Dead Rising 4 achievements

Dead Rising 4

3.8 from 1854 votes

There are 104 Dead Rising 4 achievements (50 without DLC) worth 8,820 (2,150)

65,158 tracked gamers have this game, 587 have completed it (0.90%)

Achievement Details

Craftsman in Dead Rising 4

Craftsman159 (20)

Obtain all of the Multiplayer Combo Weapon Blueprints.

  • Unlocked by 1,039 tracked gamers (2% - TA Ratio = 7.93) 65,620  

Achievement Guide for Craftsman

289,378 (170,820)
Achievement not yet won
TA Score for this game: 1,013
Posted on 07 December 16 at 07:12, Edited on 04 January 17 at 20:14
This solution has 33 positive votes and 12 negative votes. Please log in to vote.
The blueprints in Multiplayer are unlocked via the multiplayer-only trials. There are 15 in total. Most of the blueprints are gold variants of existing blueprints, but there are 3 unique healing items you will unlock as well.

In order you unlock all of the blueprints, you need to complete the following trails (you will unlock some weapons along the way as well):

Epic Loot IV - Kill 50 loot zombies
(Solo or Multiplayer) These are the fresh zombies with bags on their back. They will spawn more frequently on later episodes.

Like a Boss IV - Kill 50 bosses in Multiplayer
(Solo or Multiplayer) In order to face a boss, you need to complete all three missions on day 2 of an episode. In order to complete this trial you will need to complete at least 50 episodes, which will take roughly 25 hours. I do not recommend doing this solo as bosses can kill you very easily.

Teamwork IV - Complete 250 missions in Multiplayer
(Solo or Multiplayer) Missions are the Yellow, blue and pink objectives you get at the begining of the day. Later episodes give you more starting missions per day, but are also more difficult.

Day Tripper IV - Complete 50 days in Multiplayer
(Solo or Multiplayer) Each episode contains two days, meaning you'll have to complete 25 episodes, which won't be a problem if you're going for the other trials.

Helping Hand IV - Revive another player 50 times
(Multiplayer Only) Reviving players is a good way to earn points. Obviously this requires at least two people in a session. There's also a trial for having every person of a 4-man team get revived without dying, so if you're looking to boost, might as well do that one too.

Combat Medic IV - Heal allies for a total of 20,000 health
(Multiplayer Only) You'll need one of the three healing combo weapons for this trial - Gren-Aid, Spray n Pray or Rocket Bandage. You can either unlock the trial for the recipe and craft if yourself, or hope to find them dropped by loot zombies or in mission reward crates. The maximum health a player can have is 1500, so if you're boosting this with four other players you could get it done pretty quick.

Zombie Killer MVP IV - Earn the Zombie Killer MVP title (by killing the most zombies in a single day) 15 times
(Multiplayer Only) You'll need at least a two-player session to earn the title, which is one of the gold badges awarded at the end of each day. There's no real way to keep track of how many zombies you've killed other than the total number in the bottom left corner. If boosting this, I recommend only one person kill zombies per day.

First Blood IV - Earn 15 First Blood bonuses
(Multiplayer Only) Be the first player to kill a zombie in a day and the award pops up immediately. Recommend doing this with the MVP trial.

All This Love to Give - Heal 3 different players in a single day
(Multiplayer Only) You can get this at the same time as Combat Medic if you're in a boosting session with enough people.

Team Building - Kill 500 zombies in a day as a team
(Maybe Solo?) Again, no real way to keep track of how many zombies you've killed other than the total number in the bottom left corner. Recommend doing this with three other players, all off on their own direction to maximize the number than can be killed. Note: This trial keeps popping up as being completed every time I finish a day, whether playing solo or not. I have the blueprint, and it's marked as completed, but there may be other glitches related to this trial.

Speed Demon IV - Be the first to arrive at the Safehouse 50 times
(Multiplayer Only) You can usually determine where the safehouse is before Hammond actually finds one for you based on the red lights near/above the entrance. You can even be in the safehouse when 9:00PM rolls around and be automatically marked as first.
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