Dead Rising 4 achievements

Dead Rising 4

3.8 from 1589 votes

There are 104 Dead Rising 4 achievements (50 without DLC) worth 8,505 (2,150)

49,915 tracked gamers have this game, 529 have completed it (1.06%)

Achievement Details

Innovator in Dead Rising 4

Innovator57 (20)

Collect all Blueprints in Story Mode

  • Unlocked by 6,247 tracked gamers (12% - TA Ratio = 2.82) 50,024  

Achievement Guide for Innovator

Flik Nightshade
301,916 (180,289)
Flik Nightshade
Achievement won on 06 Jan 18
TA Score for this game: 8,193
Posted on 01 January 18 at 11:09
This solution has 3 positive votes and 1 negative vote. Please log in to vote.
This is less of a guide and more of a heads up to anyone looking to complete this achievement and / or going for the 100% Journalism ranking.

Despite various patches, this achievement has a very notorious bug which can ruin your entire save. Many of the blueprints that appear in the mall also spawn during a multiplayer session. DO NOT PICK UP ANY BLUEPRINTS DURING A MULTIPLAYER SESSION.

Any blueprints you pick up during multiplayer run the risk of not counting towards your single player tally. They will appear in your blueprint inventory but will not count on your statistics page. This will prevent the achievement from unlocking, lock you out of the 100%, and force you to delete your save and start from scratch.

Ideally, it would be best to avoid playing the multiplayer until you've completed the single player due to various wonky glitches that can turn up.
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Dark Starscrem
369,683 (211,792)
Dark Starscrem
Achievement won on 03 Jan 18
TA Score for this game: 8,505
Posted on 03 January 18 at 14:30
This solution has 3 positive votes and 1 negative vote. Please log in to vote.
Her is the list of All Blueprints:
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876,403 (410,994)
Achievement won on 09 Feb 18
TA Score for this game: 8,505
Posted on 09 February 18 at 19:39, Edited on 09 February 18 at 19:41
This solution has 2 positive votes and 0 negative votes. Please log in to vote.
There are a total of 47 blue prints located during the single player portion of the game. Of these, 2 of them create 3 variations.

These are generally found as the little blue markers on the map (which can be made visible in each of the safe house after unlocking them from the vendor).

You also get a blue print after each case up until case 5. However half way through case 5 you will hit a point of no return. So if you have all blue prints except for one melee blueprint at that point, don't worry, you get the tripod zapper blue print for completing case 5.

All blue prints for this achievement are obtainable in your first playthru. Actually, if you have them all you will unlock this achievement before case 5 achievement.


As warned by others, although i did not run into this problem, it is best to unlock this acheivement before playing MP or at the very least, before picking up any of the MP blue prints as this has been known to cause a problem and screw this acheivement.
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