Tortoise Toppler achievement in Final Fantasy XV

Tortoise Toppler


Tortoise Toppler+0.4
7 guidesOffline Game ModeSingle Player

How to unlock the Tortoise Toppler achievement

  • xRazorbladexxRazorbladex233,129
    06 Apr 2017 06 Apr 2017
    76 1 27
    After the Ring of Lucii update, this achievement is actually a lot easier. It will still take maybe 5-10 mins to complete based on RnG, but it is a lot quiker than fighting the Adamantoise normally which can take over 30 mins.

    Basically once you do all the steps to get the Hunt for the Adamantoise, bring a bunch of Magitek Boosters and Elixirs to make this a little easier on yourself.

    Pop the Magitek Booster on Noctis to Null out MP costs for using Alterna (R bumper + Y (hold)). You can cast Alterna 3 times before you have to take an Elixir to refill your MP. Then take another Magitek Booster, rinse and repeat.

    It took me about 10-20 casts of Alterna before the Adamantoise was instantly killed from full health.

    There are some rumors that equipping items that increase your Magic Attack can help, but I think it is complete RnG.

    Happy Hunting.

    Guide not helping? View 6 more guides for this achievement.

    Showing most recent comments. View all comments.
    Gaz PwnageWorked for me with on the first ring shot. No food, no points in magic, no special accessories, no potions, level 80. 🤔
    Posted by Gaz Pwnage on 25 May at 08:03
    Dr Martylol. Level 92, boosted magic (lvl 20 with mushroom stew), used around 50 ethers and magitek booster.... and... nothing...

    I have tried 210 times now... nothing.... clearly I'm missing something. Help?

    wow. finally worked. After around 250 tries.
    Posted by Dr Marty on 30 Jun at 23:38
    AsariNotSorryTook literally three casts lol. Thumbs up, friend.
    Posted by AsariNotSorry yesterday at 21:15
  • Have you got any tips or tricks to unlock this achievement?
    Add a guide to share them with the community.

    Sign in and add a guide
  • Rashaka1Rashaka1603,941
    04 Dec 2016 04 Dec 2016 11 Dec 2016
    77 32 33
    Not really so much of a guide but more like useful information to help finish this kill.

    You can go to Altissia and take the Gondola to Palsino Street Station. There is a small store just off the dock where there are some more of the pinball machines. These machines are a higher grade and take 10k gil a game to play. Play the game and hit the bumpers to raise the point bar in the middle and get the slot machine to pop. What you are looking for is the wooden boxes. Collect 70 of these boxes and then quit the pinball game. This will get you an Assist Suit which gives 500 HP, 30 STR and around 40 Vitality. This suit is good for some of the harder bosses in the game. I am assuming you can collect 4 of these suits but I have not tested this yet. The max boxes for both pinball game machines is 99 boxes. If you search the web there are lots of sites that tell you what all you can get from different numbers of boxes. I can tell you that you only get the prize for the level that you equal or exceed without getting to the next tier of prize. I.E. If you get 71 boxes you will still get the assist suit. If you hit 80 boxes you'll get the next prize and will NOT get an assist suit or anything before it sadly..

    In this same shop there is a man sitting at a table who will sell you useful items like the ribbon, which makes you immune to most status effects. The currency he uses are the oracle coins that you pick up sometimes.

    The second thing is super fast leveling. While searching around the game you have probably come across some Debased Coins. These coins can be used as a catalyst for making spells. They give the spells an XP buff. There is a diminishing returns on these so don't use more than 24 coins to make one spell. These coins spawn in static areas, and if you know where you found some then you can sleep for a few days and go back to get more. To make the spell just put 1 point into any of the 3 elements and then for the bottom box put in 24 of the coins and click craft spell. This should make you a 9 use spell that will give you 10k + exp when you cast it in battle. I haven't tested if you can cast it more than once in the same battle to get double the effect.

