Final Fantasy XV achievements

Final Fantasy XV

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There are a maximum of 50 Final Fantasy XV achievements worth 1,605 (1,000)

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Secret Achievement in Final Fantasy XV

Secret Achievement271 (110)

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Achievement Guide for Tortoise Toppler

439,383 (240,075)
Achievement won on 04 Dec 16
TA Score for this game: 1,605
Posted on 04 December 16 at 09:17, Edited on 11 December 16 at 16:42
This solution has 55 positive votes and 19 negative votes. Please log in to vote.
Not really so much of a guide but more like useful information to help finish this kill.

You can go to Altissia and take the Gondola to Palsino Street Station. There is a small store just off the dock where there are some more of the pinball machines. These machines are a higher grade and take 10k gil a game to play. Play the game and hit the bumpers to raise the point bar in the middle and get the slot machine to pop. What you are looking for is the wooden boxes. Collect 70 of these boxes and then quit the pinball game. This will get you an Assist Suit which gives 500 HP, 30 STR and around 40 Vitality. This suit is good for some of the harder bosses in the game. I am assuming you can collect 4 of these suits but I have not tested this yet. The max boxes for both pinball game machines is 99 boxes. If you search the web there are lots of sites that tell you what all you can get from different numbers of boxes. I can tell you that you only get the prize for the level that you equal or exceed without getting to the next tier of prize. I.E. If you get 71 boxes you will still get the assist suit. If you hit 80 boxes you'll get the next prize and will NOT get an assist suit or anything before it sadly..

In this same shop there is a man sitting at a table who will sell you useful items like the ribbon, which makes you immune to most status effects. The currency he uses are the oracle coins that you pick up sometimes.

The second thing is super fast leveling. While searching around the game you have probably come across some Debased Coins. These coins can be used as a catalyst for making spells. They give the spells an XP buff. There is a diminishing returns on these so don't use more than 24 coins to make one spell. These coins spawn in static areas, and if you know where you found some then you can sleep for a few days and go back to get more. To make the spell just put 1 point into any of the 3 elements and then for the bottom box put in 24 of the coins and click craft spell. This should make you a 9 use spell that will give you 10k + exp when you cast it in battle. I haven't tested if you can cast it more than once in the same battle to get double the effect.

Just use this spell until you have around 200-250k exp and then go to Galdin Quay and sleep at the inn there for 10k gil which will give you a 2.0 multiplier for your exp. This will net you 400-500k exp. Do this a couple times and you'll be level 99 which makes the turtle more like a 10-20 minute fight instead of 50 minutes to 3 hours.

After you are in chapter 15, head to Risorath Basin in the north of the map and talk to Ezma. She will give you a key to unlock all the strange doors you saw in the dungeons while playing through the game. These doors block the second half of all these dungeons. The lower half of the dungeons are a lot harder than the top half and each one has a boss that will drop really nice weapon upgrades beyond anything you can buy in addition to more accessories including one that allows Noctis to auto dodge incoming attacks.

NOTE: In order to get the key from Ezma, you must have complete all the dungeons once.

NOTE 2: Use magic boosters for the fight to allow you to use warp strike more often without having to regen mana as often.
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101,044 (62,060)
Achievement won on 19 Feb 17
TA Score for this game: 1,581
Posted on 20 February 17 at 00:07, Edited on 20 February 17 at 05:10
New solutionThis solution has 2 positive votes and 0 negative votes. Please log in to vote.
For the, I guess you could say, ambitious and impatient type.

So I fought the Turtle at level 56 (on normal difficulty as well if that matters) and I barely prepared for it (no nice meal, did not even check my gear so Noctis had the Experience-keeping accessory on) and managed to beat it in a little under 3 hours without fear of death at any point. What I did do however is stock up on plenty of items. I do need to note, however, that I barely used any hi-exlirs or hi-potions that I had purchased but rather the most useful were the Magitek booster, Muscle stimulant, and the Mega Phoenix.

I am just going to quickly describe how I found the items to be most useful and the only times when I really bothered using them.

Magitek Booster- This item makes your MP infinite and I namely used it when the turtle was vunerable to ensure I took advantage of the moment. I imagine you could use it a lot more frequently inbetween the turtle's attack patterns.

