Stardew Valley achievements

Stardew Valley

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There are a maximum of 40 Stardew Valley achievements worth 3,707 (1,000)

10,007 tracked gamers have this game, 30 have completed it (0.30%)

Achievement Details

A Complete Collection in Stardew Valley

A Complete Collection258 (50)

Complete the museum collection.

  • Unlocked by 387 tracked gamers (4% - TA Ratio = 5.16) 10,007  

Achievement Guide for A Complete Collection

190,520 (94,355)
Achievement won on 06 Jan 17
TA Score for this game: 3,707
Posted on 02 January 17 at 17:32, Edited on 06 January 17 at 02:40
This solution has 15 positive votes and 13 negative votes. Please log in to vote.
Artifacts are going to be your main problem for this. You can buy Omni-Geodes for 1000g each on Wednesdays in the Oasis. By the end game this isn't much money, so you should find all your minerals there. (It's also a good source of Iridium ore.)

Artifacts can be obtained in the following ways:

• Using a Hoe on worms (more common in winter). Given how awkward this achivement is. It warrants going Gatherer-Tracker on the Foraging skill tree to make finding these easier.
• From Fishing chests (Fisher-Pirate is the preferred path to make chests more common)
• From Enemies
• Using the Hoe in the dirt in the mines or the skull averns.

The Stardew wiki (linked below) has a comphrenesive list of where you can find each artifiact for those specific items you need.

This will be one of the last achievements you get from 'normal' progressive play (setting aside Fector's Challenge). You'll likely have plenty of artifacts to obtain when you finish everything else. Expect 2-3 years of pure artifact hunting. On your playthrough make sure to hit the worm sites when you see them to save some time, but I would advise playing normally through the game them tackling this specifically at the end when you have opened up every area.

You can then run quickly from each screen checking for worms using the Tracker skill. As you finish off areas which no longer have the artifacts you need your tracking 'loop' will get smaller and more focused.

Non- worm Tips

• Bombing/using an iridium hoe in the mines / skull caves is a quick way to obtain the artifacts that can be found there. Any soft ground there will do, there are no worms.

I've included a video of this method. Floor 90-93 are quick, even for the strange dolls with just a 0.1% drop rate.

• I would also suggest fishing, rather than worm farming, for those that can be obtained that way. With high luck day, the Pirate skill and a Teasure lure (2 gold bars to craft) you can pick these up reasonably quickly. (magnet is even better, just harder to catch). Just repeat the day if you don't get what you want to avoid wasting resources or waiting for another high luck day to roll around.

Worm tips / mechanics

The below should make your worm farming much more efficient.

• Worms spawn much more in winter and more can appear on each map. (roughly 5 max instead of 2)

• What items the worms hold are fixed at the start of the day, resetting and trying again won't change anything. This seems to be very limiting but it can be used to your advantage.

• Worms have a 15% chance of depsawning each day, but also a chance to appear depending on how many there are per map (<2 in other seasons, <5 in winter)

• Use these two facts to your advantage, check all worms in a day and if you get no artifacts you need simply reset your game before sleeping (saving). When you start again you know they all have nothing so sleep and then look on the next day. Some worms may disappear but more should replace them. What they hold will now have been re-rolled. In this way you can have a full complement (or thereabouts) of worms to check every day, and you will know where most are.

• In addition to this, when you do find an artifiact you need, reset the day without saving (don't worry, as noted above it will be in the same place next time) and then when you reload go and ONLY collect the artifact, then sleep without collecting any others. As above, most worms will be there the next day. This means when you find an artifact you still keep most of the worms active rather than losing all those you have checked up to the point you find an artifact.
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