    Just use this spell until you have around 200-250k exp and then go to Galdin Quay and sleep at the inn there for 10k gil which will give you a 2.0 multiplier for your exp. This will net you 400-500k exp. Do this a couple times and you'll be level 99 which makes the turtle more like a 10-20 minute fight instead of 50 minutes to 3 hours.

    After you are in chapter 15, head to Risorath Basin in the north of the map and talk to Ezma. She will give you a key to unlock all the strange doors you saw in the dungeons while playing through the game. These doors block the second half of all these dungeons. The lower half of the dungeons are a lot harder than the top half and each one has a boss that will drop really nice weapon upgrades beyond anything you can buy in addition to more accessories including one that allows Noctis to auto dodge incoming attacks.

    NOTE: In order to get the key from Ezma, you must have complete all the dungeons once.

    NOTE 2: Use magic boosters for the fight to allow you to use warp strike more often without having to regen mana as often.
    Showing most recent comments. View all comments.
    DigitalAtlasI'm with FESMO. It wouldn't kill you to say "this achievement unlocks by beating x enemy at y location"
    Posted by DigitalAtlas on 21 Jan 18 at 19:23
    metallicafan459So I just beat the turtle with a press of a button... used the Ring of Lucii at level 72 and it completely wiped it out.... feel kinda cheated - I was hacking at it for 20 mins first with the Iron Duke, achieving about 1,000 damage per swing, so totally ubder levelled to kill it. Thought I’d see how much damage the ring would do and it wiped it out completely!!
    Posted by metallicafan459 on 16 May 18 at 06:33
    MidwestE4gLeWhich ring ability? The "B" one or the Warp Strike one?
    Posted by MidwestE4gLe on 19 Jun 18 at 15:35
  • AllgorhythmAllgorhythm428,431
    20 Dec 2016 20 Dec 2016 27 Nov 2017
    33 6 2
    This achievement becomes available at the beginning of chapter 9. You do not have to wait for post-game play. (As of this writing, I have not finished chapter 9.) The condition for unlocking the achievement is obvious from the description--defeat the adamantoise. Nevertheless, there are a few complexities that need to be addressed. In addition to figuring out how to defeat the adamantoise, you also have to figure out how and where to find it.

    In Chapter 9, as soon as you check in to the Leville Station, you talk to Gentiana. She explains how you can go back to Lucis using Call Umbra. Check in at the hotel desk. In addition to resting, you have a new option--Call Umbra--use it to go back to Lucis.

    Note: Although the guide is applicable to the game as a whole, its primary emphasis is unlocking the achievement in chapter 9. As players progress through the game, there are better weapons and techniques that can be used. This is especially true since Square-Enix has provided enhanced weapons and techniques since this guide was originally written. Nevertheless, while there are better late game approaches, the manner in which the hunt is made available is the same. (Use Call Umbra to go to Lucis, talk to Cindy following a phone call, complete the Let Sleeping Mountains Lie subquest, and finally accept the Lonely Rumblings in Longwythe Hunt from the Hammerhead tipster, Takka.) Additionally, regardless of when the achievement is unlocked, there are post-achievement rewards as described in the final paragraph. In other words, although you may choose to use different weapons and tactics to fight the Adamantoise, you may still find the guide useful in its explanation of making the sidequest and the hunt available as well as info pertaining to pre- and post-achievement awards.

    You arrive in Cape Caerm. As soon as you arrive, you get a call from Cindy. Go to Hammerhead and talk to Cindy in person. She tells you to talk to Dave (the hunter you have been collecting dog tags for if you accepted his sidequests). Dave is at the Longwythe Rest Area. Go there and talk to him. He tells you to talk to Dino inside the diner and Monica. In addition to Dino, there are other people inside the Diner. The people you have helped in quests will be in the Diner so their number varies depending on how many side quests you have completed. If you talk to them, each one will give an item. These items tend to be curatives of moderate value. There are, I believe, a total of 14 people that can appear. When you talk to Dino, Dave blocks the exit door to the Diner until you assure him you are ready to go. After you talk to Dino and the optional people you choose to converse with, tell Dave you are ready to go.

