Bastion achievements


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There are 22 Bastion achievements worth 2,661 (1,000)

8,650 tracked gamers have this game, 666 have completed it (7.70%)

Achievement Details

Altruist in Bastion

Altruist85 (35)

Complete 100 percent of the Vigils in the Memorial.

  • Unlocked by 1,478 tracked gamers (17% - TA Ratio = 2.41) 8,651  

Achievement Guide for Altruist

395,713 (218,817)
Achievement won on 27 Mar 17
TA Score for this game: 2,661
Posted on 16 March 17 at 15:09, Edited on 11 April 17 at 19:21
This solution has 11 positive votes and 0 negative votes. Please log in to vote.
There are 23 vigils in the game, which are "collected" at the Memorial. You will clear quite a few of these with natural story progression, but a few require specific feats with certain weapons. For this achievement, you must complete and claim all 23 vigils at the Memorial in total. You get an onscreen note each time you complete a vigil and they will have a red star over them at the Memorial for you to "claim" them, which will turn them into fragments (money) and reward you. If you start a New Game Plus before completing this, it will reset the progression of several vigils, such as The Dynasty, The Culture, and The Sanctuary, I will provide a list below and hints for the tougher ones:

1. The Valediction - Construct a Memorial to Caelondia.
This one is automatic, as you cannot claim vigils until you construct this building.

2. The Dynasty - Earn First Prize in the required number of Proving Grounds (you need seven first prize wins out of the eleven available in the game).
This might take some practice, but upgrading the weapons to max makes the challenges much easier to complete.
Fang repeater is a cakewalk with the fully upgraded weapon.
Cael Hammer needs 30 seconds or less, so it is fast. Use your roll technique to cover ground quickly and damage weak stuff.
Duel Pistols requires 700+ points. Faster shooting each target nets more points.
Brusher's Pike can be ran through with an upgraded weapon, and you can move through some turrets with damage to save time.
Bullhead Shield is not too hard once you get your timing down. Use obstacles for cover when multiple enemies are around.
Scrap Musket's key is pushing the gourds off the side. Make sure to hit as many as possible with each shot.
Machete is easier if you focus on the squirts in the middle first, before they flee and separate. Then upgrades makes killing easier and faster.
Mortar is quite simple once you max out the weapon.
Bellows are another easy once the weapon is maxed with big spread and damage. Also use roll to get in the middle of peckers and let loose.

3. The Culture - Gain a required number of Mementos.
Can be found on the lands and can be bought in Lost & Found

4. The Service - Learn at least 20 Secret Skills.
As you progress, you will unlock new skills for each weapon, and have new ones available at the "Lost and Found" to buy. You also get more secret skills by completing first place in challenges (one for each weapon).

5. The Country - Restore 13,000 pieces of land.
This will come with natural story progression, as you are always restoring land when you enter new territories for the story.

6. The Mercy - Defeat 15 different foes.
This is another story-related one. The final enemy is the Rattle-tail, the rock-chicken thing. It is the white bird that drops rocks from the sky on the Ura levels.

7. The Masons - (Cael Hammer) Deal 70 damage with one blow to a single foe.
This should come from an upgraded hammer with focus on damage. You can get it more easily by hitting bosses with multiple swings until you get a slam or uppercut.

8. The Breakers - (Breaker's Bow) Defeat 3 foes with one shot.
Utilize the Power Shot on a cluster of enemies, or several lined up in a row.

9. The Trappers - (Fang Repeater) Defeat a hearty foe with the last bullet.
This should happen automatically, but squirts make an easy target for this.

10. The Menders - (Bullhead Shield) Defeat a foe with a melee counter when you are under 20% health.
To counter, you get a notification on screen when you use cn_LT to counter an attack and reflect damage back. Again, squirts are a great target for this one, as they have little health and do little damage with melee attacks. Note - it MUST be a melee counter.

11. The Gravers - (War Machete) Achieve 15 hits in a row without getting hurt.
Surprise, go for squirts again! They die easy, but you can get this by just being mobile with your roll when using the Machete.

12. The Marshals - (Scrap Musket) Defeat 10 foes at once.
Seriously, squirts. Just let them cluster up, then unload on a group.

13. The Slingers - (Dueling Pistols) Achieve 12 hits in a row without being hit.
Just take your time and aim before firing. Rapid firing decreases accuracy.

14. The Brushers - (Brusher's Pike) Stab, then throw the pike at the same foe and hit it.
Easiest to do on a stationary target, such as a turret enemy.

15. The Triggers - (Army Carbine) Get a kill with a Power Shot at a very long distance.
Find a stationary enemy, such as a turret, then keep your line of sight on them and back up until they are on the edge of the screen. Then center the shot and take a Power Shot to kill it.

16. The Cinders - (Flame Bellows) Defeat 20 foes with one blow.
Back to the quirts again! This is another cluster kill, as one blow is one continuous usage of the Bellows (one fuel charge).

17. The Skippers - (Galleon Mortar) Inflict 999 damage with one shot.
Best achieved with a Power Shot on a group of enemies at a distance. Just be patient and line up your shot on a cluster of immobile targets. This is not for inflicting 999 damage on one enemy with a single hit, but over 999 total with one shot.

18. The Mancers - (Calamity Cannon) defeat 3 foes with a single shell.
Given the power of this weapon, this should be no challenge. However, you can always upgrade it for more damage and splash damage.

19. The Inspiration - Upgrade 5 weapons to level 3.
Pick your favorite five and make them better.

20. The City - Spend 10,000.
Another natural story progression one.

21. The Conscience - Reach level 5.
Another natural story progression one, as you gain experience with each kill.

22. The Sanctuary - Build and upgrade every structure in the Bastion.
Another natural story progression one. There are six buildings, and you will upgrade each one (6 buildings with 6 upgrades).

23. The Faith - Complete a "Trial of the Gods," which is a Trip to "Who Knows Where" with at least 1 god activated.
I recommend Pyth as your god, as this should come automatically after you encounter the shrine in the story. If not, then activate Pyth and go through the Pipe, as that one is the easiest and fastest trial.

If I am missing anything or you have suggestions, feel free to leave them in the comments, and I will edit this guide with credit.
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