 7
-Memory 1 - The Hidden City (Do not get detected)
- Memory 2 - The Spy Who Shunned Me (Do not kill anyone)
- Memory 3 - The Renegade (Do not let Janos lose more than half his health)
- Memory 4 - Decommissioned (Do not take any damage)
- Memory 5 - Last of the Palaiologi (Do not take any damage)
- Memory 6 - Escape (Do not lose more than half your health)
- Memory 7 - Passing the Torch (No optional objective)
*** Spoiler - click to reveal ***


DNA Sequence 8
- Memory 1 - Discovery (If attacked, kill 5 Guards in close combat without getting hit)
- Memory 2 - The Exchange (Rescue Sofia before she loses 50% health)
- Memory 3 - End of the Road( Kill 20 guards)
*** Spoiler - click to reveal ***


DNA Sequence 9
- Memory 1 - A Homecoming (No optional objective)
- Memory 2 - Lost Legacy (No optional objective)
- Memory 3 - The Message (No optional objective)
*** Spoiler - click to reveal ***
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