    Go by foot or Chocobo and follow the quest marker to Monica. As soon as you talk to her, the Adamantoise appears. There is a timer that limits your fight to under 3 minutes after which the Adamantoise retreats into the mountain. This completes the Let Sleeping Mountains Lie subquest and a message on a screen tells you to see Takka (Hammerhead Tipster) if you want to hunt the Adamantoise.

    (Note: If you run away after the Admantoise first appears, you still get credit for the Let Sleeping Mountains Lie subquest. However, you can get a good preview if you stand and fight. I settled on the tactics I describe below based on this short interlude. So the brief scrimmage was of value.)

    Camp and eat some good food. I opted for Smoked Behemoth (+400 attack, +1K HP, & Infinite Stamina). Go to the diner in Hammerhead and select the Lonely Rumblings in Longwythe Hunt. Then follow the quest marker on foot, by car, or by Chocobo to the Adamantoise. The achievement unlocks when you report back to Takka after successfully completing the hunt.

    You can use whatever tactics suit you best. The Adamantoise telegraphs its attacks so it's easy to defend against. If you time the parry and counter prompts correctly, there's a cool animation sequence where all four party members execute a counter-attack by jumping off the high peak onto the Adamantoise's head. (My control scheme assigned parry and counter to cn_X and cn_B respectively but your control scheme may differ.) The fight is more tedious than difficult. The Adamantoise has very strong defenses and has more than 50M in HP that you have to whittle down.

    My recommendation is to rely primarily on Gladiolus's ImpulseTechnique. It is most effective if it is maxed out (by using it between 30-50 times) and by unlocking its limit break in the Techniques Ascension tree (at a cost of a whopping 999 AP). I equipped Gladiolus with the Force Stealer II (acquired from Tony by trading carrots) and enhanced by Cid. The Force Stealer II has an attack of 463. I also equipped Gladiolus with the best strength enhancing accessories having unlocked his third accessory slot. If you are not going to use Gladiolus's techniques, you may prefer to equip Noctis with the best accessories. I also took off Gladiolus's and Noctis's jackets to increase their strength. The meal added an additional 400 in strength so Gladiolus and Noctis were both well above 1,000 in attack strength.

    The Impulse Technique requires 3 tech bars. Assuming Noctis is at level 99 [or better since a recent update increased the max level to 120] and has maxed out warp and acquired Air Dance on the Combat Ascension Tree, he can charge all three tech bars by using a Magitek Booster (acquired by fighting Imperial Forces) and executing warp attacks against the Adamantoise's eye. I used the Attack 364 Ultima Blade (acquired by having Cid enhance the Engine Blade 3 Times). However, there are a number of good choices. The Adamantoise is weakest against Long Swords so the Attack 345 Thunderbolt (found at a treasure point in Malmalam Thicket or available for purchase from the arms vendor at Leville Station) would have been good since I wanted Gladiolus to have my best long sword--the Force Stealer II mentioned above.

    It is a long drop down from the eye to the ground. It may even be fatal so I made sure Noctis would never fall. If in danger, I warped out to a warp point. Ideally, though, I wanted to fully charge the 3 tech bars by executing warp attacks against the eye using the Magitek Booster for eliminating magic costs for the first few seconds. Impulse (assuming it has been equipped using the Gear menu) is executed by pressing cn_LB followed by cn_right. Executing Impulse automatically deposits Noctis safely on the ground so he can execute it without peril even if he has just gone into stasis.

