Sublevel Zero Redux achievements

Sublevel Zero Redux

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There are 27 Sublevel Zero Redux achievements worth 3,748 (1,000)

88 tracked gamers have this game, 1 has completed it (1.14%)

Achievement Details

Transmechanic in Sublevel Zero Redux

Transmechanic85 (30)

Craft 15 modules in one run

  • Unlocked by 11 tracked gamers (12% - TA Ratio = 2.82) 88  

Achievement Guide for Transmechanic

503,881 (235,395)
Achievement won on 12 Mar 17
TA Score for this game: 1,255
Posted on 11 March 17 at 14:22, Edited on 19 March 17 at 18:05
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Modules are weapons, engines and hulls. There are three tiers of modules; Tier 1 are the lowest standard modules and tier 3 are the highest. You can craft new weapons, engines and hulls by combining two together to make a higher tier module.

You will require Nanites to craft new modules, these are the little white floating things that appear after killing an enemy and looted from chests throughout the game. Be sure to collect Nanites quickly as they soon disappear.

You can't just combine any two modules together, only certain ones will go together to make a specific higher tier module; use the link below for a handy guide to what goes with what, and how much they cost:

Note also that most of these have to be unlocked by collecting Blueprints. You unlock new blueprints after either completing the game or dying and failing the level. The more blueprints you have the easier this will be.

Open your inventory by pressing cn_Y, this will list all your current modules. Bear in mind that there is no difference between a 'Pulsar' and a 'Riot Pulsar' when it comes to crafting, they both count as Pulsars, this applies to everything that has a prefix to it, they are all just the same modules essentially.

To craft; open your inventory then press cn_RB to move along to crafting, if you already have two things that go together the game will automatically highlight them and show you what they will make. Press cn_A on the right side of the panel to craft the item. (If you have two things that should go together but won't it's because you need the blueprint).

Advice for crafting fifteen modules in one run;
1: Complete the game once through so you unlock levels 4 and 5, giving you much more time to craft.
2: Play the game on Easy - this gives you more Nanites and more time to collect them.
3: If you find a hull that carries more inventory slots, use that one.
4: Manage your inventory so you generally have one of each type of module, giving you more chance to combine two together. And consider dropping second tier modules in favour of first tier ones so you have more to combine.
5: When you complete a level you may get a perk, choose ones that help you collect more Nanites, such as Gambler, Interest and Investment.

Also note that when you drop modules they stay floating in the level indefinitely, so if you craft something and have empty inventory slots it may be a good idea to go back and pick them back up. You will be locked into the Core room at the end however, so don't go in until you're ready to leave the level.

As soon as you have crafted your fifthteenth module the achievement will unlock in game.
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