AQUA KITTY UDX: Xbox One Ultra Edition achievements
2,447
(1,000)

AQUA KITTY UDX: Xbox One Ultra Edition

3.7 from 58 votes

There are a maximum of 41 AQUA KITTY UDX: Xbox One Ultra Edition achievements worth 2,447 (1,000)

931 tracked gamers have this game, 39 have completed it (4.19%)

Achievement Details

Espresso Grande in AQUA KITTY UDX: Xbox One Ultra Edition

Espresso Grande282 (60)

Reach wave 20 of Infinite Espresso in Normal difficulty.

  • Unlocked by 42 tracked gamers (4% - TA Ratio = 4.70) 936  

Achievement Guide for Espresso Grande

AuthorSolution
Johnny Sinister
643,728 (288,784)
Johnny Sinister
Achievement won on 02 Jul 17
TA Score for this game: 2,447
Posted on 03 July 17 at 22:36, Edited on 03 July 17 at 22:40
This solution has 3 positive votes and 0 negative votes. Please log in to vote.
Infinite Espresso mode becomes available very early on in the Classic game mode. Although you can start very early into your campaign, you will certainly want to focus beating all the stages first (take this time to work towards Super Kitty Savior achievement) in order to unlock full bar for your power shot.

In infinite Espresso mode, you will have to survive as long as you can. New waves of enemies will appear when you either defeat all enemies on screen or a set amount of time elapses. It won't take long until waves appear larger and more frequently to the point where you find yourself overwhelmed.

In addition to enemies, waves will spawn powerup orbs that give you a variety of shot enhancements or power ups (extra heart, bomb, or wingmen).

The basic strategy is to defeat enemies as fast as you can. On any enemy that takes more than one or two shots, you should use the power shot ('B' button). It may seem like a waste in some cases, but it is more an issue of time and effeciency.

The goal is to stay in the center of the screen (mid height) while moving in one general direction (I used left to right). Be sure to check the minimap on the top of the screen to scout enemy locations. If there is a large group behind you and a relatively empty space in front, take time to turn around and take out as many enemies as you can quickly, then turn back around and continue moving.

As you get familiar with the different enemy types, you will be able to identify which enemies pose specific threats and take them out in order of priority. For example, crab enemies stay near the bottom of the screen and shoot bullets towards you. If left unattended, they will fill the screen with hazards. They only take one hit to kill, so make sure to send some volleys of bullets near the bottom of the screen to take them out quickly.

There is almost never any need to keep a full power shot bar. Once it is full, fire it at any strong enemies, or groups of small enemies. The power shot has a bit of a longer range, so the shots are rarely wasted if sent into a crowd.

To ensure you have power shots in reserve, try to train yourself to control your power shot use to best allow for cool down. It takes a couple of seconds after firing for the bar to replenish. However, if you press B, wait a second, press B again, wait a second, etc., the bar will not replenish. I would make sure that if it has already been a few seconds since I shot a power shot (and the bar is refilling), I would try to refrain from shooting another powershot until it was a bit fuller. Obviously you will have to use your own discretion when conserving your powershots.

The different power-ups in this game will help give you some breathing room and hopefully keep you alive long enough to reach wave 20. In order of usefulness, I would rank Hearts first, then wingmen, then bombs. Although bombs do come in handy to clear areas in a hurry, the amount of enemies that can be killed with wingmen or an extra life is generally way higher than the handful destroyed by a bomb. You can always carefully pick the powerup you want by activating it when it is a certain color, but I honestly just shot them as they appeared and left it to luck.
Having said that, it is strategic to not pick up the power up until you need it (except for hearts, unless you already have a full life bar).

In addition to the aforementioned power-ups, there are also three temporary attack upgrades. In order of usefulness, I rank them Tri-shot first, backwards shot second, and the vertical shot third. If you pick up one of the upgrades and then another, the two upgrades will merge. Using attack upgrades are critical to keeping the number of enemies down as they increase the number of bullets you fire by 100-600%, depending on the configuration.
You will also want to pay attention to the timer at the top of the screen for your weapon upgrade. If you pick up another upgrade (doesn't matter which) the timer will reset. In order to best utilize these upgrades, you should avoid picking up subsequent upgrades until your timer is about to expire. This gives you an overall longer period of time with a weapon upgrade.

As with power-ups, I didn't really try to pick which weapon upgrade appeared, but would just work with what was on the screen at any given time.

Otherwise, this mode comes down to lots of practice and familiarization with the enemies. If you find yourself in a situation where you can no longer stay in the center of the screen, move to the top and try to survive long enough until you can find an opening or power-up/upgrade.

Hope this information helps, and feel free to ask questions or add information in the comments! If you down vote, please elaborate. Thanks!
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