    If executed optimally with the hit count in the low 30s, a level 99 Gladiolus can inflict around a quarter million HP in damage with a limit break maxed out Impulse. (This also assumes that Gladiolus's strength has been boosted with weapon, accessories, and eating an appropriate menu.) Relying almost exclusively on Impulse, it took me just under 20 minutes to defeat the Adamantoise. I didn't always execute optimally, so Gladiolus's Impulse damage ranged from just over 100,000 to about 250,000 HP. Occasionally, the Adamantoise will topple to the ground in a more vulnerable state. There is no need to change tactics. Charge the tech bar with warp attacks against the eye and execute Impulse.

    These tactics will work even if Noctis is well below level 99 and if both he and Gladiolus are using weapons less powerful than the ones I used. It will just take longer and Noctis will have to rely on warp points to replenish his magic because he will not be able to fully charge the 3 tech bars in one go with the help of a Magitech booster. The party did a good job defending itself. A couple of times Ignis or Prompto got into the danger state but recovered without my intervention. If the party is below level 99, conceivably some curatives would have to be used. With the recent update, the party could be as high as level 120 which would substantially increase its lethality.

    The primary disadvantage of using powerful techniques as opposed to conventional attacks, as I implied earlier, is that you need quite a lot of AP to unlock the limit break Impulse on the Techniques Ascension Tree. However, I did no special grinding. I simply accepted every single side quest and hunt as soon as they became available. By using warp attacks against the weak enemies I encountered, I got 1 AP with every kill. So, by Chap 9, I had more than enough AP to max out Gladiolus's Techniques and Noctis's Combat on the appropriate Ascension Trees.

    As a final comment, I must emphasize these are just suggestions. There are many effective strategies that can be used. The Adamantoise does not heal itself so any damage, no matter how slight, counts towards its defeat. Noctis's warp attacks, in themselves, are not insignificant. So, he could bring down the Adamantoise on his own. However, Gladiolus's Impulse attacks, optimally executed, are an order of magnitude more damaging than the warp attacks. If all Impulse attacks were optimally executed, the Adamantoise could be defeated with as few as 10 Impulse attacks if that. So, although I have not done it myself, I feel the Adamantoise could be defeated with these tactics in under 10 minutes.

    The time to defeat would be shorter if more powerful weapons and accessories were used. I wanted to engage during chapter 9 which limited my weapon choices. However, there are far more powerful weapons and accessories available later on in the game. One can even kill the Adamantoise instantly by casting Alterna with the Ring of the Lucii. However, players who have progressed to that extent in the game and acquired the associated skills would not need this guide to defeat the Adamantoise.

    Note--"Hidden" post-achievement rewards: When you return to the Longwythe Rest Area after successfully completing the Lonely Rumblings in Longwythe Hunt, talk to Dave who will be in front of a structure to the right of the Diner. Dave will have some comments. You will automatically find yourself back inside the Diner with all the people that were there before the Let Sleeping Moutains Lie subquest. This time when you talk with them, each one will give you an Oracle Ascension Coin. Dave will once again block the exit until you tell him you are ready to leave. When you do so, Dave will also give you an Oracle Ascension Coin. This is potentially the largest source of Oracle Ascension Coins in the game if you have helped a large number of people up to a maximum of 14. You do not have to return immediately following the Lonely Rumblings in Longwythe Hunt. Even if there is a long interval, Dave will be available to initiate your Oracle Ascension Coins rewards.
    Showing both comments.
    Melman V2I did this with Noctis at level 75 the other characters were a few levels lower, had the best weapons I could buy, took quite a while I think about 2-3 hours, think I used 3 phoenix downs, 18 Hi potions, 5 elixirs and 2 megalixers. Also had the second best food item from the camp. This fight is literally just a grind no challenge to it what so ever
    Posted by Melman V2 on 20 Feb 17 at 23:00
    AllgorhythmAgreed. As you say, it's just a grind to inflict the damage necessary to defeat it. The Adamantoise, itself, does not present a serious threat to the party.
    Posted by Allgorhythm on 21 Feb 17 at 01:23
There are 4 other guides for this achievement
Do you have a question about this achievement? Please post it in the Final Fantasy XV Forum

Related Achievements and Trophies