Achievement Details

Master-At-Arms

Fully master a rifle, secondary weapon and pistol

Master-At-Arms+0.9
2 guides

How to unlock the Master-At-Arms achievement

  • TupaccaTupacca215,943
    18 Feb 2017 20 Feb 2017 16 Mar 2017
    16 0 7
    Each weapon has three upgrade-able stats which require you to meet different usage requirements while using that weapon to unlock. Descriptions of each requirement - and your current progress toward meeting them - are found when viewing a weapon in the Loadout menu.

    Only after you have completed all three of a weapon's upgrades will you be able to start making progress toward the fourth "Mastery" slot, which unlocks a special gold-themed skin for the weapon.

    Once you have completed the mastery requirements for one weapon in each slot - rifle, secondary, and pistol - the achievement will unlock. You do not have to have all three equipped at the same time.

    Just choose the loadout that works best for you, or that you've already made the most progress toward, and get to work!

    Tips:
    Play Survival Mode (on Cadet, in the Dockyard):
    *** Spoiler - click to reveal ***

    Ricochet Kills:
    *** Spoiler - click to reveal ***

    Penetrative Kills:
    *** Spoiler - click to reveal ***

    Double/Multi/Explosive Kills:
    *** Spoiler - click to reveal ***

    Shoulder-Aim Kills (rifles):
    *** Spoiler - click to reveal ***

    Shot Trap Kills:
    *** Spoiler - click to reveal ***

    Kills from a certain distance:
    *** Spoiler - click to reveal ***

    Organ-specific Kills:
    *** Spoiler - click to reveal ***

    Heart Rate Kills:
    *** Spoiler - click to reveal ***

    Sound-Masked Kills:
    *** Spoiler - click to reveal ***

    Other Notes:
    *** Spoiler - click to reveal ***
    Showing most recent comments. View all comments.
    Schinderdiv I think double kills are 2 enemies killed with 1 bullet?

    I finally opened up the mastery tier on my first rifle, and neither hitting a depth charge on the MAS nor killing 2 enemies with an explosive element have tallied towards my 10 double kills needed to master the weapon, and I am given XP for explosive kills and multi-kills only. I haven't had a chance to line up 2 kills with 1 bullet yet, so I'll report back my findings on this later if no one clarifies it by then.
    Posted by Schinderdiv on 10 Feb 19 at 02:43
    Schinderdiv Here's what I learned about double kills... Not much. I played around with getting double kills for the Mosin-Nagant mastery for about an hour today. I had a great save spot on the final level with 2 Jager troops next to each other. I was awarded a tally on my 10 double kills for mastery when I killed 2 enemies with 1 bullet every time. I also tried shooting their grenades a half dozen times and, while I always got XP for a double kill, I was only awarded a tally on my double kill mastery skill two out of those six times. On one of the explosive double kills that counted - I got an intestine kill on the first enemy, the bullet went through him, and hit the grenade on the enemy directly behind him.

    I think what I took away from that is that you may almost always get double kill XP for explosions including 2 enemies, but somehow those don't always count towards weapon mastery. All I can deduce from my attempts is that it might have to do with the proximity of enemies to each other when the explosion happens.
    Posted by Schinderdiv on 11 Feb 19 at 23:59
    Kanchanaburi In the first mission there is a tutorial where you have to get a double kill caused by the enviornement. This seemed to count for my weapons double kills as well as the achievement for environmental kills.
    Posted by Kanchanaburi on 13 Feb at 06:55
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