Halo Wars: Definitive Edition achievements
4,192
(1,500)

Halo Wars: Definitive Edition

4.3 from 965 votes

There are a maximum of 75 Halo Wars: Definitive Edition achievements worth 4,192 (1,500)

24,687 tracked gamers have this game, 1,210 have completed it (4.90%)

Achievement Details

Titan in Halo Wars: Definitive Edition

Titan48 (15)

Get 20,000 points in any Skirmish Game.

  • Unlocked by 2,374 tracked gamers (10% - TA Ratio = 3.22) 24,816  

Achievement Guide for Titan

AuthorSolution
Punderstatement
229,564 (116,710)
Punderstatement
Achievement won on 08 Apr 17
TA Score for this game: 4,192
Posted on 09 April 17 at 00:13
This solution has 35 positive votes and 5 negative votes. Please log in to vote.
So this is an oldie but a goodie that I used to do in the original game of Halo Wars to earn the general ranking (before they reduced the requirements to nearly nothing).

Load up the map release, in the standard game mode, and play as forge. Your enemy doesn't matter but I like the arbitar strictly so forge can kill him again.

(This first step is personal preference, the only important part is that you take the nearest base, make three grizzlies, three spartans, one set of marines, and at least four cyclops. Get those and you can do this and you can skip these next two paragraphs)


On your first base make a supply pad, a reactor, supply pad and another warthog. While those build send your warthogs to get supplies, upgraded to turret hogs when the reactor is up. Once they can defend themselves, make another supply pad and another warthog, send them to the base directly ahead of yours and have them shoot the flood tendrils (they should stay out of range of them but check to be sure). As they're killing the base make another warthog and a supply pad (at this point you should have four warthogs, four max supply pads and a reactor) upgrade your main base for more space and make the other base.

On your main base make a barracks and a reactor, on your new base make supply pads (4) and a garage (last make an airpad and a field armory). Send your warthogs directly up again to the forerunner console and have them take out the flood tendril. Make one set of marines (who you immediately send to the newly opened forerunner console, three spartans (upgrade to machine guns when you can because they're kind of weak without them) and make three scorpions. While these are making do the upgrade for cyclops that allows them to heal then make four of them. Once you have three spartans and three scorpions send them to the flood release area (it has a symbol on it like the console) and release the flood. Kill them and heal the units. Put the spartans in the scorpions and get ready to hold the line.

(Those that skipped ahead look here)

Now that you have the set up you're going to want a defending force for whatever your opponent ends at you, make whatever you like so long as you fill up your population (I like to have some hornets, cobras, and wolverines but whatever works for you) and the plan is to have your scorpions keep killing the flood spawns to gain veterancy. It's essential to keep upgrading not only the scorpions but also the spartans (the upgrades translate to more veterancy), you'll know you've reached max veterancy when the stars fully wrap around the spartan helmet above your grizzlies. Keep releasing flood and killing them with the grizzlies and building up points while doing the upgrades for everything. When at max veterancy the grizzlies are nearly indestructable (I've killed two scarabs at once using just those grizzlies). When you've obtained 4,000 points roll over your enemy and get the max amount of points with minimum risk.
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