Assassin's Creed The Ezio Collection achievements
5,536
(3,000)

Assassin's Creed The Ezio Collection

4.6 from 884 votes

There are a maximum of 149 Assassin's Creed The Ezio Collection achievements worth 5,536 (3,000)

13,887 tracked gamers have this game, 1,006 have completed it (7.24%)

Achievement Details

ACR | Fond Memories in Assassin's Creed The Ezio Collection

ACR | Fond Memories58 (20)

Achieve 100% Synchronization in all Sequences.

  • Unlocked by 1,661 tracked gamers (12% - TA Ratio = 2.90) 13,932  

Achievement Guide for ACR | Fond Memories

AuthorSolution
DaFonkster87
164,497 (95,287)
DaFonkster87
Achievement won on 13 Feb 17
TA Score for this game: 5,537
Posted on 13 February 17 at 20:44, Edited on 13 February 17 at 21:16
This solution has 14 positive votes and 1 negative vote. Please log in to vote.
This achievement is very similar to the Il Principe achievement in AC: Brotherhood, however, it is much simpler. For this achievement, you have to obtain a 100% synch in all main story missions.

It is recommended that you just complete and obtain 100% synch as you go, rather than simply completing the missions and revisiting them later - it'll save a lot of headache later on. If you are in a mission and fail the optional requirement, then you will need to completely restart the memory, regardless of checkpoints gained. This can definitely be a pain, especially if you fail late on a very long mission.

Each main DNA Sequence varies in length, with some memories having optional objectives and some not having optional objectives and are more cinematic than anything.

DNA Sequence 1
- Memory 1 - The Hangman (No Optional Objective)
- Memory 2 - A Narrow Escape (Kill a Byzantine Templar with a counter kill)
- Memory 3 - A Journal of Some Kind (Do not fail a single tail)
- Memory 4 - A Hard Ride (No Optional Objective)
- Memory 5 - The Wounded Eagle (Kill at least 5 guards from a haystack)
*** Spoiler - click to reveal ***


DNA Sequence 2
- Memory 1 - A Warm Welcome (Do not wander far from Yusuf)
- Memory 2 - Upgrade and Explore (No optional objective)
- Memory 3 - The Hookblade (Perform every hook blade move successfully at least once)
- Memory 4 - A View from Galata (Climb the tower in under 60 seconds)
- Memory 5 - Advanced Tactics (Perform a zipline assassination)
- Memory 6 - On the Defense (No optional objective)
- Memory 7 - On the Attack (Do not create any conflict in the Imperial North District
*** Spoiler - click to reveal ***


DNA Sequence 3
- Memory 1 - The Prisoner (Pickpocket the guard to retrieve the key)
- Memory 2 - The Sentinel, Part 1 (Use your Assassin Signal at least 1 time)
- Memory 3 - Guild Contracts (No optional objective)
- Memory 4 - Bomb Crafting (No optional objective)
- Memory 5 - A Familiar Face (No optional objective)
- Memory 6 - The Yerebatan Cistern (Do not be detected)
- Memory 7 - Quid Pro Quo (No optional objective)
- Memory 8 - The Mentor's Keeper (Save all citizens under attack)
- Memory 9 - Curse of the Romani (Poison all of your targets while blending with the Romanies)
- Memory 10 - The Sentinel, Part 2 (Do not be detected while you search for the prisoners)
*** Spoiler - click to reveal ***


DNA Sequence 4
- Memory 1 - The Prince's Banquet (Beat Yusuf to Topkapi Palace)
- Memory 2 - An Uneasy Meeting (Do not be detected)
- Memory 3 - The Fourth Part of the World (Get in and out of the port without being detected)
- Memory 4 - Signs and Symbols, Part 1 (No optional objective)
- Memory 5 - Galata Tower (Complete the level within 6 minutes)
- Memory 6 - The Mentor's Wake (Do not lose more than 3 synchronization points)
*** Spoiler - click to reveal ***


DNA Sequence 5
- Memory 1 - The Janissaries (Distract 2 guards with bombs)
- Memory 2 - The Arsenal Gates (Make sure 40 or more rioters survive)
- Memory 3 - Arsenal Infiltration (Perform an Air Assassination from a zipline)
- Memory 4 - Portrait of a Lady (Steal the painting without the merchant spotting you)
- Memory 5 - Signs and Symbols, Part II (No optional objective)
- Memory 6 - The Forum of the Ox (Do not take any damage)
- Memory 7 - A New Regime (No optional objective)
*** Spoiler - click to reveal ***


DNA Sequence 6
- Memory 1 - Into the Shadows (Assassinate a guard from a hiding spot)
- Memory 2 - Honor, Lost and Won (Perform an air assassination on Tarik)
- Memory 3 - Bearer of Mixed Tidings (Do not kill anyone)
- Memory 4 - A Little Errand (No optional objective)
- Memory 5 - Signs and Symbols, Part III (No optional objective)
- Memory 6 - The Maiden's Tower (Obtain the Masyaf Key without falling into the water)
- Memory 7 - The Mentor's Return (Do not kill anyone except Abbas and his Captains)
- Memory 8 - Setting Sail (Do not kill anyone with blades)
*** Spoiler - click to reveal ***


DNA Sequence 7
-Memory 1 - The Hidden City (Do not get detected)
- Memory 2 - The Spy Who Shunned Me (Do not kill anyone)
- Memory 3 - The Renegade (Do not let Janos lose more than half his health)
- Memory 4 - Decommissioned (Do not take any damage)
- Memory 5 - Last of the Palaiologi (Do not take any damage)
- Memory 6 - Escape (Do not lose more than half your health)
- Memory 7 - Passing the Torch (No optional objective)
*** Spoiler - click to reveal ***


DNA Sequence 8
- Memory 1 - Discovery (If attacked, kill 5 Guards in close combat without getting hit)
- Memory 2 - The Exchange (Rescue Sofia before she loses 50% health)
- Memory 3 - End of the Road( Kill 20 guards)
*** Spoiler - click to reveal ***


DNA Sequence 9
- Memory 1 - A Homecoming (No optional objective)
- Memory 2 - Lost Legacy (No optional objective)
- Memory 3 - The Message (No optional objective)
*** Spoiler - click to reveal ***
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