Muscle Stimulant- Boosts your attack. I just used this whenever I used Magitek Booster. Once again, inbetween attack patterns might offer more efficiency.

Mega Phoenix- This was incredibly useful and should be used way more than I used it. This item brings up all allies but honestly that isn't what it is good for in this battle as it makes regen on HP and, more importantly, MP faster. This was far more benefitial then the Magitek booster as it lasts way longer and regens fast enough that MP is practically infinite as well. I would use this as frequently as you can.

Before we get into the fighting strategy I should mention I had over 240 MP with Noctis and I did have the one part of the ability tree that gave him MP based on the number of levels he had. I'm not sure if the Mega Phoenix regen is based on a percentage or not so I think this is important to mention if you aren't getting infinite MP from it. There might be other useful MP abilities on there to look into.

As for the weapons and accessories, I just used the the Greatsword that you can buy right before you finish the game. The name beats me but it's the one that does more damage to Daemons. Also The Armiger I found to not be that great but it would do an occasional couple 4-5k. The Armiger Chain will be completely useless when using my strategy however. As for accessories, as I said previously one of mine was completely useless so take advantage of any other guides to see what might be great. For my strategy though I'd highly reccomend whatever gives you the most damage output. The other accessory was the Assist Suit. I am unaware of where to get it but I definitely remember picking it up off the ground somewhere or I recieved it from a quest (I never did any chocobo races or played the arcade game).

Okay so now on to the strategy I used.

First the techniques, do not give an ounce of attention to the legs and make sure you use the right techniques. For half the fight I had Gladious using Dawnhammer? and he would attack the leg but honestly it wasn't very great (3-8k). At the end of the day, spamming Ignis's technique that imbues Noctis's weapon with magic is the best bet. I found that the boosts stack so at one time you can have at least 2 different magics imbued and potentially an uncomfirmed 3. This raised my damage output quite a lot actually.

Second, this is what made me practically invincible, is how you deal damage with Noctis while not taking any damage at all. This strategy is one I'm actually proud I developed on my own (it may already exist on the internet or even on this website but if not I want to spread the word) and basically it involves focusing on the eyes but timing can be very useful as well as learning the locations to point-warp and warp-strike as there are many. So the point-warp locations you'll be concerned with are the first two on the left and right of the head. The turtle has one right underneath it and that one is best avoided as it really offers no strategic warp-strike point for effectiveness. Now, before I explain the real difference between the two point-warps it is important to understand how to attack the eyes. I am not sure how to explain the point on the head the eye is located but I imagine after the first few attempts it will be easy to locate and remember. After that Noctis needs to continuously warp-strike towards the eye by locking on and you can absolutely just hold the button. You can deal more consitent damage by attacking in the air but you will be suspectible to damage whereas holding the button grants immunity. You can hold the button until he runs completely out or release a little soon as well. If you release a little soon you can immediately point-warp to the closest one (this will be the difference). It is a safer move but the more effective one is to use it till you are practically out and then have Ignis use his technique as it forces Noctis to teleport to him and fall damage is completely negated (very important if you are in stasis and can't point-warp). Now in your location you can point-warp to the second furtherest one. From here the shot on the turtle's eye is tremendously easier and the first warp-strike almost always does 9999 damage. From the one closer you will most likely not deal nearly as much until you eventually warp your way around the head to the eye (as it has to be directly on it). With this strategy you can continuously attack the turtle, stay safe, and deal the best damage as I had some problems with hit detection on other areas. Now there is one single advantage to the closer point-warp if you can appropriately time it. That being said it takes vital timing and should not be attempted if you aren't confident in your abilities. Essentially though the closest point-warp is in range to block and parry the turtle's head attack and actually hit it. So just attack the eye then point-warp down and block and parry.

In the end of the day, Gladious and especially Prompto weren't very helpful. Ignis will stay alive thanks to you very frequently using his technique which makes him invunerable. That being said Gladi only was downed once and he was around level 49.

I did manage to beat the boss the first time and I also was only in Danger state one time but it was before I started using my strategy so I believe you could avoid taking damage the entire time. Lastly, I hope this solution is useful to someone as it is my very first one!

Thanks for your time!
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